Update 14
Time is running out for the Vintorez Confederation. Centuries have passed since their first contact with the Fehan, in what future historians may one day describe as a huge missed opportunity to befriend one of the strongest and most quickly-developing powers in known space. At the time of first contact, the Fehan were more docile and exploratory, but the ever-cautious, and oft-paranoid Vins refused to engage in any meaningful interactions during the period when their visitors were still amenable to such things. Now, they face an expansionist and militarily-powerful Empire, who is no longer interested in anything but the conquest of the rusty red planet of Vintorez. Vin observation stations have detected three separate battlefleets of unknown capacity approaching , but they have almost no time to prepare, for the might of the Fehan Empire is about to fall upon them. Survivalists to the last, the Vins, or Finto, as their likely conquerors know them, are bunkering down and constructing what defences they can, but the first fleet has already arrived, silently setting a course straight towards Vintorez itself.
The enigmatic presence known as ‘The Many’ continues its slow, sublight advance towards Fehan space. Those studying it have not made any further discoveries regarding the nature of this potential threat, although Fehan scouts have found several worlds indicating signs of civilizations ruined by nuclear warfare- whether or not The Many are involved in this, or simply attracted towards radioactive worlds, remains unclear.
The Third Karronic Expeditionary Group, still pursued by the implacable Fehan, continues to maneuver its way in front of the backdrop of the colossal migration of the Hammenammir. Back at home, the Karronics have confirmed that the Fehan have located their long-secret home. As more and more weapons are devised, their economy finds itself strained to the point of collapse. Pressure is building to do something with the fleet, although exactly what ‘something’ is going to be remains very much unclear. However, a small scouting expedition by the Fehan, towards the world of Zephyr, may be the trigger to release all of the centuries of buildup into a full-blown war. Eager to deny the Fehan any amount of information, an expeditionary group was dispatched to intercept the Fehan scouts. However, when the two groups met over Zephyr, the Fehan scout turned out to be significantly better-armed than the Karronics had expected from their previous encounters with such vessels. Nonetheless, the superior firepower of the Karronics managed to deal critical damage to the Fehan, sending the scout plummeting down onto the greenish blue orb of Zephyr. The Fehan survived their rough landing, but their discovery by the native Akarians was followed by an immediate wide-frequency broadcast from the orbiting Karronics, briefly introducing themselves stating their intentions to capture the Fehan ‘spies’. The Democratic Federation of Akari’s introduction to the world of alien politics has been sudden and rough, and much hinges on the decisions which they must make in the immediate future.
The Hammenammir, ignoring the petty politicking around them, continue onwards with absolute purpose. Their promised world awaited, just as they had anticipated. A world divided in two, one side sheathed in perpetual, frozen darkness, the other burning under the heat of unending sunlight- and between the two, a thin, habitable ring with a rarefied atmosphere comfortable to the spacefarers. The scattered fleet homed in on this world, with huge numbers setting down on its surface, with more of the migrants arriving at all times. This grand movement of populations has led to an incredibly fast development of the world, which has still not received a proper name from the assembling Hammenammir- the vast majority of their focus has been on settling the still-arriving migrants down on their new home.
Jen-Tsa remains silent, as the epoch of Trasna fades from memory, and wildlife begins to spread across the planet’s surface once more.
The Allentryen continue their expansion and exploration, continuing to watch with interest the settlement of Trasna at Mas-Chasi. Meanwhile, on their opposite frontier, the Tapani Republic is beginning to understand the galaxy’s spheres of influence, coming to recognize a general edge of their own space, and the beginnings of Zaff and Zan space a short distance beyond.
Explorations by the Allentryen into the void between their home arm and the next coreward arm have revealed a previously unknown planetary system. Its native inhabitants, the Shu-Ghoo, are a biomechanical mass bearing many signs of being engineered by a vastly more advanced civilization. While capable of producing quite advanced technology, the Shu-Ghoo seem to prefer using simpler tools, and appear to be limited by a simplistic mindset. The potentials of interaction with the population of the isolated Whurp system have been very exciting to the technologists of the Tapani Republic, there is also some hesitation, due to fear of the capabilities of the amorphous sentient black goo.
The Zan Shamai rushed in frantic activity, dividing his time between his investigations into Wera and exotic weaponry, and expanding his Empire. Several surgical strikes towards Nidkubra, New Braniga and the Zaff Remnant took control of peripheral regions, sending each faction respectively onto the defensive. However, no continuing offensive was to take place, Shamai took only what he needed to maximize his industrial production in the critical few years before the Zan Kena’s forces would arrive. His own survival was the very first priority, for he knew, deep within his cold mechanical self, that his way of thinking was the only hope for ensuring the continued reign of the Zan.
Spurred into action by Shamai’s aggression, and the increasingly alarming approach of the Zan Kena, the United Republics of Hedge, Nidkubra, and La’Matra have finally begun to move forward in integrating their defensive systems. Hoping to provide a front to protect their alliance from the depredations of monstrous neighbours with no respect for the sanctity of life, this ‘Galactic Republic’ is building upon centuries of highly productive cooperation. Beyond simple military integration, a nascent central government has been established at Garv’n, a suitably neutral central point for the new Republic. The influence of this new combined government is not yet widespread, but it is now recognized by all systems previously under the control of the three founding nations, even if it serves as more of a meeting point than as a true governing entity at this early point in its development.
