DMOC
Mathematician
- Joined
- Aug 23, 2007
- Messages
- 5,594
Round 8: 490 AD to 1090 AD (51 Turns) - You Have Discovered Steel! - Part 2
If you were paying close attention to the BUG mod features, you'll know that in 3 turns I got another Great Scientist. (Thankfully I didn't get a Great Artist!) I would save him until later.
I had 12 turns for my next Great Person so I fired all the scientists in Delhi to run merchants instead. I wanted to get a Great Merchant so that I could have gold to upgrade trebuchets to cannons (and, as it would turn out, muskets to rifles later).
I soon met Zara, and he's even more advanced than Shaka!
The funny thing is, Zara is friendly with Shaka despite the war that occurred! It must have something to do with Zara giving +8 for religion and +5 for civics (all three civs on the other continent were running Theocracy and the same religion, which didn't help me at all because Saladin's favorite civic is also Theocracy!).
At the same time, in another land, Cyrus completes the Taj Mahal. Oh boy, even more reason to go after Ramesses II now. But on better news, I beat him (and all my continent-mates) to Gunpowder. Researching Gunpowder unlocked the Chemistry technology for bulbing, which I did so with that Great Scientist I obtained in the beginning of part 2 of this round. This left 6 turns of "normal" research for Chemistry.
I am REALLY happy that my neighbor was a weak and backwards Ramesses II. The other AI's are incredibly powerful and advanced. Shaka was actually the first to research both Military Tradition and Military Science! For comparison, Zara took up to 1500-1600 AD to finish Military Science.
All right, Chemistry is in, go for Steel in ... 34 turns!
On a more positive note, I got the Great Merchant I coveted! I tried many different keyboard tricks (to find out how much gold I would get on a trade mission without wasting time sending my merchant there) but I couldn't figure out how much gold I would get from each city. Someone told me a trick that I could use, but it only works for cities in my line-of-sight. Oh well, maybe I'll find out this Great Merchant trick later.
To keep my research rate at 100%, I made another trade with Ramesses II. WFYABTA isn't really a problem when you're in the bottom half of the scoreboard (that's the way the code works). Some of you guys won't like that I'm giving Gunpowder to my future target, but I really wanted the gold. Oh, and Ramesses II is wasting his time teching to Constitution -> Democracy. What more could I ask for?
I used another trick in my books. When several cities had units that were 1 turn away from completion, I changed civics to Nationhood, Free Market, and Theocracy (Turn 230/850 AD). This had the additional benefit of granting me diplomatic points with Saladin and Zara Yaqob. I was also able to reduce my unit maintenance costs by building a trebuchet 1 turn to completion, then switching to a war elephant 1 turn to completion, then completing that trebuchet again next turn, and then finally, finishing the war elephant.
There were some good news on the diplomatic front: Wang Kon declared war on Cyrus! I wonder if we'll see Wang capture Persepolis, only to GIFT it back to Cyrus!
On the home front, I was slowly building up my meager army. The Globe Theatre in Agra certainly helped with raising an army. Here is Agra in action, drafting its 8th or 9th musketman.
It's not a phenomenal Globe Theatre city, but it's definitely much better than the Globe Theatre city I used in my Immortal/Boudica game.
Another thing I like to do in CIV is to keep some military units to oversee AI-to-AI wars. In this case, my warrior was able to see the Persia-Korea war.
I received, to no surprise, the list of the most powerful civs.
I made some more trades with Ramesses II to get Astronomy.
Yes, I'm crazy enough to give the prerequisite of Steel to him. Getting Astronomy meant that I was finally able to negotiate resource deals with the other continent (they had already obtained Astronomy ages ago). No trade routes are made yet, because all the civs are in Mercantilism.
Here are examples of trade routes I made. Saladin gave me 13 g-p-t, he wouldn't give me 16 g-p-t.
Finally, at long last.
If you were paying close attention to the BUG mod features, you'll know that in 3 turns I got another Great Scientist. (Thankfully I didn't get a Great Artist!) I would save him until later.
I had 12 turns for my next Great Person so I fired all the scientists in Delhi to run merchants instead. I wanted to get a Great Merchant so that I could have gold to upgrade trebuchets to cannons (and, as it would turn out, muskets to rifles later).
I soon met Zara, and he's even more advanced than Shaka!
The funny thing is, Zara is friendly with Shaka despite the war that occurred! It must have something to do with Zara giving +8 for religion and +5 for civics (all three civs on the other continent were running Theocracy and the same religion, which didn't help me at all because Saladin's favorite civic is also Theocracy!).
