![PTW Icon [ptw] [ptw]](/images/smilies/ptw.gif)
1.27
Objective:
Monty the Diplomat Yep, I decided to use the Aztecs to their worst potential in this little escapade.
Opening:
Moving worker NW to the game forest revealed the other game forest. I decided to move the settler west coastal, river, and 2 forest games plus a flood plain and dyes in the city radius. Since I was taking a long view toward high science production in Tenochtitlan, I was primarily interested in maximizing commerce. The coastal location with access to most of the river tiles seemed the obvious choice. Tenochtitlans initial builds were jag x 3, settler, jag, settler.
(@EsatP how did you rush the Colossus in the capital if you founded it in 4000 BC? Perhaps I misunderstood your post?)
Research started on Alphabet at max possible. I met both Spain and Egypt in 3400 BC. Based on the tech situation, it was obvious they had already met each other. I blocked the choke between myself and Egypt anyway, as I didnt want them flooding me with settlers. I also set up a jag warrior picket fence between myself and Spain, which kept them out of my territory until they learned Map Making.
Early Tech Progression:
Alphabet learned in 3050 BC
Writing learned in 1990 BC Traded with Egypt and Spain for Bronze Working, Masonry, The Wheel, Ceremonial Burial and Warrior Code, as well as some gold.
Code of Laws learned in 1350 BC During the interturn, I first purchased Pottery from Egypt for 2 GPT and 4 gold. I then traded Code of Laws to Spain for Iron Working, Horseback Riding and World Map. Two turns later, I traded Code of Laws, WM, 2 GPT and 8 gold to Egypt for Map Making.
The Builder-Instinct Faux Pas:
There were a few wonders that I wanted to make the high-science game progress, and one of the keys was the Pyramids. Normally I would trust the AI to build the Pyramids for me, but I started getting nervous when neither the Egyptians nor Spanish had started by 1950 BC. Tenochtitlan was about to complete another settler in 1950 BC when I decided to flip it over to the Pyramids.
One advantage of having only 6 civs in the game was that I could predict when the AI started building wonders from the F11 screen (all 6 capitals show up there for a long time). I knew that Spain was working on the Colossus in Madrid, but only one of the offshore AIs was working on a wonder (and that capital had just grown to size 4). I decided to gamble that I could out-build the AI to the Pyramids even though I had a bit of a late start. I quickly improved tiles around Tenochtitlan and joined some workers into the town
..and then sat and watched as my plan backfired.
Spain completed the Colossus in Madrid in 1750 BC. OK, no problem there. However, that meant that Spain had kicked off an early GA. Of course, I also knew that Spain would spit a settler out of Madrid before starting another wonder, so I wasnt that worried.
That is, until 1300 BC, when the Zulu completed the Pyramids. The ensuing cascade worked against all efforts to salvage my investment in Tenochtitlan. Persia completed the Oracle in 1275 BC, meaning that Spain (in their GA) swapped their Oracle build over to the Great Lighthouse.
In 1250 BC, I bit the bullet and purchased an embassy with Spain. At this point, I found they would complete the Lighthouse in 4 turns and I couldnt possibly beat them. To make matters worse, there was nowhere for me to cascade my shields in Tenochtitlan. Ultimately, I grumbled a lot and built a 212-shield harbor in my capital. That was a granary and five settlers worth of production down the drain. :shakehead
Plan B Land Grab for a second core:
Learned Philosophy in 900 BC traded it to Egypt for Mysticism. I then shut off science to start upgrading my military. I had managed to squeeze in a town at the Egyptian choke point to grab iron, so I started upgrading jags to swords.
Egypt was a culture hog, so of course my iron town flipped to them in 800 BC

(even though it had a temple, it didnt have much culture). I had to resort to buying my iron from Egypt for WM, 5 GPT and 39 gold. At least these trades with Egypt kept them off my back, as I see they were somewhat aggressive in others games.
I declared war on Spain in 730 BC and my despotic GA was triggered during the interturn when a jag was victorious on defense. Progress against Spain was rather slow, partly due to insufficient troops (I really only had 3 productive towns at this point) and partly due to really crappy RNG. Meanwhile, Egypt marched an impressive number of troops all the way across my territory to attack Spain, which they finally initiated in 470 BC. Egypt didnt capture anything in Spain, but they did kill some units for me.
I removed Spain from the mainland in 70 BC and gave them peace for an off-shore town, Republic, WM and 14 gold.
By the way, I got no Great Leaders during the AA (16 elite victories).
Other tech:
Learned Literature in 310 BC Traded it to Egypt for Math, WM and 74 gold (hoping that Egypt will build the Great Library for me).
Learned Currency in 50 AD Egypt learned Polytheism in 70 AD, I traded Currency for it, and FINALLY entered the Middle Ages in 70 AD. That is a really sad and misguided effort for a fast diplo attempt, but I was still holding to my longer view.
I did send out one suicide galley (which immediately sank), so I still dont have contact with the off-continent civs at this point.
Here is a screenie of my situation at this point. The overall plan was to build up a number of coastal cities at RCP4 (for high commerce later on), and build the Forbidden Palace in Tlacopan (even if I had to build it one stick at a time).