The young Republic would face its first challenge in very short order. Kena, executioner of the Zan Hegemony, came barrelling in directly towards the world of Felton Haven. The fast numbers of Fudirunin present on the planet evacuated, managing to get a huge percentage of the planet to safety before the Zan struck. Pleased by this sign of submission, Zan Kena seized the planet and immediately began to convert it into a factory world, to serve as his base of operations in the region. As wave after wave of Zan war machines gathered in the system, a secondary strike force directed itself towards Navart, the last world of the Zaff. Intending to finish the job that Shamai had botched previously, Kena wasted no time dealing with the pesky Zaff fleets- he simply approached their one planet, set up an array, and casually glassed the planet.
Of those who did battle with Kena, a small portion of the Zaff escaped in their last two fleets, fleeing towards the realm of Zan Shamai. Paradoxically, this was one of the safest places to go. Centuries of piracy had trained the Tapani to attack Zaff vessels on sight, and Shamai had withdrawn his forces from the extremities of his empire, to concentrate his spindly machines of destruction into a more effective, compact group. Thus, this scion of the beleaguered Zaff species landed on Morav, a former peripheral colony of the old Dominion- now almost a lost memory to modern Zaff- which had been similarly peripheral to Zan Shamai even at the best of times. The Zaff drove off the few forces of Shamai in the region, and began once again to settle down, in a futile attempt to begin rebuilding their fallen glory. Kena could only laugh at how this pathetic race was still able to defeat the traitor Shamai. As the defensive Zan braces for battle, the executioner sharpens his blade, as an overwhelming force musters just outside of Shamai’s reach. If the wily Zan has any cards left, he’d best play them soon.
The Utarite Combine, for the first time in centuries, is experiencing internal strife, as conflicts break out over expansion rights in the new worlds. Working to find an external enemy upon which the Combine can direct its energies, the leadership decided to prepare for an invasion of the planet Unaka, best known for its exotic trade in slave illusionists. A fleet was dispatched to Unaka, but met with disaster on the surface. Despite being by all appearances a fallen civilization given over entirely to simulated reality and decadence, Unaka, a world of crumbling arcologies and physical pleasures, remains a deadly trap for all those who are vulnerable to the charms of the natives. The Utarite soldiers, evidently unprepared for the illusory and pheromonal challenges they would encounter, met with disaster. In an event similar to the first contact by Ma’Autra, almost all of the first landing team was lost. However, rather than fleeing as the Lauki did, the stubborn Utarites sent down a series of rescue operations to attempt to continue the operation. This had the unfortunate effect of causing the loss of progressively more and more of the force that was supposed to be taking over the planet. After losing over half of their own force, a safe landing site was finally secured, and the Utarites began to spread out, keeping the locals isolated and under duress to prevent further illusory tricks. However, it was at this point in the invasion that the true resistance of the planet was revealed. It remains unclear whether it was a deliberate action by an organization of Unakis or simply a natural result of the planetary gestalt, but many of the Utarites, particularly those who had been the first onto the planet, suddenly defected. Their own vessel was brought down onto the planet, and the remainder of its unaffected crew was indoctrinated by the Unaki.
On Utar-Prime, the Combine’s High Command can only worry about what fate has befallen their comrades, and debate the wisdom of sending a second force to determine the fate of the first. Meanwhile, another exploration fleet ploughs into La’Matran space- thus far, it has managed to avoid any sort of incident, although La’Matra is beginning to take an increasing interest in the new arrivals.
The interesting times, it seems, just keep on coming for the Utarites. Shortly after the establishment of the new colony of Kutar, sensors began picking up huge energy surges tens of light years outside of the system, consistent with those produced by discharging jump drives. The thinly-stretched Utarites know little of this new entity, other than the facts that it is large, calls itself ‘Ra’, and is approaching Utarite space at an alarming speed.
It seems that the Utarites will get the ‘uniting fight’ they were looking for. Perhaps, if they are lucky, even several!
The Lumos remain as non-interactive with physical life forms as ever.
Kau’Loc of Ma’Autra continues her exploration throughout the Star Forest. Arriving at the world of Cordate, heart of the Star Forest, she has set root once more, deepening her contact with the beings which she believes to be the distant relatives of her own Maus ancestors.
The Rogue Fleet, having successfully protected Lu’Ma from the Mechaniforms, moves on in pursuit of the raiders, towards the planet of Truff. Making contact with the New Branigan fleet, the Ullau and Sanathi irregulars helped to sandwich the main Mechaniform force, before proceeding to chase down the remnants.
All of this was happening concurrently to a large effort by the Collectivity of Sanath to wipe out the remaining Mechaniforms. It brought significant alarm to the Collectivity to find the Mechaniforms rapidly increasing their numbers from even the smallest populations- clearly their population is extraordinarily resilient, and would require a sustained effort to wipe out. Having suffered their depredations for many cycles, Sanath is more than willing to engage in just such an effort. With growing fleets and militarized city-ships, the Collectivity has begun to extend the outer boundaries of ‘safe space’, working to eliminate all Mechaniforms immediately upon their discovery.
It will not be an easy struggle.
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