Jerman
Would you like a Trade Agreement?
- Joined
- Aug 6, 2012
- Messages
- 423
AI England often fails. Even on water maps. It's an astounding thing, too, because human players can do incredible things with Longbows, and can make England succeed with just that by itself. Let alone if the map is Tiny Islands or whatever.
At least that's my experience. I think the big problem is that the AI isn't too smart about using ranged units that can attack from more than 2 tiles aways. That, and they don't know how to switch from building peacefully to rushing a UU as soon as the UU becomes viable. Imagine if France actually understood the power the Musketeer has and started sending it in large numbers with trebuchets, rather than sending a couple of them with pikes, longswords, and other stuff that's almost not even necessary at that point. Same thing with Longbows. AI's prioritize production of the UU somewhat (Babylon always has a lot of gatlings by the time I meet them, same as China, which both have earlier ranged UU's that they tend to upgrade and keep), but not nearly enough in most cases.
I remember a game where She didn't pump out a single settler but she decided to grab some ships of the line and tried to invade me and my huge military. So I got some Gatling guns and got some free promotions. Moral of the story is don't invade someone who is bigger than you especially if you have one city and a laughable at best navy (even if its Lizzy and her little ships of the line.