Blue Monkey
Archon Without Portfolio
After discussion by the core team, here’s the public start of the design process for the “space race” victory. It’s going to be the invention of a time machine. The first posts are what I have discovered about the possibilities based on a comparison of the standard Firaxis screen & versions in a few different mods.
I apologize in advance to anyone with a slow connection. I have reduced the images. But I chose not to take them down to thumbnails because I feel it is critical to the discussion to be able to readily compare the images.
What We Know & What We Can Deduce
Above is a comparison of the backgrounds from Firaxis, a blank, Lord of the Mods, Rise & Fall of the Roman Empire, The Ancient Mediterranean, and The East Asia mods. Shows that there’s a lot of freedom in the background that can be used. RFRE & LOTM, & EA have a screen in the art folder, but the victory is not enabled in the mod itself.
Next I took screen shots in-game. Each shot was taken the same as the Firaxis - with the last component clicked & shown in-situ. Then I did an overlay with relevant elements boxed in identifying colors from each of the following mods:
What I learned:
I apologize in advance to anyone with a slow connection. I have reduced the images. But I chose not to take them down to thumbnails because I feel it is critical to the discussion to be able to readily compare the images.
What We Know & What We Can Deduce
Spoiler :
Above is a comparison of the backgrounds from Firaxis, a blank, Lord of the Mods, Rise & Fall of the Roman Empire, The Ancient Mediterranean, and The East Asia mods. Shows that there’s a lot of freedom in the background that can be used. RFRE & LOTM, & EA have a screen in the art folder, but the victory is not enabled in the mod itself.
Next I took screen shots in-game. Each shot was taken the same as the Firaxis - with the last component clicked & shown in-situ. Then I did an overlay with relevant elements boxed in identifying colors from each of the following mods:
Red - Firaxis
Yellow - Alexander’s Conquests
Blue - The Ancient Mediterranean
Lt. Blue - Warhammer
Green - Lord of the Mods
Yellow - Alexander’s Conquests
Blue - The Ancient Mediterranean
Lt. Blue - Warhammer
Green - Lord of the Mods
Spoiler :
What I learned:
- The beige border need not be the boundary - both Firaxis & Alexander’s Conquests have elements that extend into the frame.
- The “view” button graphic varies
- The “launch” button graphic is not used by Warhammer - it is clicking on the text that initiates the action anyway
- Associated text can be changed - evidenced by Warhammer’s use of “Dominate” rather than “Launch”
- The location of the component varies - confirmed by looking at the component graphic itself. The component is isolated on a magenta graphic the same size as the screen background.
- LOTM has a list with variant wording on the background. This seems not to be functional because:
- The parts lists appear in identical locations on every implemented screen
- There is no variation from the blue color of the list text used by Firaxis