CTIV-7: King George the First

Methos said:
Can you clarify this please? Are you saying once the UN is built we shouldn't switch civics, or what?

A couple of the UN Resolutions are for a civic type; for example, y'all can vote to make everyone have Universal Sufferage or Environmentalism. If one of these pass, you're automatically switched to it and you can't switch back. Because we were forced to go to Universal Sufferage, we were unable to switch to Hereditary Rule where we would've gotten "Pleased by your Civics choices" bonuses from several Civs.
 
Lurker's reply:
What he ^^^^^ said.

We had deliberately changd civics to match our allies favourites and thus get the relationship boost that comes with that. I had a UN vote come up and instead of choosing the sensible option of no vote, I chose UnivSuff which switched everyone to it and thus we lost 3-4 in our relationship with 2 people and diplomatic victory went out the window.
 
Kikinit said:
and thus we lost 3-4 in our relationship with 2 people and diplomatic victory went out the window.
Ouch! Thanks for the heads-up warning! I, for one, had not considered that. I guess we definitely don't want any civics related UN votes.
 
Anyone know of another way to run two versions of [civ4] on my computer? When I installed [civ4] I did it with the user only install. I've already tried creating another user account (Windows XP Media Edition) and installing it there. That didn't work.

I also tried doing the copy the [civ4] folder to another folder, but that didn't work either. It somewhat did, but caused a lot of problems.

Is there a better way, or is there something I'm missing?
 
Methos said:
Anyone know of another way to run two versions of [civ4] on my computer? When I installed [civ4] I did it with the user only install. I've already tried creating another user account (Windows XP Media Edition) and installing it there. That didn't work.

I also tried doing the copy the [civ4] folder to another folder, but that didn't work either. It somewhat did, but caused a lot of problems.

Is there a better way, or is there something I'm missing?

Unhide hidden files and go looking for a Firaxis folder in the Application Data directory. That at least worked for me but I am winning W2000Pro, so I am not sure if XP is structured the same, or whether C-iv sees the two systems the same way.
 
Bede said:
Unhide hidden files and go looking for a Firaxis folder in the Application Data directory. That at least worked for me but I am winning W2000Pro, so I am not sure if XP is structured the same, or whether C-iv sees the two systems the same way.

I unhid them a long time ago, when I copied the folder. It somewhat works only the two separate games mess with each other. Saved games get moved back and forth, shortcuts change, and little glitches happen. It's not worth the hassle and frustration of running a copied game. I believe I should not have installed it using 'this user' only, but that was the only way (at that time) I could get the game to accept the GOTM games.
 
Ok, so if Methos can get the old version to work, he's up, or it's Scowler ... am I getting that correct? (It's been quite an exhausting weekend and I've yet to recover)
 
Since I reinstalled I’ve lost the autologger, oh well, just do it by hand.

Turn #0 (1800 AD): Did a little MM’ing to increase growth. Mao appears to be our opponent and he doesn’t seem to have as good of relations as we do. I guess we’ll find out at the first election.

Santiago Market>Theatre. Since we’re going to try and max population I figure we’ll probably have to up the culture slider to keep everyone happy.
Barcelona Courthouse>Observatory.

Turn #1 (1802 AD): Nothing much to tell, except we should be able to rush the UN in a couple of turns.

Atlanta Observatory>Theatre. Chicago Theatre>Observatory. Los Angeles Grocer>Theatre. Gepid Aqueduct>Theatre. Seville Rifleman>Observatory.

Turn #2 (1804 AD): Looks like my Pepsi is empty, need another one…

Texcoco has been captured by the Mali.

Turn #3 (1806 AD): We have enough cash to rush the UN. It’ll cost 4,281 gold. I raise our research to 90% which gets us Biology in three turns. I also emphasize food in all cities. The dogs wanted out, so I got a Pepsi since I was up.

Boston UN>Ironworks (apparently it was already in the queue). DC Rifleman>Rifleman. Murcia University>Harbor. Santiago Theatre>Observatory.

