AnotherPacifist
Deity
- Joined
- Sep 21, 2007
- Messages
- 4,878
Just some spawn dates to remind us:
1037 Seljuks (i.e. barb Seljuk horse archers will appear before that in Anatolia)
1072 Rum
1097 Principality of Antioch
1099 Kingdom of Jerusalem
0. I see some cities are unhealthy and limiting growth. E.g. Constantinople and Smyrna. A harbor in Constantinople is probably as valuable as a university and can be done in 5 turns. Smyrna is also going to be unhappy and that's why it's not growing, so I'll probably do a hippodrome there next. Actually, since Smyrna is going to be more unhappy than Constantinople, I decide to reroute the relic to there.
I see Medicine is selected but you meant to click back to Engineering (due next turn), right?
1. Engineering in, guilds next. I decide to start the golden age since several cataphracts are about to be finished. Tarsos starts Kutlag-timur.
Switch to theocracy, agrarianism, religious law. (That made Smyrna a little more happy so harbor next) I didn't choose slavery since we have no need of unhappiness and slave revolts, and we don't need to levy any troops yet. (Slave markets are OK but I think the maintenance is more trouble than it's worth).
During golden age, I see Algebra (with its free great scholar) can be done in 6 turns (and the Abbasids don't know Engineering yet but are researching it), and since our next great person is due in 4 turns from Tarsus' (100% great scholar thanks to the House of Wisdom), all we might need to do is partially bulb it and research it for 1 turn.
2. Lots of Bulgar barbarians (including some axemen) spawn near Adrianopolis. Queue some more cataphracts there.
3. Mopping up Bulgars.
4. Great scholar born in Tarsos, bulb Algebra and switch to it (2 turns).
5. Bulgars are all dead. Promote a cataphract against missile cavalry.
6. Algebra in, we get Simeon Seth (great scholar) in Constantinople. He can partially bulb paper or help us with another golden age--I save him for now. Back to guilds. Relic settled in Smyrna (it's now got a lot more room to grow in terms of happiness, so I start an aqueduct there).
7. We can steal textile arts from Abbasids. (Somehow the Georgians won't trade textile arts, maybe we need to get them pleased first)
8. 1 turn to end of GA so switch back to OR. I kept Religious Law since it's lower maintenance, and agrarianism, well, duh. We meet the Buyids again. Interesting monastic findings near Attaleia.
9. GA ends. The blacksmith is finally done in Trapezounta, I switch to a fairground.
10. (year is 1022) Georgians become pleased, we OB. Armenia begs for Engineering, uh, no.
To do:
1. Guilds will be done next turn, I would probably go for the paper-civil service line or the castle building-Asymmetric Warfare line. The Abbasids LOVE medicine so I don't think we need to research it.
2. Steal textile arts from Abbasids or wait until they have medicine.
3. Build roads to Georgia?
4. Just for demonstration purposes (and because I couldn't fit another cataphract in while in theocracy), I built a catapult with double collateral damage.
5. Seljuks are going to appear soon. Stacks of cataphracts are in eastern Anatolia.
6. The real Seljuks (the civ) will appear in 1037, and I think we start out with auto-war. We should OB with Buyids.
7. A mercenary is heading east to try to contact civs (it's kinda slow because we don't have OB with Buyids).
8. Workers are just bored and building roads. I did not convert all the mines to windmills near Tarsos. Once we know crop rotation we should chop some trees!
9. We should finish the war galley quest (just need 3 more war galleys).
1037 Seljuks (i.e. barb Seljuk horse archers will appear before that in Anatolia)
1072 Rum
1097 Principality of Antioch
1099 Kingdom of Jerusalem
0. I see some cities are unhealthy and limiting growth. E.g. Constantinople and Smyrna. A harbor in Constantinople is probably as valuable as a university and can be done in 5 turns. Smyrna is also going to be unhappy and that's why it's not growing, so I'll probably do a hippodrome there next. Actually, since Smyrna is going to be more unhappy than Constantinople, I decide to reroute the relic to there.
I see Medicine is selected but you meant to click back to Engineering (due next turn), right?
1. Engineering in, guilds next. I decide to start the golden age since several cataphracts are about to be finished. Tarsos starts Kutlag-timur.
Switch to theocracy, agrarianism, religious law. (That made Smyrna a little more happy so harbor next) I didn't choose slavery since we have no need of unhappiness and slave revolts, and we don't need to levy any troops yet. (Slave markets are OK but I think the maintenance is more trouble than it's worth).
During golden age, I see Algebra (with its free great scholar) can be done in 6 turns (and the Abbasids don't know Engineering yet but are researching it), and since our next great person is due in 4 turns from Tarsus' (100% great scholar thanks to the House of Wisdom), all we might need to do is partially bulb it and research it for 1 turn.
2. Lots of Bulgar barbarians (including some axemen) spawn near Adrianopolis. Queue some more cataphracts there.
3. Mopping up Bulgars.
4. Great scholar born in Tarsos, bulb Algebra and switch to it (2 turns).
5. Bulgars are all dead. Promote a cataphract against missile cavalry.
6. Algebra in, we get Simeon Seth (great scholar) in Constantinople. He can partially bulb paper or help us with another golden age--I save him for now. Back to guilds. Relic settled in Smyrna (it's now got a lot more room to grow in terms of happiness, so I start an aqueduct there).
7. We can steal textile arts from Abbasids. (Somehow the Georgians won't trade textile arts, maybe we need to get them pleased first)
8. 1 turn to end of GA so switch back to OR. I kept Religious Law since it's lower maintenance, and agrarianism, well, duh. We meet the Buyids again. Interesting monastic findings near Attaleia.
9. GA ends. The blacksmith is finally done in Trapezounta, I switch to a fairground.
10. (year is 1022) Georgians become pleased, we OB. Armenia begs for Engineering, uh, no.
To do:
1. Guilds will be done next turn, I would probably go for the paper-civil service line or the castle building-Asymmetric Warfare line. The Abbasids LOVE medicine so I don't think we need to research it.
2. Steal textile arts from Abbasids or wait until they have medicine.
3. Build roads to Georgia?
4. Just for demonstration purposes (and because I couldn't fit another cataphract in while in theocracy), I built a catapult with double collateral damage.
5. Seljuks are going to appear soon. Stacks of cataphracts are in eastern Anatolia.
6. The real Seljuks (the civ) will appear in 1037, and I think we start out with auto-war. We should OB with Buyids.
7. A mercenary is heading east to try to contact civs (it's kinda slow because we don't have OB with Buyids).
8. Workers are just bored and building roads. I did not convert all the mines to windmills near Tarsos. Once we know crop rotation we should chop some trees!
9. We should finish the war galley quest (just need 3 more war galleys).