Just trying out a thread with two of my favorite subjects in FFh - Barbarians and Animals.
I usually have two games of FFh going at the same time, both on a huge map, at Noble setting, at Marathon.
One is a long drawn-out affair where I can learn all the techs, buildings, units, religions, etc.
The other is always with raging barbs and often will last only a few hundred turns.
The first one lacks all the action of the raging barbs, but is still great fun.
Why or why not do you choose the raging barb selection?
I usually have two games of FFh going at the same time, both on a huge map, at Noble setting, at Marathon.
One is a long drawn-out affair where I can learn all the techs, buildings, units, religions, etc.
The other is always with raging barbs and often will last only a few hundred turns.
The first one lacks all the action of the raging barbs, but is still great fun.
Why or why not do you choose the raging barb selection?