tom2050
Deity
- Joined
- Oct 12, 2005
- Messages
- 5,516
Austria-Hungary - Lieutenant
All cities are mostly fully built up. Capitol of Wein can produce over 700+ shields per turn!
And can reach close to 850+ when building improvements.
Week 45, 1904 - Since Britain has been at war with all these countries, their power has declined significantly per the Histograph power screen. It appears that France took the British city of Cork, although I'm not sure when it happened. I brought Scandinavia into the war against Britain also.
Week 9, 1905 - Sigmund Freud was created, a great leader.
Week 13, 1905 - USA declares war on me after I refuse to give 100 gold.
Week 33, 1905 - I just landed off of Cagliari (which Britain recently took from Italy), and on this turn Germany made peace with Britain. I went ahead and attacked Britain anyway and took the city.
Week 41, 1905 - I am trying to make peace with Great Britain ASAP. Most other countries have made peace, and Germany has gone to war with Scandinavia; I went to war with France when I rejected their demands for gold. A couple turns later, USA declared war on me.
Week 9, 1906 - I got Russia to declare war on France, and a huge fleet of USA ships showed up in the Mediterranean, but for a little under 1700 Gold, I made peace and got USA to declare war on France. France has a very large/strong navy themselves, and I am having a hard time dealing with it.
Week 21, 1906 - Took French city of Nancy. I'm in 6th place in Victory Points, and 14th place in Score (to be expected).
Initially in the beginning of the game, I thought Cavalry weren't incredibly useful, since the Rifleman can provide both decent offense and defense, but now I am to an extent building all units in somewhat equal numbers since they all have distinct advantages/disadvantages. MG Battalions in defense roles, Hungarian Infantry for added defense against fast units, Austrian Infantry for all around roles and to protect Cavalry during assaults, and Cavalry for the main offensive punch. Is very effective and keeps enemies from being able to do much damage.
Week 25, 1906 - I now have biplanes, and can build the Fokker E.I Fighter (the export can not strafe though, so defense/recon only). Reminds me of the days playing Dynamix/Sierra's Red Baron on the old 386 computer
.
Week 49, 1906 - Had to get France on board to help against Russia. Their numbers are tough to deal with, and Germany seems to not have many units to spare against them.
Week 21, 1907 - Britain asked for peace, so signed the peace treaty.
Week 41, 1907 - A horde of nations have declared war on France, but they seem to be holding out okay. I have found Destroyers to be extremely useful... their bombard is stronger and more useful than any other ship, and with their cost being much lower, and with the fact that the AI rarely actually attacks any ship, but uses their navies simply for escort most of the time, means I don't have to worry about losing them even if they are undefended.
I have built Vitamines, and now have WW1 Infantry. I have begun upgrades, and have set sliders to 0% to reap in gold to continue upgrades. I am building Advanced Airships for air bombing missions in the meanwhile. I am so ridiculously far ahead in tech, I should be able to make some major territory pushes against smaller nations and wipe them off the map.
Made peace with Russia and gained 1500 gold to prepare attack on Ottomans.
Week 49, 1907 - Lowland Countries demand gold and declare war on me... time to utterly destroy and crush them.
Week 5, 1908 - Brussels is taken, with some moderate casualties due to the number of troops stationed in the city, and the rush to get the city before the French or Germans.
Tom
All cities are mostly fully built up. Capitol of Wein can produce over 700+ shields per turn!

Week 45, 1904 - Since Britain has been at war with all these countries, their power has declined significantly per the Histograph power screen. It appears that France took the British city of Cork, although I'm not sure when it happened. I brought Scandinavia into the war against Britain also.
Week 9, 1905 - Sigmund Freud was created, a great leader.
Week 13, 1905 - USA declares war on me after I refuse to give 100 gold.
Week 33, 1905 - I just landed off of Cagliari (which Britain recently took from Italy), and on this turn Germany made peace with Britain. I went ahead and attacked Britain anyway and took the city.
Week 41, 1905 - I am trying to make peace with Great Britain ASAP. Most other countries have made peace, and Germany has gone to war with Scandinavia; I went to war with France when I rejected their demands for gold. A couple turns later, USA declared war on me.
Week 9, 1906 - I got Russia to declare war on France, and a huge fleet of USA ships showed up in the Mediterranean, but for a little under 1700 Gold, I made peace and got USA to declare war on France. France has a very large/strong navy themselves, and I am having a hard time dealing with it.
Week 21, 1906 - Took French city of Nancy. I'm in 6th place in Victory Points, and 14th place in Score (to be expected).
Initially in the beginning of the game, I thought Cavalry weren't incredibly useful, since the Rifleman can provide both decent offense and defense, but now I am to an extent building all units in somewhat equal numbers since they all have distinct advantages/disadvantages. MG Battalions in defense roles, Hungarian Infantry for added defense against fast units, Austrian Infantry for all around roles and to protect Cavalry during assaults, and Cavalry for the main offensive punch. Is very effective and keeps enemies from being able to do much damage.
Week 25, 1906 - I now have biplanes, and can build the Fokker E.I Fighter (the export can not strafe though, so defense/recon only). Reminds me of the days playing Dynamix/Sierra's Red Baron on the old 386 computer

Week 49, 1906 - Had to get France on board to help against Russia. Their numbers are tough to deal with, and Germany seems to not have many units to spare against them.
Week 21, 1907 - Britain asked for peace, so signed the peace treaty.
Week 41, 1907 - A horde of nations have declared war on France, but they seem to be holding out okay. I have found Destroyers to be extremely useful... their bombard is stronger and more useful than any other ship, and with their cost being much lower, and with the fact that the AI rarely actually attacks any ship, but uses their navies simply for escort most of the time, means I don't have to worry about losing them even if they are undefended.
I have built Vitamines, and now have WW1 Infantry. I have begun upgrades, and have set sliders to 0% to reap in gold to continue upgrades. I am building Advanced Airships for air bombing missions in the meanwhile. I am so ridiculously far ahead in tech, I should be able to make some major territory pushes against smaller nations and wipe them off the map.
Made peace with Russia and gained 1500 gold to prepare attack on Ottomans.
Week 49, 1907 - Lowland Countries demand gold and declare war on me... time to utterly destroy and crush them.
Week 5, 1908 - Brussels is taken, with some moderate casualties due to the number of troops stationed in the city, and the rush to get the city before the French or Germans.
Tom