AbNESVI - To·tem'ic Candomblé Jejé

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Iptsima traveled slowly on the war canoe, thinking deeply about what he was about to do. Izawau had sent him on a mission to stop the evil Byzan people from bringing further destruction upon our new friends, the Norwal. Apparently Mesaqoo assistance would yield a valuable reward, one which could help out the Mesaqoo greatly. Money. With it, Izawau would be able to bring prosperity to the Mesaqoo. Or at least, that’s what he said. Iptsima thought of this. At first he met the thought of going to war with disgust and was disturbed at his masters orders. But then Izawau made everything clear.

2 days ago…

“Upon talking with the Norwal, we shall no wage war against the evil Byzan.” Izawau announced to a crowd. They cheered while Iptsima looked on quietly. “They cause brother to strike brother. They turn old friendships into bitter rivalries. Already their armies fight savagely to keep the poor people of Byzan enslaved and trapped. But now we shall liberate these people, striking from the sea into the heart of the Byzan!”

The crowd cheered once more, shouting words of praise to Izawau. A feast took place that night, celebrating Izawau’s decision. Many men sat around camp fires, singing war-songs and saying how many of the horrid Byzan warriors they were going to slay. It was a night of great joy among the Mesaqoo, who danced and sang well into the night. But one person was still not at ease.

“What is the purpose of this master?” Iptsima asked Izawau, who was now sitting alone in his hut. “Why should we go to war for these strangers? If they are true and just, will they not win anyways? Such is the Way of Life[1], as you have told me.”

Izawau shook his head with a smile. A false smile, but it was enough to fool Iptsima.

“My young apprentice, you have learned quickly. You now see what is really going on behind the scenes. There is another reason for war, one which I think you should know.”

Iptsima braced himself, expecting some horrible secret or conspiracy that would turn his stomach upside down.

“Money.”

“What?”

“Yes, money Iptsima. The Norwal are paying us handsomely for aiding their cause.”

Iptsima couldn’t believe it. His master, wisest and greatest man he had ever known was now talking like fat, old Kimtumeh.

“I know this seems like a shock to you Iptsima,” Izawau said, wearing a false mask of emotion on his face. “Look at the people out there Iptsima, playing and dancing. I love them, each and every one. But I don’t think they realize what it means to keep their lifestyle safe. The world is a dangerous place, and what I’m doing now is ensuring that we aren’t gobbled up by the evils of the world. With this money, I’ll be able to invest in keeping our people happy and safe. Kimtumeh didn’t understand this, and that is why his people suffered.”

Iptsima cringed at Kimtumeh’s name. Images of his bloated corpse flashed through his mind.

“Who shall lead this attack for the betterment of our people?”

“You Iptsima. Your heart is pure, and your skill is unmatched in this land. I know you will show mercy to those who deserve it, and strike down the injust. Now prepare for your trip. You will travel by canoe to the east with 750 men. Try to capture as many villages with as little bloodshed as possible. I counting on you.”

….

Well, that was then, and this is now. Iptsima looked through the eerie fog on the water, seeing the vague outline of a village. He had come to his target. He had no more time for thinking. Now it was time for action, to make everyone at home proud. He gave the signal for the warriors to cry out in one voice.

“We have come, Mesaqoo of the sea. Surrender now, or fall!” Their mighty voices traveled loud and clear to the men standing on the shore. They heard some horns blow and drums beat. Apparently surrender was not what the Byzan had in mind. No matter, Iptsima didn’t expect them to surrender anyways.

The men on the shore waited, going into formation. There was an eerie silence as they waited, clubs held firmly. They expected might warriors to come out of hundreds of ships, charging them with ferocity. But no sound of war could be heard. Some of the soldiers began to think it was trick, and began to panic. Some even began to leave the beach. But then they stopped dead in their tracks.

A soft voice, traveling through the air like a soft breeze traveled to the men. The words were unfamiliar. Not unfamiliar like the Mesaqoo language. That they had heard before. But this sounded different. The words seemed to escape description, words seemingly impossible to imitate. The warriors stood there, dumbfounded and wondering what was happening. Then another sound came into their ears.

The sound of rushing water. Slowly the voice grew quieter and quieter, replaced by the sound of a massive wave. The men dropped their weapons and began to run, but it was too late. The fog had hid how close the wave was. It was nearly on top of them before anyone could take more then a few steps. Within seconds men were crushed under the raging waters.

One soldier looked up, his body broken by the force of the wave. He saw a small group of canoes land on the beach, effortlessly moving behind the rushing water. The soldier saw a young man get off of the boat.

“Capture any survivors,” the man said. “Alert the village that Iptsima has come, bringing the will of Izawau with him.”

