Arghh. I do not have a dual core. Hopefully they can lower the specs.
"The current minimum spec Firaxis is hoping to accommodate are 256 MB video cards and dual core processors. That target might change."
Arghh. I do not have a dual core. Hopefully they can lower the specs.
Man, I don't want to upgrade my computer again. I just did it and it was a right hassle.
You just 'upgraded' your PC with a single-core CPU?
Huh? A Dual core processor is only literally $20. o_o
Even a mobo to support one is like $30!
Any PC that can run a modern game of Civ 4 even on low settings should be able to hit minimum on Civ 5 provided they have even the dinkiest of dual cores. If people are still using a single core, which means they are probably using an AGP motherboard, you can still get a mobo+proc combo to support the dual for $50. Meaning, if you can afford Civ 5, you can afford to get your PC up to date to play it, unless you're honestly planning on buying ZERO new games or other expenses this year aside from Civ 5. =P
I never understood the complaint about the roads apart from the visuals. Each square represents so much land area that it seems natural you would have roads everywhere. All those farm goods and hammers need to get to town somehow.
But Civ is an abstraction, and the large scale is precisely why you shouldn't see and build every little country road. What matters to the empire is the major arteries, not the tracks and trails. In war when playing Civ you can't can't usually cut off cities from an empire except for very early in the game precisely because there is no discrete road you can sever, but in real life there would be, there would be main roads vital to an empire which the spaghetti which is all the minor roads could not instantly replace like it does in Civ IV.I hope that roads will still be quite relevant :x
I like to see them stretches to the four corners of my empire !
Huh? A Dual core processor is only literally $20. o_o
Even a mobo to support one is like $30!
Any PC that can run a modern game of Civ 4 even on low settings should be able to hit minimum on Civ 5 provided they have even the dinkiest of dual cores. If people are still using a single core, which means they are probably using an AGP motherboard, you can still get a mobo+proc combo to support the dual for $50. Meaning, if you can afford Civ 5, you can afford to get your PC up to date to play it, unless you're honestly planning on buying ZERO new games or other expenses this year aside from Civ 5. =P
But Civ is an abstraction, and the large scale is precisely why you shouldn't see and build every little country road. What matters to the empire is the major arteries, not the tracks and trails. In war when playing Civ you can't can't usually cut off cities from an empire except for very early in the game precisely because there is no discrete road you can sever, but in real life there would be, there would be main roads vital to an empire which the spaghetti which is all the minor roads could not instantly replace like it does in Civ IV.
You're assuming he has a desktop. If he's running a laptop like me that means buying an entirely new computer, as the laptop I'm using now has a single core processors with 128 MB shared video memory. From the specs they listed they will be eliminating anyone with a laptop that's designed to be portable from playing Civ V, including me.