Eusebius
Warlord
As far as I am aware then the AI will never (on it's own accord) build any structure that will spread a religion the AI doesn't have in at least one of it's cities already ... regardless of whatever heaps of other benefits you bestow on such structures.
My suggestion is removing all religous factors from the Worldview founding structures and assigning the foundings manually using the onBuildingBuilt event.
Or ... rewrite the AI code to give it/them some sense![]()
![]()
Thanks for solving this mytery for me! I located the SDK code and tweaked it. I'll be releasing a patch.
E.