Turn #4 (1808 AD): Now that I have my Pepsi, I’m getting hungry. Hmm, what’s in the frig?

NY Rifleman>Rifleman. Philly Aqueduct>Theatre. Atlanta Theatre>Hindu Temple.

Turn #5 (1810 AD): Not really doing anything…

Biology>Steam Power (in two)

Los Angeles Theatre>Observatory. Gepid Theatre>Observatory. Cordoba University>Theatre.

Turn #6 (1812 AD): Getting sleep, and hungry.

Mansa comes asking for our help by giving him Radio. I’m not too sure, but decide to agree to it. He upgrades from Cautious to Pleased.

San Francisco University>Theatre. The vote comes up for Sec. General …

CTIV7_Sec_Gen_vote.JPG


Turn #7 (1814 AD): Can’t wait any longer, going to cook something.

Mansa comes calling again, only this time he wants us to declare on Monte for him. I decline the offer and Mansa becomes cautious towards us again. Cyrus wants to trade one of his hit musicals for one of our furs. He doesn’t have very good relations with Mao so I agree to his terms to keep him happy with us.

Steam Power>Railroad. We do have coal, two sources to be exact. One has a windmill on it and is in a city radius. I’d rather not mess with that one. The other is outside of any city radius, but within our borders. Workers have been dispatched [read: on GoTo orders] to its location.

DC Rifleman>Rifleman. Philly Theatre>University. Murcia Harbor>Observatory.

And the vote is in!

CTIV7_UN_vote.JPG


As expected, we have been elected Sec. General.

Turn #8 (1816 AD):

Mansa asks us to convert to Free Market. I hit no without thinking about it. My mind is on the pizza in the oven. Need to stay on track. Edit: Good thing I said no, as I had forgotten State Property was in the same section as Free Market. Edit 2: Timer went off. The pizza is done!!!!

Seville Observatory>University.

Turn #9 (1818 AD):

Mansa comes calling again!! This time he wants to give us Military Tradition and 280 gold for Mass Media. I see no reason not to, so I agree.

NY Rifleman>Rifleman. Salamanca Barracks>Rifleman. Cordoba Theatre>Observatory.

Turn #10 (1820 AD): Three slices down, and more to go…

Notes: Never start playing a turnset when you're hungry. Cook first, rather than during.

Roster:
ChrTh
Bede
Methos- Just Played
Scowler- Up
Maquis- On Deck
Conroe
 
F#*#!

Mao is too far ahead of everybody. Barring him losing some cities, I don't think he gets passed. We're going to have to plan on Mao being our opponent for the rest of the game. Therefore State Property isn't as crucial.

Ok, what do we need to do to get Mansa more on our side? The answer: Free Markets. Kublai Khan has more votes, so Hereditary Rule is probably the better Civics choice...unless we think Representation will get us Cyrus? Without looking at the save, we need 2 of the 3: Kublai, Cyrus or Mansa.
 
Number of Votes required to win: 411

Number we have: 236
Number we need: 175

Kublai plus Cyrus would be enough.
Kublai is pleased, but +5
Cyrus is also pleased and +5

We need to get Kublai and Cyrus up to +10 ... this is going to be tough.

How about this: We know Mansa and Cyrus love each other, how about working on them? Cancel all deals with Kublai and Mao (and heck if they end up declaring war, we'll just need to be sure we can take 'em). Revolt to Representation, and Pacifism first, and then next turn convert to Islam. After 5 turns revolt to Free Markets as well (or get it via the UN?)

Not sure how good this idea is ... anyone have something better?
 
Ok, looks like both Mansa and Cyrus voted for us in the Sec. General vote. So what's the chance they both will vote for us in the dilpo vote? The first vote we had 64%, so that will give us the win.

I think we just need to try to do everything we can in the next few turns to get both mansa and Cyrus to vote for us. Change civics as ChrTh said... any point in gifting anything to either at this point?
 