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[1] The Way of Life is the Mesaqoo people's "religion" so to speak. They generally believe that the universe itself is god, and that it will correct all problems. It places empshasis of the philosophy of live and let live, although now people are begining to see the leaders of the Mesaqoo as living embodiments of the Universes will. In this way the ruler of the Mesaqoo is a god-ruler, whose word is law.

The Mesaqoo believe that once dead, a soul goes to inhabit a totem, until it is put into a new body. In a way they believe in reincarnation, but they also believe that spirits inhabit the totems. What exactly spirits do in totems, the Mesaqoo don't really know.
 
The Riots of Tera

Day by day, the situation grows worse. From a simple cry against the government of Jorise the village begun to tear itself apart.

Men became selfish and hoarded thier crafts. Small bands of bandits ravaged the shores and refuges are cut down by men who pledged their value to another man who has a stronger wall. Small divides are forming and small wars are fought. By the end of the week hundreds are dead in a village of scarcely twelve hundred.

Clan Kund is the largest. On a hill and the first to rebel, hey have nearly 200 men under their control, fighting, looting, raping. Their leander, Terni Kund, is a terrible man. He killed a hundred himself and lead attacks that devastated all hope for this village to revive.

Terni Kund decided to lead a assualt at the Barricades of Gran, the last few huts of order in the city. A few dozen men and their militia allies have extended the walls arround the community, hoping to ride out the wave...

It was no use. He jumped over the walls and landed on a guard. Slashing him with his knife, a jet of blood flew into the air and darken the walls of the Fort. Running forward he cried with joy, Battle, how he loves it!

He ran into another guard, this time he took it slowly: He bounded up and stabbed the man in the guts, he pulled the organs out and grabbed more, wounding the man's lungs, which deflated in an explosion of blood, to stop him from yelling. He walked away and smashed the man's ribs, then he took his knife and slowly cut the man, almost dead but not quite, in the head.

Suddenly, someone dropped something. He scowled and threw the man over the hut, large droplets of blood leakinginto the barracks. He then kicked down a toarch...

He did not notice that because of the looting, the dirt paths are now just corpses and grass...

He felt a strange amount of heat, looking back he saw an inferno spreading. On his last word he swore... "Never will we rest!" before being consumed by the blood hungrey fire.

The fort, the clan of Kund, the heart of stability of Tera died that day. The fire catapulting embers into the air, surprising sleeping families. It attacked the woods, decimating the jungle of its land. It spread over the hills and into the dales where men and women hid. Tera is lost.

Yet his curse lasted. The burned men and women, the one who were violated, who were murdured, killed for defending their families. Their souls wailed forevermore. They felt anger at a lone spirit in their bunch: Terni Kund.

They chased him and surrounded him, their billowing thoughts dragging the fire that was their doom. the ran, but was surrounded... the lept and thought he won until the others lept as well...

Their hatred, loss, anger and pity of their spirits were cermented as a thousand or so smashed into Terni's spirit... The flames billowed into the area. the pillar of death was so dense that the earth was rent by a large finger of death... the spirits were traped in a writhing inferno of fire, war and doom forever in this finger topped by a skull...

The day after the Shamens arrived with a thousand men to end it. They stopped. In the center of the ruined village was something new. In the center of the devastated village, torn by fighting, hatred and fear, was something familiar yet dangerous...

A totem has risen at Tera.
 
sefose.gif

Kayade sat stoically at the head of the longhouse, watching intently as the initiate's skin was pierced in several places by the pointed end of a ceremonial staff. After a few moments, specks of blood began to seep through from each puncture. The initiate remained calm and still. Satisfied, Kayade nodded his head, the signal for the other elders to apply the poison.

This time, several smaller sticks were brought forward, the tips of each one coated in the secretions of a special kind of poisonous frog. The frog was known as the Zudal, after the local God of the same name - an ancient God, honoured since the oldest days of the Zermerge peoples, and a God who judged the worthiness of all those seeking to learn the rudiments of magic. The sticks were rubbed over the small puncture wounds, mixing poison with blood instantly.

The longhouse fell silent. The initiate sat cross-legged on the sandy floor, like a statue at first, with closed eyes and a fixed expression, showing a mix of concern and ambivalence. After a few moments, the initiate began to slowly sway back and forth. His eyes remained closed, his limbs folded, until he could no longer keep his balance. Finally his arms unfolded, and anchored themselves on the ground, fingers grasping at the dust.

The next step was overwhelming nausea. The initiate scrambled through the opening of the longhouse, somehow managing to maintain a level of dignity as he did so. Once outside, he doubled over and vomited, drawing a reserved but nonetheless excited audience from among his fellow villagers. So far, all was going as expected.

