NC XXXV: Julius Caesar

Cheers for setting up the game Dalamb :goodjob:

I'll be playing Epic/Monarch on this one (Still getting to grips with this difficulty level)

Settling on the stone is really tempting (almost feels like cheating) even more so if there's a forrested plains hill up there in the fog.

probably will follow the Bronzeworking > Ironworking path seems like the thing to do and pump out a few workboats as first builds.
 
I think if you're going for stonehenge, settling on the stone and teching BW > Masonry > Myst > IW might be best. BW lets you chop the henge if you're in a hurry, and sometimes you can whip at 2 turns to go, saving 1 turn against a hypothetical eager AI rival. Masonry might not even be necessary if you plan on chopping the wonder but I'd personally rather save the trees for a settler or two.

Myst before masonry would make more sense, because myst gives you a discount on masonry.
 
I feel like Settling two west to grab the amazing GP Farm Spot. Maybe might conquer a neighbor if iron is really that close. Don't really feel like going all out dom though with the GP Farm. Maybe I could go for Oracle-philo slingshot too get a pacifisim, caste GP Farm early and win Lib with loads of bulbs.
 
I am hoping for comments on the dotmap included in the spoiler.
Spoiler :

I settled 2N on the stone as some people suggested, tech'd BW > Myst > Masonry > IW, and picked up Sailing from a hut. Built 3 WB, whipping the 3rd, a warrior to protect Rome, whipped the barracks and used the overflow for another exploratory warrior. Somewhere in there I whipped the first worker but I now forget exactly where. By this time the initial warrior had popped Sailing, so I whipped a lighthouse, started Stonehenge, and whipped it as soon as possible:
BC2575canwhiphenge.jpg


The warrior had explored east until he found Joao, who seems like a nice first target giving his likelihood of REXing. He then went south and found Shaka, then came back to expore the rest of the area around Rome.

Along the way had three mildly interesting reports:
BC2725culturewimp.jpg
BC2850shockaxe.jpg

The third was the death of the Mongols in 3025 BC; I wasn't in contact so didn't see a note about the Vedic Aryans, but that must have been what did it. I wonder if that means I should restart? That's about the most annoying and unbalancing event possible, especially when I wanted to take out the Mongols someday. :mad:

I just tech'd IW. Since it appeared on the river I don't suppose Wheel has to be quite so urgent, so I might want agr > ah for the food sources in the north and east. Here's what I know so far: the north dotmap:
BC2525N.jpg


The south dotmap:
BC2525S.jpg


With some other leader and attack plan, I might have wanted yellow (east) and maroon (south) to block my neighbours, but since I expect to conquer both of them anyway, it's more important to settle a production city or two. Dark blue first, then light? With 5 forests in the BFC I should be able to chop out two settlers quite soon, especially with the 2nd worker appearing in 5 turns (or less, if whipped).

Then it's Praets for a long time...

Advice?
 
I am hoping for comments on the dotmap included in the spoiler.

I'm not so keen on the dot map, or your prioritization. I think you should be thinking about production centers toward your targets, rather than commercial centers away. So I would be thinking pink and yellow instead, and maybe moving them around a bit to achieve hammers now rather than pretty mapping later.
 
I'm not so keen on the dot map, or your prioritization. I think you should be thinking about production centers toward your targets, rather than commercial centers away. So I would be thinking pink and yellow instead, and maybe moving them around a bit to achieve hammers now rather than pretty mapping later.

agreed. at least rush a neighbor or two to get some living space first with the promised iron for praets.
 
to dalamb regarding city placement

Spoiler :
I would settle pink first, but I would move the city to 1SE from the rice or 1W from the rice. In both cases the rice is in the BFC, which will help you grow faster. 1W ultimately gets more hills (7 total) and would make a good IW city way down the line. 1SE gets nicer hills (4 riverside) but no others hills.

I would also put the yellow city 1W of the pigs. This isn't optimal long term, but using the pigs and sharing the crabs will help your city grow, the extra hammer from the plains hill is nice, and it'll have access to 3 mines of its own plus 2 more it can share, 1 with the cap and 1 with the rice city.

