Google Earth Civilization 2.0.0 coming soon

Looks good again :).
Thought Sweden had also had parts of Denmark, but I've been apparently wrong on that :hmm:.

I suppose it really depends on what you mean by 'parts of Denmark'. According to my sources Denmark itself wasn't ever even slightly taken by Sweden, but Danish possessions like the Duchy of Estonia, Saaremaa and what would become Swedish Pomerania did fall into Swedish rule. As far as I know the results from Swedish fighting were territorial expansion close by to the empire and not any actual invasion against Denmark.

Then again being on this side of the ocean I could just be dead wrong. :lol:
 
It's here!
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Google Civilization Full Update to 2.1.0

GoogleCivUpdate210.jpg

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Google Civilization 2.1.0 - American Layer
Google Civilization 2.1.0 - Chinese Layer
Google Civilization 2.1.0 - English Layer
Google Civilization 2.1.0 - French Layer
Google Civilization 2.1.0 - Japanese Layer
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... the updating of the entire set of Google Civilization layers is now complete. The top link is the complete bundle of files for the user with all the layers and wants the shiny new ones as soon as possible, while the bottom five are the separate updated layers for the user who likes to pick and choose their information and update what they have. But before you hover over that link, I need to inform you of some very important bits of info;
Firstly, as it will say in the links, this is a re-release of the five layers in question; America, China, England, France and Japan. The now obsolete files under these names must be deleted from the My Places extension from the Google Earth program. This is to prevent duplication that may or may not result in an undesirable product. The plots from the physical update are also included in this update so they also need to be deleted if they are not directly attached to these files.
Secondly, this marks the end of the modern maps, for the most part; Spain will release soon and depending on any DLCs prior to the completion of the Civilization V layers, Portugal will be first on the list for Civilization IV layers. This means that now the polygons of the new layers will no longer conform to modern maps, certainly the ones used to make Google Earth possible. This is very important to note because now the polygons get a bit harder to produce; because now the shape of the polygon is based on maps from my source and my interpretation of these maps, using the natural features of the land as a base. The basic shape of the polygon follows the general shape of the maps provided to me, but the exact definitions are now questionable due to my interpretation of these maps. If, therefore, you have any reservations of the polygons to the following layers to come I'd like to ask for some leniency as the maps may not be as precise as before due to this. Thank you all for your patience in advance.
The first test of this will be next week; the Aztecs, where not only is the polygon open to scrutiny, but there is a known issue. The polygon does represent a solid area of Aztec culture but the map used to generate the polygon also highlights two pockets inside the territory where no Aztec influence was present at the time. As of right now there is now clear way to highlight or signify these without distorting or otherwise ruining the polygon. Patience will be appreciated and suggestions to this problem are welcome.
Lastly, at the bottom of this post is a rather embarrassing update for the Taj Mahal plot. The plot maintained Civilization V stats when it was released as a 2.1.0 - Gods and Kings layer - file. This plot restores the Gods and Kings information to it. I apologize for the inconvenience this may have caused.

Now go ahead and click on the links will you? :goodjob:

Spoiler American Update Info :
GoogleCivAmericaUpdate210.jpg


Pentagon requires Combined Arms :c5science: instead of Radar


Spoiler Chinese Update Info :
GoogleCivChinaUpdate210.jpg


Porcelain Tower cost 625 :c5production: instead of 400 and requires Architecture :c5science: instead of Education


Spoiler English Update Info :
GoogleCivEnglandUpdate210.jpg


Big Ben cost 750 :c5production: instead of 625 and requires Industrialism :c5science: instead of Economics
Sydney Opera House does not produce 4 :c5culture: and requires Ecology :c5science: instead of Mass Media


Spoiler French Update Info :
GoogleCivFranceUpdate210.jpg


Eiffel Tower cost 1060 :c5production: instead of 1250
Notre Dame produces 4 :c5faith: instead of 3 :c5culture: and requires Physics :c5science: instead of Education


Spoiler Japanese Update Info :
GoogleCivJapanUpdate210.jpg


Himeji Castle costs 500 :c5production: instead of 400 and requires Gunpowder :c5science: instead of Chivalry
Mount Fuji produces 2 :c5gold:, 3 :c5culture: and 3 :c5faith: instead of 1 :c5gold: and 5 :c5culture:
 

Attachments

Checked them all for the differences (Not as if I expected the borders to be different ;) ) and so far all of the problems look to be fixed.

Except Tasmania is spelt wrong. :(
Joking aside (even though it really is), great work again on this update too.
 
Checked them all for the differences (Not as if I expected the borders to be different ;) ) and so far all of the problems look to be fixed.

Except Tasmania is spelt wrong. :(
Joking aside (even though it really is), great work again on this update too.

Ouch! You'd think that a Sydneysider would be able to spell Tasmania everytime. :lol: I'll be sure to fix that as soon as possible, being a Saturday.
 
Google Civilization 2.0.0 - Aztec Layer

Here we go, the first layer introducing an non-conforming polygon map. I like how it came out but like I mentioned before there is a known issue with it; the polygon shows a solid border of Aztec culture. The reference map however shows two pockets of separate Tlaxcaltec and Teotitlan cultures squarely in the middle during this time. Again, as of right now there is no clear solution without resorting to distorting the polygon and risk ending up with a bad result, any and all suggestions are welcome. Other than that I hope you enjoy this one.
 
I'm have no idea how to fix that, unless you can make multiple polygons and merge them.

Is there any indication to next week's layer, or is that a secret?
Great work as always. :goodjob:

Also, the border looks slightly like a dog's head (Or maybe even a Jaguar's?). Coincidence?
 
I don`t understand what this is. Is it a map of Earth in detail you can play a game on?
 
It's a plugin for Google Earth. Basically, it adds some information of all the Civilizations to the program so you can see info about them, their greatest extents, where they colonized, etc.

You don't have to go in-game to see it.
 
It's a plugin for Google Earth. Basically, it adds some information of all the Civilizations to the program so you can see info about them, their greatest extents, where they colonized, etc.

You don't have to go in-game to see it.

ok, thanks.
 
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