The FAQ thread is not the appropriate place in my humble opinion, it should be open in the "Do's and Don'ts" in the "DG5 I am new here - this is fun" Section, so people get no illusions that they join political parties in order to get direcly elected. That fact should be pinned down 100 %, as elections are 1/3 of the game in my opinion (election/organization/strategy). Then people should also get a brief introduction on how to build up a political platform, what to research to be taken seriously, links to the archives to veteran stories like "The Domino Wars", only outsiders and newbees with a larger reading and absorbtion capacity can easily grasp this at short notice, as there are thousands of pages, maybe links to the core DG curriculum should be in place.
One fact about democracy, especially new forms of democracy, is that people need to be educated in order to function properly at any rate. So for an outsiders view, I wasted some time on the following issues where I failed and redeemed myselves:
Political organizations
I failed in setting up a political party and the thread was closed down
consequence
setting up a non-party think thank with a doctrine program
consequence
Constitution Article Preamble A states that assembly is allowed
consequence
Question about Constitution is descriptive of enforced reality
consequence
Moderators decide if parties are allowed
consequence
Option A Constitution is amended to meet reality (Chinese model, fair enough)
Option B Moderators place it in the very initiation to the demogame, as info is critical
Knowledge on the Domino War and other Veteran enterprises
Questions of prior games non-related to the brand new Japanese civilization came up in the election, dating back to DG1.
consequence
I had to read multiple threads I did not really want to read, before I found this thread
consequence
I learnt about individuals, game experiences, group dynamics and running DGs
consequnce
better equipped to play the game with "seniors" as peers
conseqeunce
knowledge is power, and in order to democratize the knowledge of previous DGs, I suggest three options
Option 1. All references to prior wars and experiences of Old DGs should have links to the very pages mentioned in scenario case campaign questions
Option 2. veteran players set up a core curriculum they expect candidates to read, and this curriculum should be voted on by a veteran committee
Option 3. No future references made in expectation of understanding previous DG games but the one in operation
Remember, even though Henry Kissinger could read some 2000 words per minute, not all of us can absorb such massive volumes of knowledge and disemminate that effectively to a new audience. So Falcon02, think about that.
and finally
reading who is nominating and seconding who can be interesting to newbees, too learn
who is technically operating as "parties" or groups, or at least sympathize for each other, and it is also interesting to see who talks more game strategy and who is more into talking technicalities and legalities. I think knowing the personalities is key, and that lends flavor to the game experience and makes it addicitive.