But as the minutes past, anxious expressions were seen on the faces of the elders. The initiate was unable to stay on his knees, let alone his feet. After emptying both his stomach and his bowels he continued to shake violently, and became drenched in a cold sweat. His silence finally gave way to mumbles of alarm, and panic.

Some of the elders began to chant healing incantations, prompting some villagers to start beating their drums, while others scrambled for various healing herbs. Meanwhile Kayade remained seated alone in the longhouse, watching through the opening as scene of panic unfolded outside, displaying no emotion at all. Soon, some frantic villagers were begging Kayade to intervene, to harness the power of the great totem. But Kayade refused. This was a trial of the divine order. It was not his place to intervene.

Eventually, the initiate stopped his shaking, and his breathing too. His eyelids opened to reveal eyes rolled upwards as far as they could go.

Zudal had rejected him at the first hurdle. A shame, truly. To Kayade's human eyes, the initiate seemed to have such potential. But the divine Zudal always knew best. And so it was, that Kayade would remain the sole keeper of magic amongst the Sefosé, at least for now.

That night, after burning the mortal remains of the initiate and performing the proper rites to ensure the peace and well-being of his spirit, Kayade ventured alone into the nearby forest to meditate and, hopefully, receive divine guidance from his dreams. As he dreamt, he dreamt of the nearby river, flowing into a vast sea that made all things seem miraculous and insignificant at the same time...
 
All right I think that I have come up with a good religion and I will get working on writing a story for it but in the meantime I have a couple questions. Does the tribe? "Barely Tolerable (2/3)" means that when I spend 1 more EP it will raise to Tolerable, correct? And lastly, when are orders due? Thanks in advance.

Yes it does

:lol:
:lol:
:lol:
DEADLINE
IS
SUNDAY 8th of MARCH

:nuke:
:nuke:
:nuke:
 
Yes.

I just noticed that research, even thought it takes a pretty long time, gives unproportional fruits.

With 1 village and 5 turns, it bounds up from 1 ep to 4!

What? :confused:
 
Agriculture: your people have discovered that some plants can be grown in a certain way, giving them a big source of food. +1-3 EP, depending on where your nation lives.
Cost: 5 EP

So you can get +3EP for investing 5 EP's, Imo too unbalaced but :P

@Ninja Dude
Also for declaring war yourself, but not giving your army or magic user into my use, you will get 1 EP per Two turns.

I'd prefer paying next turn...
 
Why assume I would give you +3EP?

Also, 5 turns is a long time in this game.. would the one village tribe still be alive? :evil:

EVERYONE can research these, so I don't consider it unbalanced.. I can cut down the effect or raise the costs however is several of you feel it is too generous?
 
Well, lets say Tribe with 6 villages, gets 3 EP per turn, he will complete "tech" in 2 turns and one EP will be left unused.

In three turns he gets bonus of EP per turn, making EP's he/she will recive 6, that is 2x as much as 3 turns ago...

"Bonus" or "Extra" Economic points player get should depend of his/her size, smaller get more EP than bigger.

For an Example "Agriculture":

As smaller tribe has more fertile land to "choose from".
So they grow their crops on more fertile areas, producing more than enough food for themselves.

Larger tribe has to grow more crops, needing more area to grow and has to use some, less fertile, areas - that reduces average income of food per person. Or they use same fertile land areas but more food will be consumed, making it less effective food production way than in smaller tribes...
 
Ah, but you are thinking about just one tech.. sure the first one you learn makes a big jump, but so it should. Agriculture launched humans from family and tribal groups to civilization!

Fire, the Wheel. With each one you discover +a few EP will mean less and less. With maintennance costs, Quality of Life etc, EP will still get burnt up.
 
Abaddon, i sent you my story for a village's transformation into a totem but i don't want to publish in in the thread until after the update. I think you okayed this before but if you think the story sucks and isn't worth a totem- please pm me.

immac.
 
Please noone think me a harsh judge. If you think you have made an effort, that is enough for me. Immac, your story is very suitable :D
 
My story... must be hidden... I will sent you the manuscript after.

Hint: It burned itself down, their tortured spirits becoming a node of power. Later, a totem rose from the ground.
 
Orders IN:

Immaculate
Milarqui
Ninja Dude


No Orders Yet:

Vertinari118
Dreadnought
Northen Wolf
Charles Li
lord_joakim
Thomas.berubeg
Daftpanzer
Frozen In Ice


PLEASE; If you are expanding, or going to war, draw me a map. It is quite hard to guestimate your expansion plans otherwise.
 
A man stands alone on a cliff, looking at the sunset. He is taller than most men around these parts of isle. His back has a body-paining or a tatoo. What the painting means, no-one knows besides the one who carries it. The man, is young, warrior or a hunter by profession - he has several scars on his body.

