So 2 games in a row, Before I could meet the guy, The Dollar bill gets conquered within a heartbeat. He's always conquered by turn 150, But first the Attila then Hiawatha. IDK how bad do you think Washington's AI is![]()
There are some civs that tend to end up on top of the heap more consistently than others.
Two games does not represent any sort of statistical pattern.
If you play two hundred games you'll see he will do just great in many of them, and badly in many of them
In my experience he's actually easily in the top half of civs as he's very expansionistic (i know, not a word).
You can see the AI "flavors" for ingame tendencies.
IIRC, each game takes those + a dice roll of -2 to +2 to those values.
Spoiler :![]()
I never really looked in-depth at the chart before and just noticed something: Alex only has a THREE for CS competitiveness. That can't be right.
Can it?
He tends to take Patronage, especially the policy that makes other civs' influence drop everywhere. That plus Hellenic League means he doesn't even need to try to grab city-states and if there's competitors, well, that's what wars are for...
e: the chart is pretty wonky and translates things ingame hilariously though. For example, Hiawatha is supposed to be one of the more "peaceful" leaders out there - yet every game he is aggressive as hell, covets your lands and will declare war if you are neighbors/have his wonders etc.
Spoiler :Well, TBH I am not 100% sure about Haile Selassie. Sometimes he would go for Order on one city only. Maybe he was trying to win by science? I have actually never seen him going so far as to be able to clearly tell what kind of victory he is shooting for.
If you are talking about bad, I feel that Haile Selassie, Pacal, Gangdhi, and Theodora are the least dangerous AIs because they tend to grow tall and shoot for cultural victory.
Seriously, who's the moron who decided that AI Pacal should grow TALL? The Maya are the hands-down best ICS civ in the game, yet they're programmed to go tall and cultural...![]()
There are some civs that tend to end up on top of the heap more consistently than others.
Two games does not represent any sort of statistical pattern.
If you play two hundred games you'll see he will do just great in many of them, and badly in many of them
In my experience he's actually easily in the top half of civs as he's very expansionistic (i know, not a word).
You can see the AI "flavors" for ingame tendencies.
IIRC, each game takes those + a dice roll of -2 to +2 to those values.
Spoiler :![]()
So 2 games in a row, Before I could meet the guy, The Dollar bill gets conquered within a heartbeat. He's always conquered by turn 150, But first the Attila then Hiawatha. IDK how bad do you think Washington's AI is![]()
I like the civ, but Polynesia has only ever done well one time in all of my games.
In most games I've played against Washington, he either gets eaten alive in the early game or becomes one of/the most powerful civ. His hyper-expansionism is more noticeable in the king and emperor difficulties, I think, which is where I've played most of my games.
If you want a civ that nearly always does poorly, that'd be Kamehameha. It's kind of sad, because I like the civ, but Polynesia has only ever done well one time in all of my games.
Does anybody have any ideas about why Kamehameha's flavors make him so weak?