Hi folks. Here is
Patch 5 for 1.9 Beta I. The patch is mostly about improving the AI. Again, it's just a zip file patch to be unzipped over 1.9 Beta I.
Includes everything from Patches 1, 2, 3 and 4 plus...
+ Merged in Better BTS AI 1.01 and removed a lot of redundant Revolutions code. From my initial testing the AI seems tougher than before. The Dune Wars specific tweaks made for all terrain transport seem to be working fine.
Part of the BBAI 1.01 merge means that Tech Diffusion is controlled by the XML file TechDiffusion_GlobalDefines.xml rather than by a game option. It is switched on by default.
There is also the ability to set weights for different victory types in LeaderheadInfos using the tags: iCultureVictoryWeight, iConquestVictoryWeight, iDominationVictoryWeight, iDiplomacyVictoryWeight. These are not set at present.
+ The AI will now perform the following Espionage missions that have been introduced recently:
Destroy Unit
Building Creation Missions (Steal Water, Establish Semuta Den, Seduce Leaders, Exert Influence, Spread Lies)
Diplo Effect Missions (Political Marriage, Cause Incident)
+ Fixed AI settler logic to account for Outcrops and Peaks.
+ New Espionage missions now have help text.
+ Espionage promotion pedia text tidied up.
+ Counterespionage mission now requires Security I. Altered Security II and Security III to increase Spy Intercept chance by 15%.
+ Barbarian Waterstealer unit now gets the Water Insect promotion which gives -2 water to any city within 4 tiles. Just to make them more of a nuisance really.
+ The Fremen now get a free Shai Hulud Sayyadina at Fanaticism. This is to address the issue of them not getting a religion in some games.
+ Cultural borders now extend unrestricted over the desert allowing more spice to be harvested.
+ Improvements can now be built on Outcrops provided you have Chemical Explosives. This will take longer as the Outcrop will be cleared first. (This is the same way that vanilla forests work.)
+ Fixed documentation of the Abomination trait.
+ Merged most of calvitix's latest multilingual and French translation changes.
All updated SDK source code included.
Download Link
Since moving to BBAI 1.01 base is a significant change I would really appreciate feedback on how people find the updated AI. Also, very interested in hearing peoples experiences of the new espionage missions, both performing them and being on the receiving end. I wanted to get this AI work out of the way before moving onto further gameplay tweaks and additions that have been discussed.