Update 5
AD 2106
Canadian tanks in Moncton, New Brunswick. A counter-invasion
into Quebec by the New Englanders failed.
The war continues to be limited to North America, though military aid from
around the world have been received by all three warring parties.
Puntland is contested between Burgundy and the Caliphate. You may vote to resolve the dispute.
BOLD your votes in
RED.
Espionage
Against New England
New England's Nuclear Program has been exposed!
Status: complete, nuke production now possible
Number of nukes: 0
All other actions last turn failed but were not discovered.
Battle Results
(Note: I'll list battles like this: province - max attacker roll, max defender roll, result)
Pirate War of Aggression
USFCNP (Pirates) - New England
Pirate offensives
Ohio 34, 76 DEFEAT
Pennsylvania 87, 84 VICTORY
Maryland 30, 91 DEFEAT
Delaware 27, 89 DEFEAT
New York 81, 77 VICTORY
Connecticut 46, 82 DEFEAT
New English offensives
Virginia 95, 60 VICTORY
New Jersey 71, 14 VICTORY
West Virginia 91, 52 VICTORY
Canadian Reconquest of Newfoundland
Canada - New England
Canadian offensive
New Brunswick 87, 83 VICTORY
New English offensives
Quebec 90, 97 DEFEAT
IMPORTANT - Rule Changes:
1. Sabotage spy mission - now causes the victim to lose 5 of their LP for one turn.
2. Trading XPs - is now possible. So you can now trade XPs for LPs and vice versa. But you can
not convert one to the other (and giving XPs to countries at war will NOT allow them to expand!)
3. Trading XPs and LPs - from now on, any traded XPs or LPs will be available for use the turn
after the trade is made, for one turn only. So if you give a player some this turn, he can only use it next turn. For clarity I will post the exact number of XPs and LPs available to each player at the start of each turn, that will include both the points you get normally plus the points you get from trade or aid.
Please don't be scared. It looks like something from
Ab Antiquo but it's not. All it's going to do is make it easier for me to keep track of all the trades.
GM Comment:
It is now Turn 6 (AD 2106)
As usual, if I made a mistake tell me where and I'll look at it.