Maquis said:
Ok, looks like both Mansa and Cyrus voted for us in the Sec. General vote. So what's the chance they both will vote for us in the dilpo vote? The first vote we had 64%, so that will give us the win.

I think we just need to try to do everything we can in the next few turns to get both mansa and Cyrus to vote for us. Change civics as ChrTh said... any point in gifting anything to either at this point?

Chances are nil they'll vote for us at this point. From experience, I think who they vote for in SecGen is based on the relative relationship between the 2 candidates ... for victory, however, I think you have to be +10 with them to vote for you.

Gifting will help, but we might be better off waiting for them to ask us to gift something. Trade some of the stuff we get back from Kublai and Mao, definitely, but keep some stuff in reserve.
 
Maquis said:
Ok, looks like both Mansa and Cyrus voted for us in the Sec. General vote. So what's the chance they both will vote for us in the dilpo vote? The first vote we had 64%, so that will give us the win.
I agree with Maquis. Let's put it to a vote and see if they will vote for us to win.

ChrTh said:
Chances are nil they'll vote for us at this point. From experience, I think who they vote for in SecGen is based on the relative relationship between the 2 candidates ... for victory, however, I think you have to be +10 with them to vote for you.
I've never done a diplomatic win, so I really don't know much about the subject. But, I don't recall ever reading that you need a +10 to get a vote. In fact, I was thinking that in CTIV-2 we got JC's vote without being at a +10 in relations. Although, I could be mistaken.

ChrTh said:
Gifting will help, but we might be better off waiting for them to ask us to gift something. Trade some of the stuff we get back from Kublai and Mao, definitely, but keep some stuff in reserve.
I've read that last minute gifting doesn't work in [civ4]. Is Khan willing to consider declaring on Mao? If its not redlined out, we could accumulate a couple of monopoly techs and see if we can start a war. Is Mansa still at war with Monty? We could always declare on Monty to get the mutual struggle points from Mansa. I wouldn't send any troops, though, for fear of war weariness.
 
Conroe said:
I've read that last minute gifting doesn't work in [civ4]. Is Khan willing to consider declaring on Mao?

That's why I say hold on to it and wait for them to ask. If they ask you for something and you give it, you get the bonus no matter how much time is left. If you give it freely, there's no bonus right away but it does get added to your 'traded forthright' bonus.

Khan is willing to declare on Mao (despite the fact that they're friendly) for a couple techs. The problem is that paying Khan to declare on Mao will mean Mao will not vote for us if Khan overtakes him in population ("You brought in someone to fight us" penalty). So I'm not sure how that'll help us out.
 
ChrTh said:
Khan is willing to declare on Mao (despite the fact that they're friendly) for a couple techs. The problem is that paying Khan to declare on Mao will mean Mao will not vote for us if Khan overtakes him in population ("You brought in someone to fight us" penalty). So I'm not sure how that'll help us out.
I'm not sure that it is a good idea; I just wanted to throw it out for discussion. Mainly because Khan would not vote for Mao if they are at war. But, would Khan then vote for us? I guess it all goes back to that +10 in relations number. How certain are you that we will need to get everyone to +10 to win?
 
I understand that getting Khan to decalre on Mao would assure he won't vote for Mao. Then, if Khan comes to us for help, we could get a "mutual struggle" bonus with him... although I don't know if we can be assured that Khan will ask for help.

The other question is, would us decalring on Mao (if Khan asks) hurt our relation with Cyrus? I think that getting Khan into war, and then joining him will get us the boost we need with Khan... but no idea what that will do to Cyrus...
 
Conroe said:
I guess it all goes back to that +10 in relations number. How certain are you that we will need to get everyone to +10 to win?

Pretty certain. In CTIV-3 we didn't receive votes at +8. I mean, there's no harm in trying; Mao doesn't have the votes to win. And if Kublai votes for Mao, we can use that number as a barometer.
 
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