Imperium Offtopicum: Ab Antiquo

New rules? How about giving me an insta-win ability? :p
 
Battle Report

Battle of Varkana
Bactria vs Vindex
Bactria
Base Strength: 30
RNG bonus 19%
Effective Strength: 35.7
Vindex
Base Strength: 13x2
After Trait: (13x1.25)+(13x1.10)
Defensive Bonus +60%
RNG bonus 50%
Effective Strength: 73.32
VINDEX VICTORY'
Bactrian forces destroyed

Battle of Saka Tigraxauda
Bactria vs Vindex
Bactria
Base Strength: 30
RNG bonus 30%
Effective Strength: 39
Vindex
Base Strength: 13
After Trait: 13x1.25
Defensive Bonus: +10%
RNG Bonus: 5%
Effective Strength: 18.8
BACTRIAN VICTORY
Vindex forces destroyed

Battle of Saka Haumavarga
Bactria vs Vindex
Bactria
Base Strength: 30
RNG bonus 12%
Effective Strength: 33.6
Vindex
Base Strenght: 13
After Trait: 13x1.25
Defensive Bonus: 5%
RNG Bonus 5%
Effective Strength 17.9
BACTRIAN VICTORY
Vindex forces retreat
 
Rule Changes

Expansion: You can now expand into any provinces bordering a sea your territories touches as well as any provinces bordering any seas which borders that sea. Here’s a handy map – if you own Rome (dark green) you can expand into any highlighted territory. Same rule applies for validity of amphibious assaults.

ElUq6.png


You cannot move your armies into allied territories anymore. I've thought about allowing it but it's just too confusing. Allied armies, however, can still aid in defence if they are stationed in a province neighbouring to that getting attacked (see below)

Each province will now only have one value assigned to them which is the Strength value. Forts have been abolished; existing forts will be merged with Province Strength value. Province Strength provides Income as before (1 point of Strength = +1 Income Per Turn), but will also provide a defensive bonus equal to 5% per Level. The cost to upgrade is the same as before, ie if you have a Level 5 province you need 5 Gold to upgrade to Level 6. The maximum level is still 20. UPGRADE IS LIMITED TO TWO LEVELS PER TURN.

Units (armies and navies) are now more important with the absence of forts.
You probably will not be able to protect all your provinces with an army, so smart army and navy placement is going to be more important.


Armies will now cost income to build. The cost of an army to build is equal to the number of provinces you have – if you have 20 provinces, you need 20 gold to build an army or navy. Armies cost upkeep equal to n^2, where n is the number of armies, which is automatically deducted from your income. The cost and upkeep is the same for navies.

Traits have been changed:

Amphibious: Army suffers no penalty in amphibious assaults.
Desert Fox: +25% bonus fighting in deserts and plains.
Garrison: +50% defensive bonus due to Province Strength.
Logistical: Army can move/attack two provinces per turn instead of one.
Mountaineer: +25% bonus in hills and mountains
Ranger: +25% bonus in forests and cold forests.
Siege: Half enemy defensive bonus due to Province Strength.
Training: RNG rolls will not add less than 10%

Battles

Attacker: An army that is conducting an attack move cannot defend its province if that province is being attacked in the same turn. Also, you have to explicitly specify which armies you want to be involved in an attack; neighboring armies will no longer automatically join the attack.

Defender: If you are attacked, any free armies (as in, not moving or not being attacked themselves) in adjacent provinces or bordering the same sea (and not blocked by an enemy navy) will automatically assist the army in the province being attacked.

If the strength of the victorious force is more than twice the defeated force, the defeated armies will be disbanded.

You don’t lose any army/navy quality from either building or losing armies/navies anymore.

Finally, when giving your orders please state how much you want to spend on something. Please see here and here for examples. It really helps. Thank you.
 
Update 4

NT6Hp.jpg


Stats:
Spoiler :
WMB4w.png



Detailed Map:

Spoiler :
R0SfD.png



Diplomacy: Brought to you by Ravus Sol
Spoiler :
Disputed Territories
Epirus claims = Trojans, Roman Republic & Constantinople
Sarmatia claims = Constantinople & Illyria
Rus claims = Constantinople & Illyria

Defensive Pacts
Both nations will react as one when foreign enemies declare war upon either of them
Illyrian God-Kingdom & Roman Republic
Illyrian God-Kingdom & Troy

Non-Agression Pacts
Neither nation will react agressivly to the other
Illyrian God-Kingdom & Res Takhisika (Troy)

Right of Passage
Allow troop movement between your lands
Illyrian God-Kingdom & Roman Republic
Disallowed due to rule change

Trade Agreement
Flavour agreement
Illyrian God-Kingdom & Roman Republic

Alliances
Both Nations will react in all things, defence, assault and diplomacy as one nation
None

Wars
Nations are in a state of war untill a peace agreement is reached or one side dies. Nations can not expand peacefully into unclaimed areas while at war
The Vindex vs. The Bactrian Kingdom

Pact of Secrecy Agreement
Not all diplomatic options are stated publically. Allways be aware that your enemies may be making pacts secretly
Unknown


============================================​

It is now Turn 5

Turn ends in approximately 48 hours
 
Interesting changes. So Income and Defence are now the same statistic. Allright then.

