New unit: Falconer (19 July, 2014)

ruby_sauce

Outside the box
Joined
Jun 17, 2007
Messages
712
Location
Netherlands
Unit is game tested

Previews:


Animations run faster ingame!
(Run - default - fidget - fortify - attackA - attackB - victory - fortify - attackA - attackB - Death)


A falconer unit, which I put under fantasy units just in case.

I used an eagle instead of a falcon, because I couldn't find a falcon figure compatible with the program I animate with, and also because the difference shouldn't be too noticable on civ scale. I wasn't going to change the name because I think falconer sounds cool..

This is my first unit where attackB follows directly on attackA, where the starting position isn't the same as the fortify position. Figured I might as well experiment with it.

Edited some sounds and everything in there.

so, enjoy!

Download HERE!
 
Last edited:
WOW! I've been asking for a Falconer for well over a decade! Thanks Ruby Sauce! The Falconer was actually an important unit in the original Destiny Reborn, but I tossed it out for the lack of a unit. Now I can bring it back!

Thanks a million!
 
very good new unit, but i believe that a short modification of the hat can bring us two more units, especially for the steppe people, if you have time to spare for this action

first a mongolian hat
Spoiler :


and a cuman hat
Spoiler :


thank for your unit, very very usefull and put to good work!!
 
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