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Old Dec 23, 2011, 03:04 PM   #1
Dumanios
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Germany by Dumanios

Now I make the German Empire with a unique unit artstyle. This was based off of StrategyOnly's Germany.

Most of the units.

Spoiler:
Row 1: Scout, Explorer, Warrior, Maceman, Pikeman, Musketman
Row 2: Rifleman, Grenadier, Infantry, SAM Infantry, Marine, Paratrooper
Row 3: Mech Infantry, Longbowman, Crossbowman, Chariot, Knight, Cuirassier
Row 4: Cavalry, War Elephant, Panzer, Modern Armour, Gunship, Cannon
Row 5: MG, Artillery, Mobile Artillery, Caravel, Galleon, Frigate
Row 6: SotL, Ironclad, Transport, Destroyer, Battleship, Submarine
Row 7: Carrier, Airship, Fighter, Jet Fighter, Bomber, Stealth Bomber


Progression of Settlers, Workers, Swordsman, Axemen, Spearmen, Horsemen. Archers, and the Great General





Eat Bratwurst here!

Credits:
Spoiler:
Swordsman, Axeman, Archer, Chariot, Horse Archer: Ambrox62

Grenadier, Cannon: charlie88's Bavarians

Infantry, Marine: Coffee Junkie's WW2 Germans

Medieval-after Spearman, War Elephant, Transport: Ethnicae

Carrier: Walter Hawkwood's Carrier conversions
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Last edited by Dumanios; Oct 27, 2012 at 07:17 PM.
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Old Dec 23, 2011, 03:34 PM   #2
dacubz145
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Moddern settler looks really nice, im definatly gonna import that into my mod!
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Old May 04, 2012, 05:16 AM   #3
BlackoutLP
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I have a problem with axeman. When I select it does not display the menu, I can't control it.
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Old May 04, 2012, 02:54 PM   #4
Dumanios
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Version 2 released

Axeman bug should be fixed.
Updated Spearman and War Elephant graphics.
Added German Transport graphics.
Changed Artdefines name of Destroyer as not to conflict with Next War.
Changed Knight animations from Knight to Cataphract.
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Old May 05, 2012, 05:55 AM   #5
BlackoutLP
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Alles gut
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Old May 05, 2012, 06:40 PM   #6
Dumanios
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Danke!
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Old Oct 21, 2012, 02:59 AM   #7
Mik1984
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I don't really like the graphics you replaced the destroyer with, it does not look like the Z class at all. How can I unmod this unit? Deleting just the graphics folder leaves a one big red ball in the game?

I kind of a noob in this
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Old Oct 21, 2012, 11:06 AM   #8
Dumanios
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If you want to remove the Destroyer, find it in the art-defines and simply delete it from there. You could also make it an Ironclad replacement. Meanwhile, I'll look for a more Destroyer-era unit to use for the destroyer.
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Old Oct 27, 2012, 01:32 PM   #9
Mik1984
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btw. Is there anything specific I should remember when stacking the new civs into a quasi personal expansion pack mod?
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Last edited by Mik1984; Oct 27, 2012 at 01:46 PM.
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Old Oct 27, 2012, 04:08 PM   #10
Dumanios
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Not really, there shouldn't be any problems.

Anyway, an update that'll include a Z-Class as well as more Medieval versions of ancient units will be up as soon as I'm back at my computer.
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Old Oct 27, 2012, 07:14 PM   #11
Dumanios
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Version 3 Released

Added Z-Class Destroyer as a Destroyer
Moved Dreadnought art to the Ironclad.
Changed Medieval Infantry animations to Vulture from swordsman.
Added Medieval Swordsman, Axeman, Archer, and Horseman graphics.
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