FOR THE ATTENTION OF CONSTANTINOPLE:
Darth Caesar of Constantinople I REPEAT: Get out of Illyrian Land! You have a day to withdraw your claim. Or the Logistical Army shall move in and expel your people. This won't be a declaration of war... merely clearing out the trash.

Peaceful Claims:
Gothiscandza
Livonia
Hyperborea


Expenditure:
Current Income = 22

Upgrade 5 level 3 Provinces into level 4 = (5x3) = 15
Provinces = Albis, Lusatia, Boihaemum, Noricum & Vistula

Upgrade Army Quality by 7
Current AQ = 12
12 + 7 = 19

-

Diplomatically the west now looks peaceful. The Celts can expand peacefully and the Defensive pacts should keep other from attacking without due cause. Only the East still wars.

EDIT: Time has passed and Darth has shown his agressive ways again. Illyria denies him sea travel in the Black sea via the navy and also Moves the Logistical Army into Sarmatia
 
I wish to expand into the two provinces of southern and central Gaul. I'll do the rest when I get home. :)
 
βακτριαν κινγδομ
Upgrade all my bordering provinces and give me a desert fox army in Parthia and attack Varkana, give me another army in Saka Tigraxaud and use my 2 northern armys to invade the steppes, I once again offer the Vindex Empire peace, be warned this is the last offer if you don't accept it your whole kingdom will fall:
The peace agreement:
I want a tribute in gold (your income per turn-applys twice)
I want the province of Varkana
I want you to not be able to claim one turn after the agreement
You will not be able to declare war on me for 10 turns
 
You're fast getting into conflict with the Romans and maybe even the Carthaginians, civplayah…
 
Sorry for my lack of activity so far. I'll send in a decent turn in a few hours.
 
Interesting changes. So Income and Defence are now the same statistic. Allright then.

FOR THE ATTENTION OF CONSTANTINOPLE:
Darth Caesar of Constantinople I REPEAT: Get out of Illyrian Land! You have a day to withdraw your claim. Or the Logistical Army shall move in and expel your people. This won't be a declaration of war... merely clearing out the trash.

Peaceful Claims:
Gothiscandza
Livonia
Hyperborea


Expenditure:
Current Income = 22

Upgrade 5 level 3 Provinces into level 4 = (5x3) = 15
Provinces = Albis, Lusatia, Boihaemum, Noricum & Vistula

Upgrade Army Quality by 7
Current AQ = 12
12 + 7 = 19

-

Diplomatically the west now looks peaceful. The Celts can expand peacefully and the Defensive pacts should keep other from attacking without due cause. Only the East still wars.

I'm not moving :p. I want another army and put all income into army quality I want to move the army in thrace into the disputed territory. Give all untrained armies training.
 
Sorry for my lack of activity so far. I'll send in a decent turn in a few hours.

This, because I've been busy recently...

(Also, surely it's only been about a day?)

For my cash:
*7 gold to upgrade Iberia to a Level 5 province
*50 gold upgrading Albania, Armenia, Assyria, Cilicia, Colchis, Media, Media Atropatene, Pontus, Syria to Level 6 provinces

That's 57 gold upgrading my provinces, I have 7 gold left, which I would like to spend on culture.

Bringing me to 64 income spent!

EDIT: Actually, could a mod merge this with the post above?
 
I'm not moving :p. I want another army and put all income into army quality I want to move the army in thrace into the disputed territory. Give all untrained armies training.

Which disputed territory? :p there is the two with me and the one with Rome and Troy.

If you do mean the province that is dual claimed with me... then I am going to be very amused at how you are going to get that army up there... the land route is through my lands, which i won't allow you through, and the sea route is through the black sea and my naval ships will block you from passing through there. :mischief:

Everyone was told the importance of securing Naval travel and now everyone gets to see why! :lol:

With my machinations to keep Darth stuck in Constaninople and unable to move his army into our disputed territory i will now move my own Logistical Army into Sarmatia and claim it for Illyria.
 
Judaica​

Claims
Yathrie, Tayma, and Syrian Desery

Income-17
Spend 7 to upgrade Libya to level 5
Spend 4 to upgrade Cyreneica to level 5
Spend 4 to upgrade Phoenicia to level 5
Dump the rest (2) into Navy quality

Military

Please disband my DF Army in Middle Egypt and my Amphibious Army in Nabateae
Move DF army from Libya -> Cyreneica
Move DF army from Lower Egypt-> Phoenicia

To the Leader of Aksum,

The great peoples of Judaica would like to extend a Non-Agression Pact to you, as we discussed in private. We hope our two nations can thrive side by side.

The Rav
 
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