With both these cities you're settling towards opponents and you can make the cities productive immediately without waiting for border pops. The peninsula above you can wait until later.
 
I am hoping for comments on the dotmap included in the spoiler.

to dalamb regarding city placement

Spoiler :
I would settle pink first, but I would move the city to 1SE from the rice or 1W from the rice. In both cases the rice is in the BFC, which will help you grow faster. 1W ultimately gets more hills (7 total) and would make a good IW city way down the line. 1SE gets nicer hills (4 riverside) but no others hills.

I would also put the yellow city 1W of the pigs. This isn't optimal long term, but using the pigs and sharing the crabs will help your city grow, the extra hammer from the plains hill is nice, and it'll have access to 3 mines of its own plus 2 more it can share, 1 with the cap and 1 with the rice city.

With both these cities you're settling towards opponents and you can make the cities productive immediately without waiting for border pops. The peninsula above you can wait until later.

Spoiler :

I picked 1SE of rice for my 2nd city. however, it didn't contribute much for my rush to Joao. most of praets, if not all, stormed Joao came from capital. basically, if i knew the iron was in the BFC of the capital, i wouldn't bother have built a settler at all, and would have dedicated to a pure rush.
 
what i found weird was ....

Warning : Spoiler contains specific info from my last round upto 1250 BC. If you have not rushed any of your neighbours dont read.
Spoiler :
When i rushed Joao he had 3 cities, but he seemed to have spammed warriors instead of archers, i encountered something like 8 warriors and 2 archers i believe, why was this? Doe'snt the AI just build archers instead of warriors? Not that i'm complaining :lol:, It was like target practice :D
 
what i found weird was ....

Warning : Spoiler contains specific info from my last round upto 1250 BC. If you have not rushed any of your neighbours dont read.
Spoiler :
When i rushed Joao he had 3 cities, but he seemed to have spammed warriors instead of archers, i encountered something like 8 warriors and 2 archers i believe, why was this? Doe'snt the AI just build archers instead of warriors? Not that i'm complaining :lol:, It was like target practice :D

Spoiler :
it's likely Joao got only got Archery after your invasion started. by that time, he has already rushed mass warriors. :D
 
Yeah if you are playing noble you dont need the UU to rush an AI. 5-6 warriors will win the day in most cases. I would almost play a level above your usual level for this start. The stone city would allow an extra city near the pigs albeit by what looks to be coastline.

If you play below prince I dont think the AI start with archers. Makes this save almost unfair on lower levels.
 
@ Dalambs dotmap:

Spoiler :
I completely agree on your dotmap. Exactly like the one I had in mind (but couldn't settle due to Jaos expansion and me not having explored the north). Settle blue city as 2nd city then rush Jao. Blue city is going to be a monster with that kind of food and hills. You only really need to settle a second city before Praet rushing, but if you have your mind set on a 3rd I would settle yellow as it's towards Jao.
 
Immortal/normal to 675bc

Spoiler :
Civ4ScreenShot0117.jpg

Settled on the stone. Build order was work boat, work boat, worker, warrior, settler, then a couple of warriors, a barrack twice (stupid random events) and started Praet spamming. Settled my second city to the NW because of the irrigated corn. I hadn't explored the north so the city placement wasn't optimal, would have liked it to be placed 1S, but meh...

Research: BW, IW, Myst, Ag, AH, Pot, Writing and now finishing AB. Popped Wheel from a hut.

Attacked Jao when I had 6 praets and some more in training. He had 5 cities allrdy... Kept 3 of them which are gonna be really nice. Next up is Shaka. He and GK is no good for tech trading so I might aswell try to kill them now.
Gonna B-line CoL, then Math, Currency, Calender, Bureau and then go for Optics.
Civ4ScreenShot0112.jpg

Civ4ScreenShot0113.jpg

Civ4ScreenShot0116.jpg
 
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