double post sorry
Thanks a lot, PieceOfMind! No, I did not have this information, which meant I had to re-write some of the work I had already done!Hamarabi, you're welcome to use this information. You've probably already found all these things anyway.
You are very welcome, Jon! You have accomplished an amazing feat with this module and I commend you. Frankly, I never thought I would ever see anything as extreme of a Civ4 make-over as what you have just shown the community and the rest of the world. Fantastic work! I have played Galactic Civilization in the past, but I was bored with the game-play after only a few days. I always knew Civilization IV was the superior product and found myself wishing that someone would make a Space Theme strategy game with as much quality and depth. Your module is the closest I have seen and I know it will only get better as time passes. Good luck with Final Frontier, we are all rooting for you and your efforts!Thanks for the feedback.
Jon
It's not quite true, they have different traits even if it's not so sophisticated (no UU, UB), like in Civ4.I then chose Hector Alvarez as my leader head, because his starting system is "New Earth" and for no other reason. From what I could tell none of the civilizations have any benefits over the other, so just pick one.
It's supposed to be somewhat ambiguous, but if it really, really bothers you I suppose I can provide this.I am very disappointed by the lack of a proper story ending of the Final Frontier. I researched all the techs to get all the backstory, but there are still unanswered questions. What happened to Earth? Did opening up the Astral Plane invoke some kind of a disaster?
I mean WTF. Where is the time of Alpha Centauri which had an excellent story to go with the game.
Not at the moment, but it's something I will be fixing. I got a little over-zealous when taking buttons out of the city screen.Hello, regarding Beyond The Sword, Final Frontier Mod, can i hurry production using credits?
I considered this, but there are a number of difficulties with it.Jon, did you never had the desire to add a Final Frontier type of game into the epic Civ 4 game itself, similar to Next War?
We Could then have a Space map of our own Solar System, and a race between civs for satellites, space stations, space mining and colonization of the Solar System planets. First when a proper Solar System colonization is completed, the Alpha Centauri interstellar ship would be possible.
If it was optional, so those that dislike sci-fi elements could avoid it, I think it could be awesome!
I considered this, but there are a number of difficulties with it.
There's a lot more "new" stuff in Final Frontier than Next War, so getting the epic game and the mod to play nice together would have been difficult and taken quite a bit of time (which meant that the standard version of the Final Frontier mod would get less time). Transitioning from the normal land map to the space map would have been rather challenging.
The biggest issue was design-side though. Final Frontier is designed very similarly to the epic game in that each player begins with very little and builds up from there. How do you translate what goes on in an Earth map to the space map? Is there just some point at which all civs "move over"? Does everyone start with the same stuff, or does it vary? If so, how do you determine who gets what? Where does everyone start? (You can't have everyone start in the same Star System). There were just a lot of problems that would have been very hard to figure out a good solution for. I opted to just make the two completely separate.
Extending the game (possibly into space) was actually something that was considered as a major standard game feature early on, but we decided to do other things (e.g. Espionage, Corporations, Apostolic Palace, etc.).
Jon
Not at the moment, but it's something I will be fixing. I got a little over-zealous when taking buttons out of the city screen.
It's a neat idea, but I'm afraid what you're talking about goes a bit beyond what's capable in a simple mod. This would require a lot of programming changes.Thanks for your reply!
Well, in my view the standard Civilization map and the new space map would not be mutually exclusive.
You would still manage your Earth empire as before, but when you zoom out, you would first see your satellites orbiting the Earth, then as you zoom further out (further than you are able to now), you would be out in space, and would in fact be looking at the (new) space map instead.
Then there would be no need to assign arbitrary points for civs where to start, since they still manage their Civ empire on Earth just as before, but with the added benefit of an additional space race.