Fimbulvetr
Emperor
I tried, I failed. The Mod I use doesn't even have a \XML\Terrain\ folder; Civilization4\Beyond the Sword\Assets\XML\Terrain\ exists but no CIV4BonusInfos.xml file there, so I went and changed those bNormalize values to 0 in Civilization4\Assets\XML\Terrain\CIV4BonusInfos.xml . If that xml file is even read or if your map script simply ignores that flag I don't know, I can only observe that it doesn't help.
(minhills 4 and maxpeaks 2, no other changes to the mapscript)
click for full picture
3 times stone - which I don't like so much; directly next to it 1 marble, completely ignoring the iUnique values from Civ4BonusClassInfos. But the best is still the Hills/Flood Plains tile to the right of the stone row.
edit: changing the file from warlords seems to have the desired effect though
(minhills 4 and maxpeaks 2, no other changes to the mapscript)
click for full picture
3 times stone - which I don't like so much; directly next to it 1 marble, completely ignoring the iUnique values from Civ4BonusClassInfos. But the best is still the Hills/Flood Plains tile to the right of the stone row.
edit: changing the file from warlords seems to have the desired effect though