OK I have finished my mod at least for now I fixed some stuff and added some new stuff.
I will have some extra time today and will do a play test of my mod at demigod with Germany. Can someone try a play test as France of my mod?
Here are all the changes I made.
1.Put fortress in Tripoli. Barracks in Tripoli. Moved Tobruk Fortress Unit to Benghazi.
Gave Tobruk a barracks and city wall to simulate the fortress.
2.Cut the following cities to free up slots.[ Puerto Acre,Nordvik ,Norilsk, Fort Chipewyart, Broken Hill, Gao, Teffe,
[Note this does not afect borders that much]
Added the following cities [ Midway, Cebu, Palau,Wake,Tarawa,Dunquerque,Cherbourg.
3.Renamed Soloman Islands Guadalcanal, Random renamed Krakow , Bagdad remaned Baghdad.
4. 2 BF109s to Switzerland 1 to Yugoslavia.
5. 2 I15s to natl china 1 to commie china.
6.1 Light tank to Poland 1 sub to Poland.
7.Added new unit called declare war invisible and imolble def 1 atk 0. This will have a controlled sub bug effect.
8.Added victory locations. Manila,Cebu,Davao,Palau,Tarawa,Palembang,Batavia,
Singapore,Wake,Midway,Tunis,Tripoli,Benghazi,Tobruk,Alexandria,Cairo,Suez,Gibraltar.
Hong Kong,Portsmouth,Palermo,Malta,London,Cherbourg,Plymouth,Dunquerque,Paris.
THE VICTORY LOCATIONS WILL HAVE NICE EFFECT ON THE AI
9.Unlandlocked Philadelphia Anchorage and Riga.
10.Added mines west of Malmo so sweden cant attack Copenhagen and cut off
the tip of Dennmark @X194Y50 so sweden cant block the way to Norway.
11. Germany cant produce 88s Cologne wonder auto produces them every 2 turns.
Germany always wastes its resources on them I think this way is best.[GET THE NO RAZE PATCH.] Düsseldorf Wonder auto produces ME109E every 4 turns. BTW this helps to simulate the industry in the Rhur. IMHO I THINK THIS WILL HELP THE GERMAN AI X2 and it does not need speicial AI version. IMHO THE MAIN GERMAN AI PROBLEM IS it wastes all its resources on 88s.
12.Mines get 20 bonus AI will not charge them.
13.GOT RID OF PLANT/CLEAR FOREST CLEAR JUNGLE and RAILROAD
14.US airbase in UK.
15.Hungary Infantry @X205Y85 is owned by Germany I fixed that now owned by Hungary .
16.Thailand part of axis.
17.Added Dunquerque owned by Great Britain.[This is to get the BEF on the continent]
18.Added Tripoli Wonder with sea and air trade to get oil to Italy.[Moved the Libya oil to Tripoli]
19.Named all the Polish Ships.
20.Put 1 fortress in each of the coastal British Air bases.[To Stop marine attack to destroy planes]
21.Timed war triggers! Germany vs Russia week 87 aka june 15. Germany vs Norway Denmark week 33 aka April 9 1940. War v Yugoslavia week 79 war v greece week 81.
[Note
22.Got rid of Nordvik to get rid of the off chance the soviets send a transport an screw up the trigger.
23.Got rid of German Flamethrower
24.Put British mines in the straits of Dover.
25.Moved Belgium garrisons to protect Dunkirk.
26.Uped cost of German Security Division by 20 to 55
27.Got rid of Radar towers.
28.Added British Outposts on the Shetland Islands north of Scapa Flow.
29.Thailand not part of axis
30.Düsseldorf Wonder does not auto produce ME109s this was a mistake to do so.
31.Cost of Flak uped by 100 to 250.[This is to represent the large investment needed to make large amounts of AAA.]
Changes in 1.3
32.Replaces French Infantry with Garrison in the War Trigger.
33.Uped number of special fortrsses in Dunkirk from 1 to 3
House Rules
1.No disbanding units to up industry.[I always got a funny felling when I disband 1 or 2 cavalry units and got a Factory.] Disbanding units creates a very unrealistic effect.
Oh BTW happy President's Day.
A day off
yeah!