Corea.
See here, the Coreans have spawned in 55 BC.
They are a new addition, along with a number of other civs,
which I'll be documenting and commenting on later.
The Coreans play like a mini-China/Vikings right now,
with a smaller Cathedral goal and a sink 20 ships goal.
Along with another one that I can't remember off the top of my head.
I have personally suggested that they should have a UHV goal where they
must culture flip 1 Chinese & 1 Japanese city
(to represent Hallyu; or the pop culture explosion in South Corea that is
overtaking mainstream Chinese & Japanese pop culture)
but sadly, it hasn't been implemented. I'm holding out hope though.
Unfortunately, you won't be able to see how well the Coreans perform.
Because they're just going to have to die.
We complete the Great Cothon in Dagou, making the city immediately productive.
Goodbye, Wang Kon.
PROTIP: In all versions of RFC, when a civ newly spawns,
they'll move almost all of their troops out of their capital,
making it a prime window of opportunity for you to choke the baby in the cradle.
And since East Asia is China's backyard...
...We need to preserve our hegemony.
Quick note about the spawn rush though.
Make sure you have at least x3 the amount of troops as they newly born enemy.
Rhye attempted to prevent spawn rushing by causing newly born civs to spawn
free defenders upon participating in battle on their birthdate.
Fortunately for me, the Coreans do not spawn any extra Archers,
and as I only had 5 Chariots, it would have stopped my offensive dead in its' tracks.
I score another critical Wonder; The Great Library.
After I build The Pantheon (+50% GP Birth Rate in the city),
we will have completed all of the wonders we need that require Pantheon.
Haojing is settled late.
Normally, in RFC, I'd take Hanoi and Guangzhou,
but now that I prefer building a city in Taiwan,
I find that this setup is far superior.
If one still wishes to keep Hanoi, it's better for the China player in DoC,
considering that some of the tiles you'll be inevitably claiming (the Yunnan tiles)
now count as Historical for China (as they should be).
We found Catholicism.
I did this for seven reasons; which I'll go into detail.
This is definitely the new optimal strategy for China.
1) Wonders. A number of powerful Wonders are tied to Catholicism; such as The Hagia Sophia (+50% GP birth rate in ALL cities), San Marco Basillica (more trade routes) & a few others.
2) Superior religion. No, I'm not making a statement here.
Anyone who's read The Celestial Bureaucracy knows that I walk the line of the blasphemous.
Catholic religious buildings are the ONLY religious buildings that provide HAMMERS.
The Catholic Monastery, Church & Cathedral, all give +2 Hammers, making them more valuable than other religious buildings.
3) Shrine income. Shrine income is capped in DoC,
but it's still a free 20GPT that adds up over the long term.
4) Improved relations with the Europeans.
This is necessary for tech trading and OBs with the Europeans.
(In DoC, Europeans are almost always Christian,
and have a heavy intolerance towards other religions)
5) The Apostolic Palace. In DoC, The AP switches the Holy City site to the city where you built it. We need to be first to Theology to make sure no European steals our monopoly.
6) The Reformation. The Reformation is a new event in DoC that happens
as soon as the first Catholic civ discovers Printing Press.
You can choose to adopt (and host the Holy City) of Protestantism and gain 500 Gold or not.
If yes, all our Catholic buildings are converted to Protestant buildings and our State Religion becomes Protestantism.
Obviously, we want that 500 Gold, as well as more Monasteries to fuel China's tech.
7) METY stopped updating Monotheistic Asia.