At the same time, in another land, Cyrus completes the Taj Mahal. Oh boy, even more reason to go after Ramesses II now. But on better news, I beat him (and all my continent-mates) to Gunpowder. Researching Gunpowder unlocked the Chemistry technology for bulbing, which I did so with that Great Scientist I obtained in the beginning of part 2 of this round. This left 6 turns of "normal" research for Chemistry.
I am REALLY happy that my neighbor was a weak and backwards Ramesses II. The other AI's are incredibly powerful and advanced. Shaka was actually the first to research both Military Tradition and Military Science! For comparison, Zara took up to 1500-1600 AD to finish Military Science.
All right, Chemistry is in, go for Steel in ... 34 turns!
On a more positive note, I got the Great Merchant I coveted! I tried many different keyboard tricks (to find out how much gold I would get on a trade mission without wasting time sending my merchant there) but I couldn't figure out how much gold I would get from each city. Someone told me a trick that I could use, but it only works for cities in my line-of-sight. Oh well, maybe I'll find out this Great Merchant trick later.
To keep my research rate at 100%, I made another trade with Ramesses II. WFYABTA isn't really a problem when you're in the bottom half of the scoreboard (that's the way the code works). Some of you guys won't like that I'm giving Gunpowder to my future target, but I really wanted the gold. Oh, and Ramesses II is wasting his time teching to Constitution -> Democracy. What more could I ask for?
I used another trick in my books. When several cities had units that were 1 turn away from completion, I changed civics to Nationhood, Free Market, and Theocracy (Turn 230/850 AD). This had the additional benefit of granting me diplomatic points with Saladin and Zara Yaqob. I was also able to reduce my unit maintenance costs by building a trebuchet 1 turn to completion, then switching to a war elephant 1 turn to completion, then completing that trebuchet again next turn, and then finally, finishing the war elephant.
There were some good news on the diplomatic front: Wang Kon declared war on Cyrus! I wonder if we'll see Wang capture Persepolis, only to GIFT it back to Cyrus!
On the home front, I was slowly building up my meager army. The Globe Theatre in Agra certainly helped with raising an army. Here is Agra in action, drafting its 8th or 9th musketman.
It's not a phenomenal Globe Theatre city, but it's definitely much better than the Globe Theatre city I used in my Immortal/Boudica game.
Another thing I like to do in CIV is to keep some military units to oversee AI-to-AI wars. In this case, my warrior was able to see the Persia-Korea war.
The second Persia-Korea war arose out if irreconciliable tensions developed by the two civilizations stemming since the first Persia-Korea war. The first war, which ended in a stalemate, created issues over the city of Ecbatana, which had been captured by the Koreans but wrested out of their hands by war's end in what was a controversial peace treaty. In any event, the second Persia-Korea war, which officially began in 1010 AD, was much deadlier than the first as a result of the new technology of the time. In particular, the Koreans took advantage of using mounted knights in their attacks, which were much more powerful than the swordsmen and war elephants used in the last war. Whatever technological advantage the Koreans actually had in their war was minimal, as historians have often pointed out that as a result of diffusion and trading, the Persians were able to field pikemen to efficiently counter the Korean knights. The first major battle of the war was the Battle of Pasargadae. The Koreans, being the aggressors, made a valiant attempt to capture the centuries-old city from the Persians in the hopes of striking a quick blow to them. Their attack started out well, as they were able to wound or kill more than half of the Persian stack. In the end, much to the shock of the world, the Persians were able to withstand the assault. Historians disagree on the major cause of the Korean failure. Some point out the over-abundance of outdated hwachas (a type of siege weaponry) used in the attack. Others say that the Korean soldiers were ill-prepared to attack such a well defended city and that additional training was needed. Still, more point out the Korean general's personal weakness, which included going out with women instead of focusing on the heat of battle. In the end, the second Persian-Korean war was just as much a stalemate as the first. However, it wouldn't be the last major conflict between the two nations.
I received, to no surprise, the list of the most powerful civs.
I made some more trades with Ramesses II to get Astronomy.
Yes, I'm crazy enough to give the prerequisite of Steel to him. Getting Astronomy meant that I was finally able to negotiate resource deals with the other continent (they had already obtained Astronomy ages ago). No trade routes are made yet, because all the civs are in Mercantilism.
Here are examples of trade routes I made. Saladin gave me 13 g-p-t, he wouldn't give me 16 g-p-t.
Finally, at long last.