Fog can be noticed in the distance, as it is slowly roaming towards the cliff the man stands on. Fog so early in the spring usually means that it is going to be a cold spring, a cold spring is not good for foragers and planters. Fog usually comes with sicknesses, children and unprepared travelers often find their end during the foggy nights because their bodies are not strong enough to fight with the cold, resulting them becoming sick.

But man on the cliff, seems not to notice approaching cold or fog, that will soon envelop the cliff within its cold and wet embrace. It seems like he is thinking or perhaps waiting for something. About 3 steps from the place he stands, lies a spear. A spear, not the most effective weapon nor the deadliest, but also easiest to use out of all weapons, is the most common weapon for men of the Norwal tribe to carry. The more magical inscriptions and complicated carvings spear has, the stronger the carrier of the spear is. A colorful, well-balanced and straight spear is a sign of good warrior and/or a hunter. For every battle, where warrior of Norwal tribe shows courage, the warrior may add one carving to the spear. The spear on the ground, has only a few inscriptions, most of them seem to be new as colours on spear are still visible and spear itself might be one or two weeks old. But carvings on the spear are not simple, like they should be for new, inexperienced warrior, instead these carvings are very complicated. One of the carvings represents an animal called "Wolf", it is more detailed than other carvings. It is so detailed carving that you can separate wolf teeth on the spear.. Wolf - the animal of Fondar, the god of war and winter is a sign of the toughest warriors. Wolf, on a spear, means that the warrior has shown incredible courage in the battle.

Different thoughts echo through the mind of young warrior. Cold spring, war, Deaths durning last weeks of winter, lost friends in last battle. But not all thoughts are sad, some, like thoughts on his first child, beautiful, young girl, who become 3 winters old during the last winter. Thoughts of his family, his wife and even his loyal dog Cr'mban echo besides sad thoughts.

His a hunter by profession. That means he hunts wild animals for their meat and then trades meat for something else. His wife, young, not the most beautiful but very good tanner and leather-worker, she makes clothes and bags out of animals what the man captures, she is quite good at it, considerably better than most women in the village, that they live in. Their family is considered to be quite "rich", as during the last few autumn-winters he managed to kill many animals and even one bear. Clothing or a bag, made out of bear skin is very expensive, so expensive that a clothing item and bag full of spices would be enough to himself one more wife. But Warrior knows, that he cannot trade his richness away, in case he should die, his wife has to grow up his kid, it is even possible that even kids, as village healer told his wife, that she might get a "gift" from the Earth Mother. Man hopes, that "the gift" this time will be a son, so he could pass his knowledge onwards to the child.

Across the valley, what now is filled with fog, fires can be seen, burning on top of the hills. The man knows it is time. Time for war, time to gain more families into the tribe, time to show your courage by hunting other humans, time to respect the 5 gods. He has reason to thank and respect the gods, he has a child, a strong one besides that and even if he should fall in battle, he has managed to hunt enough animals for fur, for his to live easy life for quite a long time, if he should fall in battle. And besides that, if healer is correct, he will get one more child. Once he heard the healer saying that, he captured and sacrificed several animals to the gods to thank and please them. As the night grows older, fires keep burning with bigger and bigger flame, it is obvious that more and more warriors like him will gather around these fires.

Young Warrior knows, this year, not many "fresh" and "untrained" warriors will fight besides him, during past year, warriors of Norwal tribe, were educated in the art of war. Old, experienced warriors thought them the way to hold spear and the ways to move in battle. Moving in battle, as an organized group, holding their spear in front of them, was practiced for several days. It might have looked foolish for young kids, but older ones of them knew, that this reduces the losses and even the soldiers, who are afraid of the battle, fight in these formations, as it would be shame to entire tribe, if a warrior flees from its group.

In the distance, sound of the war drums can be heard. Each of the drum beats echos against the mountains and earth mother herself replies to these beats, by sending them back.

Warrior turns around, kneels and takes handful of dirt in his hand. He then pours the dirt back onto the ground and looks at the small hill that he made. Then he stands up, bows to pick up his spear and starts walking towards one of the many fires, one where his fife, child and brother should be, to see them for one last time, before he joins the warriors group that heads to the Totem.

A lone howl of a wolf, can be heard from the valley, Fondar knows, that hes warriors bring him glory on fields of battle and Other gods shall be pleased too. And after that thought, young warrior smiles.

OffTopic:
My orders will come soon
(hows this text, is it understandable for you? too "buggy"?
 
Would it be ok if i joined as byzan?
 
could i also wait till after the next turn, to get a better view of whats going on?
 
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