Is there really an ideal way to play them? Only thing going for them is the polder UI and I guess the Sea Beggar is not bad. Their UA is really lackluster, and focusing their starting point on luxuries rather than strategic resources is kinda bad.
I guess it's more of the inner machinations of the lux happiness that confused me.
I know for a fact that you retain 50% of the happiness boost when you trade your last lux copy. However, does the game assume that you still "have" it, i.e. that lux happiness boost from Commerce affects it still?
And you really want to avoid wars as you need many friends so you sell your resources.
My only issue so far is that I'm not allowed to build polders on tiles where I thought you could - river plains. I don't get that one...
You both mean that you declare war to the entire world, to get so huge naval forces ?
Because if you only steal barbarian ones, it could be veeeery long, no ?
You both mean that you declare war to the entire world, to get so huge naval forces ?
Because if you only steal barbarian ones, it could be veeeery long, no ?