UnRestricted Leaders- Most Powerful Leader Civ Combo?

After reading some other peoples combos I realized Powerful wasnt really what interested me but rather intriguing synergy.

Phlox's points about Alexander only helping Rome's strength's are a great example; the most powerful combo is probably a leader that acounts for a Civ's weakness not their strength.
 
Well, one that converts a small strength into a big strength can be a big boost.

ie. expansive Inca -> granaries now fully replace monuments for you, making them that much faster to get online. Or organized Sumeria, since you get very early very cheap courthouses.

But yes, when you already have a big boost, a bit more's not too critical. You really don't need C1 Praets - the basic one is good enough. Now, give me say Darius or Hannibal of Rome, and now I can run over everyone.

Even some other good synergies would be a Charismatic spanish leader, able to build cannons with 3 promos, without having any military instructor in the city, or being in vassalage or Theocracy.
 
I think some of the existing combinations are already close to ideal.

Elizabeth is very suited for peacefully teching towards Redcoats, which are almost unstoppable without cannons in significant numbers - something the AI doesn't consider.
Julius can reliably get a large and economically sound empire... ideally from classical-age warring but he's also very good at peaceful expansion when isolated.
Darius and Huayna Capac have excellent builder traits after a fanastic rush, each fitting the traits (HC can do so extremely quickly and then play a builder game with 2 additional capitals; Darius' edge lasts for a long time and he can squeeze more out of his large empire thanks to his traits).
Augustus is pretty much the ideal pure wonderspammer - IMP means there will be fewer seacrifices in terms of adequate expansion, the Praetorian is long-lived enough that we are under no pressure to use it before its power fades and the Forum, while weak, fits the playstyle very well.

I would quite like Mehmed of Aztec and Joao of Holy Rome though.
 
Though obviously I haven't played them all, I'd be surprised if any leader/civ combo proved much better than Pacal of the Inca.

With free health, Quechuas for rushing and cheap happiness*, cheap Terraces for growth and culture, and cheap Workers to lay down those Financial cottages early, you can get an exceptionally fast start to the game. The only weakness is having Mysticism as a starting tech, rather than Mining or The Wheel.

*Under HR. Unlike normal Warriors, Quechuas don't go obsolete until you can build Spears, Axes and Maces.
 
Churchill of the Chinese, because you can never have enough Cho-Ko-Nus.

Pericles of the Arabs, for super-turbo-charged libraries.
 
Harrumbi of HRE. Cheap rathaus, plus reduced civics and Landsheckts with combat1 for free
 
Does the organized trait work on ziggurats? If so Hammy of Sumeria is indeed quite the powerhouse.
 
Pericles of the Arabs, for super-turbo-charged libraries.

Yeah, love that one. Half price libraries that can run four specialists and you get double GPP. :yumyum:

Here's another:
Wang Kon of Mali: Protective Skirmishers make you pretty much unkillable till the middle ages, while the benefits of financial don't need any introduction. Probably more of a MP combination than a SP one, but damn good none-the-less.
 
Harrumbi of HRE. Cheap rathaus, plus reduced civics and Landsheckts with combat1 for free

Hammy is even stronger with sumeria...

Edit: Noticed Gliese feels the same way :p.

Pretty sure they're 1/2 price.
 
Joao of India: because you haven't REX-crashed your economy HARD enough yet.
 
Hammy is even stronger with sumeria...

Edit: Noticed Gliese feels the same way :p.

Pretty sure they're 1/2 price.

But Ziggy's cost less than Rathauses. I am thinking Freddy of Sumeria. Halfprice Ziigy's and double Great Spy points for the ultimate EE.
 
Julius Caeser of the Netherlands in a landlocked OCC.....because you like a challenge.
 
But Ziggy's cost less than Rathauses. I am thinking Freddy of Sumeria. Halfprice Ziigy's and double Great Spy points for the ultimate EE.

True but you also get the C1 Vultures. With early copper you can conquer everything in sight basically with only 40 hammers needed on ziggurats, 10 hammer from a 1 pop whip.
 
True but you also get the C1 Vultures. With early copper you can conquer everything in sight basically with only 40 hammers needed on ziggurats, 10 hammer from a 1 pop whip.

Landsheckts seem to have a longer life span than Vultures. You still get C1 axes if you have early copper. I usually have a much better chance of having iron by the time I hit engineering that copper close and convenient.
 
Julius Caeser of the Netherlands in a landlocked OCC.....because you like a challenge.

Zara is even worse. With JC you might still be able to spam GGs. Can't have that:rolleyes:.

Landsheckts seem to have a longer life span than Vultures. You still get C1 axes if you have early copper. I usually have a much better chance of having iron by the time I hit engineering that copper close and convenient.

IMO these are overrated as anything but stack D. They are flat out horrible at taking cities in their era, and are gimped compared to maces vs the defender you will see the most frequently vs the AI. They are, however, great treb cover...better than pikes although you may or may not wish to skip maces anyway.

The vulture isn't a 100% bet because copper isn't a guarantee. However, the synergy with the zigg and agg/org is amazing. IF you do get copper, anything near you is toast, and you can afford anything just by whipping in courthouses. Vultures stay good a long time actually (through the entire classical era). Actually, in terms of taking cities they're just as good as the HRE UU :p. They can get beaten by mounted but note that they're not so gimped vs HAs as normal axes, so they're pretty solid in a stack post-chariots themselves.
 
Landsheckts seem to have a longer life span than Vultures. You still get C1 axes if you have early copper. I usually have a much better chance of having iron by the time I hit engineering that copper close and convenient.

I'm not that fond of medieval warfare or the engineering tech path in general so I'd value C1 vultures for some early warfare alot more to get an explosive early start, if you're up against a protective or creative civ having vultures over axemen in this scenario can make a huge difference. Especially on deity where you have to be prepared to face 4-6 cities around 1000 bc, saving an extra unit or two when taking one of them could mean the war is much earlier.
It all depends on playstyle and map/speed etc of course.
 
I prefer Hammy's traits over Ragnar's, Agg helps you rush, use the conquest gold to get to COL, then instantly repair the economy with cheap courthouses. An interesting combo would be a financial Joao on a water based map, feitoria+financial=4 coins per coastal tile, add in colossus (if its not obsolete yet) and a golden age and all of a sudden that water is looking quite lucrative, 6 coins if you can get a feitoria in a golden age with the colossus not yet obsolete, and thats not even factoring in resources and maoi statues...
 
Being the GLH based TRE nut that I am, I like Bismark, Mehmed, or Roosevelt of Carthage, myself.
 
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