Imperium Offtopicum: The Aftermath

With news of the god damned abhorents surround the capital. The German Republic government have made plans to make a mobile government in the event the capital is taken by the god mothertrucking abhorents

OOC: I'm starting to hate the idea of having Abhorents around :shakehead:.
 
OOC: At least there is no Enerjak.

IC: Polls about whether the former Peru should be retaken, given its status as part of the former Neo Incan Empire, have shown disapproval by large margins. The concern is that the land would simply not yield much bang for the state's buck, given its red zone status.
 
Confident a secure shipping route is attainable, the Hetmanate may commence a dummy run for the warheads later this week. Two Atlantic routes are under consideration, one through the Baltic and North Seas, one through the Mediterranean; the former would require the participation of Petrograd for a port of departure, the latter, an overland route through Macedonian Turkey.
 
President of the Federation: incidentally, is there any surviving relics of the Byzantine Republic?
 
With the abhorrent threat minimized in Africa, the Kingdom of Konchasa resumes its expansion into unclaimed lands:

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Darker green are new claims, lighter green is my targeted expansion zone.

(ignore the other nations' territories, this is an older map that never got to be used with the war and abhorrent suppression over the past few turns.)
 
To the New Hetmanate: The port facilities in the city of Petrograd can be used.

To Germany: If refuge ion Europe is needed, the German government shall be allowed to set up operations in Petrograd. Furthermore, we could perhaps use some of our forces at this time to help you combat the Abhorrent menace in your territory?
 
My paint stuff is woozy, but can I get the two free provinces in the center which I had on my claim map and no one claimed yet? They got gems.
 
Anything to up the activity. :)
 
Your choice. Like it says on the front page, there's not a lot of room for brand-new nations, but you can dictate policy however you want.
 
Update 11

Map updated. ZOMG CLAIMS?!?!?

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Abhorrents have overrun Norte, Portugal.

Liberal Republic of Pacifistan, United Gold Coast Confederation, and the Malagasy Union are now playable nations.

World politics

Marian Republic bans travel to Petrograd in retaliation for visa restrictions.

News on the March

>*static*<


Monaco &#8593;1 - Petrograd &#8593;1
 
I dunno... think you can handle the technological capital of the world? :cooool:

(You'll get your name on the front page at update, but you can start playing right away.)
 
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Frustrated with the defeats against the Abhorents and it's directed threat to the capital. The German Republicans have moved the capital to Bagida (OOC: Whatever the capital city of Togoland of the German Empire era), far away from the red zones and the barbaric Abhorents. The Chancellor stated that they did not want their capital to be ransacked by a bunch of muties. If the technologies to revert the nuked zones back to normal cant be created quickly, the capital remains at risk and cannot remain in the hazardous zone and instead moved back to the blue zone of the Togoland of the German Empire era many years ago

In the aftermath, the retreating armies who have found dying Abhorents, crucified them on remains of telephone poles to voice their frustration against the barbaric Abhorents. In the end result, the German Republic places a request to join the Anti-Abhorent Coalition.

Claims
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there's an anti abhorrent coalition? arent we all already in it?
 
@Math- The AAL. Theres a thread for it in the social group.
DT
 
That's it, I'm bored. I'm going to make this more fun now.

Generic fractured Hindu state in northern India: Unify before I do it for you.
Jerks to the north of my foothold who like to threaten people: Stop being jerks.
Everyone else in India: use Revives on them, then finish it off with some Max Potions (seriously, do something)
 
At last, legislation has passed after heated debates. The Abhorrents have been a topic of debate, given their status as some bizarre mixture between Kaetif and feral beasts. What few have been captured have been rigorously studied, but research has been restricted due to the legal limbo of "rights."

The Legislature has duly decided that, more or less, they are enemies of all Sentients, and lack the sufficient mind to be given rights. They are akin to demons of ancient lore, being made flesh - their sole purpose is to be destroyed. In that regard, extensive studying of them shall have no holds barred, as research will further their extermination.

So far, findings have been non-intrusive, given the lack of dissection.

Section A: Diet

It would appear they are omnivorous but almost always prefer meat, fittingly enough; however, their adaptability to vegetation means they are always a threat, only able to truly die out from starvation if they pick the land clean.

--Their diet, therefore, has a hunter-gatherer effect. It is theorised that they spread so virulently because, like early nomadic humans, they become too much for an ecosystem to handle, so they must ravage another. Unlike humans, however, they do not seem to have any intent of settling down and adopting civilisation. They are to be treated as beasts and nothing more.

Section B: Lifestyle

-No information on sexuality or reproduction, or life cycle. Attempts to study reproduction resulted in the evisceration of one Abhorrent by the other; it appears that they have subspecies rivalries that would put human ethnic rivalries to shame!

--Some have theorised that as the Abhorrents are a warlike species, perhaps they could somehow be tricked into attacking eachother. If they mauled eachother like cats and dogs, they would be weakened, in turn enabling swift extermination.

Section C: Genetics

-This area has been a blank due to ethical concerns, as well as the fact it's bloody hard to capture these beasts. Now that dissection has been fully legalised, however, it is expected demand for new specimens is to increase.

--The government is increasing funding for "exploration." That is, obtaining as many Abhorrent subspecies as possible. Identifying variations and commonalities will help in combatting the threat.

Section D: Culture(?)

-Limited research due to limited subjects. There is also a fear of putting them in more than groups of three, so as to avoid swarming, not to mention the fact they tend to murder eachother just as quick as they would a human.

-Many subjects commit suicide rather than be researched or captured.
 
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