Veritas has made one final call to arms, focused on Norvalin, the only Valin Republic not yet directly affected by the horrors of war. It is now nearly bled dry, further calls to arms will cripple the economy at a level comparable to the Swades.
Xenophon, the defender of Old Veritas, has left to Exilsium to command the forces, leaving his second in command, Vespasian, to defend against the mighty forces of Khemri, led by Ithaeur, (The Void) and the Knight.
In Old Veritas, The Knight led a daring attack towards Emor (the one in Veritas, not the one in the Swade Ascendancy), then curved up to the coast. Andama, now isolated, quickly fell to Ithaeur’s force. Vespasian’s beleaguered forces had no choice but to retreat, though the troops trapped in Andama fought to the death.
Vespasian’s retreat concentrated all of his forces in the highly-fortified city of Lux. Khemri’s two great generals descended on the city in a great two-pronged attack.
The city of Lux is built in a valley through the small mountainous area in central Tellium. There are two logical entrances to the city, one in the northeast and another in the southwest. The other sides are difficult to access, being highly mountainous and containing only mining roads.
The Knight’s force attacked from the southwest, The Void’s from the northeast. Ithaeur’s force struck first, advancing towards the eastern gate with thousands of Royal Guards, Crystal Knights, and other assorted soldiers. Vespasian sent out a small force of Urban Militia in a suicidal attack- most of it didn’t even reach Khemri’s army before being taken down by arrows or cavalry charge.
Khemri’s advance continued, then Veritas sprang a defensive trap. Its two surviving Yetis, positioned uphill from the battlefield, began rolling boulders (partially coated with Valin Fire) down at the attacking army. This dealt heavy damage to the formations of Khemri, forcing Ithaeur to break them up in order to avoid the boulders, which in turn resulted in more casualties from Phoenix Archers stationed on the walls of Lux.
However, the Yetis and their handlers soon ran out of large boulders. The massive creatures were sent down the hill in a terrifying charge. One was killed by intense arrow fire before reaching the army (though its body continued to roll down the hill, crushing several Royal Guards), the other taken down by a heroic Crystal Knight after smashing its way through a pikeman formation.
As the Yetis made their last attack, The Knight arrived with the second Khemri force. He immediately charged a Valin army waiting outside of the city walls. Brutal Crystal Knight charges with support from the Royal Guards caused great casualties against the Valin force.
Meanwhile, just having fought off the Yetis, Ithaeur’s now-struggling force was attacked by seven thousand of Veritas’ cavalrymen, ranging from mighty Rose Knights to Militia on Farm Horses, and everything in between.
The charge smashed apart the disorganized remnants of Khemri’s light infantry formations, and then met the Crystal Knights.
The tides of that particular battle raged for nearly an hour, as cavalry struck and maneuvered, while Khemri’s infantry attempted to box them in. But despite the skill and professionalism of Khemri’s army, Valin numbers managed to crush their force. The Void fell in battle, losing an arm and being impaled by the sword of a Rose Knight.
However, on the far side of the city, a different story was shaping out. The Knight’s force had smashed apart the Valin infantry, whose remnants had by now retreated back into the city. Rams advanced up to the city’s walls, and began to smash at the gate. It gave away soon, and Khemri’s force destroyed all who raised arms against them in the city. After a brutal street battle, the last armed resistance surrendered. Vespasian was captured, and his whereabouts since are unknown to all but Khemri.
With the victory secured, The Knight mourned for the death of his mentor, but wasted little time in continuing the campaign. Within a few weeks of the battle, all of Old Veritas was once again in Khemri’s hands.
(-2000 Khemri Pikemen, -500 Swordsmen, -6000 Royal Guards, -500 Horse Archers, -4500 Crystal Knights, -10 000 Militia, -3000 Valin Rose Knights, -2000 Phoenix Archers, -1000 Palantioi, -1000 Pelarioi, -500 Scimitari, -2000 Cavalry Militia, -5000 Urban Militia, -2 Yetis)
While traveling to Exilsium, Xenophon finally passed away of old age. He was buried in Pax upon his arrival. Command of the forces in Exilsium fell to the highest-ranking local Septilion, Endrius.
Endrius was quick to act against the Swade invaders. The surviving Oneists on the island fought guerilla warfare and tried to demoralize their invaders, but the fanatic Swades would not be swayed by the ridiculous claims of the Valins (such as the war with Myocaca, civil war within Swade Lands and the economic ruin of the Ascendancy

).
Endrius’ forces managed to hold their ground against the growing number of Swades (they had more than enough food from the captured fields, and many of the last remnants of the civilian population were fleeing to join the military, as it was an easier job), but dire news reached them. The Swade Fleet had attacked the holy city of Exilsium, which was nearly undefended. It fell to a ‘small’ force of several thousand swordsmen, and was utterly destroyed, like Veritas before it. Only two of the five great cities of Veritas (Veritas, Kallamas, Exilsium, Redemption, and Unias) still stood, and only one of them fought for the Valins.
The force which had sacked Exilsium now traveled to Pax. The Valin fleet was prepared, however, and destroyed them before they could land.
(-10 Bladeremes, -10 000 Bladeist Conscripts, -1 Titan)
But this victory was to be short-lived. While Veritas was holding out, external forces moved to crush it…
The Knight’s Army, following victory in Tellium, took to the sea, reclaimed the island of Veritas, then joined the Swade attack.
A massive navy smashed the Valin fleet once again at the Second Naval Battle of Pax (the first being the victory over the Swade fleet), and Khemri made landfall. The Assemblum was captured, soon followed by both cities.
Endrius and the ruined survivors of Veritas gathered for a final stand in the mountains. They dealt massively disproportionate casualties to the Swades, but could not hold out against such numbers, especially when their enemies were aided by Khemri’s elite.
Soon after the total defeat of Valin forces in Exilsium, Khemri retreated from the island, leaving it in Swade hands.
(-8000 Urban Militia, -4000 Cavalry Militia, -1000 Scimitari, -15 000 Swade Conscripts, -1500 Royal Guards, -5000 Khemri Militia)
With captured maps and oceangoing vessels, Khemri set sail for the last bastion of Orthodox Oneism- Norvalin.
Returning its army to Tellium (landing them in Norvalin would be an untenable situation without enough supplies), several ships of the Khemri fleet blockaded the coastline of Norvalin, and Arcadia for good measure. Both groups were helpless against the blockade, for their fleets were both many weeks of sailing away, under the command of the Veritasian Oceanus Selenica.
Selenica, as of yet unaware of the disasters in the Republics, prepared to make a strike against the weakened heartlands of the Ascendancy itself.
But he did not strike alone.
Guangfei, disgusted by Swade barbarity and madness, joined the war on Veritas’ side. Its first move was to join its fleet in Qingdao with that of the Oceanus. The combined fleet set sail for the Emoran coastline. They no real resistance on the way, in fact, the tiny fleet of Myocaca joined them as they passed.
Davian Marines made the first deadly assault, chopping through the coastal defenders and establishing a beachhead. A Veritasian force followed.
As the military campaigned inland, Veritas made sure to treat the civilians well. They were allowed to continue practicing their religion and were generally left alone- in fact, they were treated much better by their occupiers than their own government, after all of the damage it had done to them.
And the rumours of this spread like a wave before the invaders.
(-1500 Davian Marines, -1000 Tuatha Volunteers, -4000 Urban Militia, -1000 Swordsmen of Divine Enlightenment, -10 000 Conscripts)
Of course, even before this, Myocaca and Sintonia had begun to fight the Swade.
Sintonia was weak, and seriously underestimated the Swade’s capability to damage them. The Swades instantly sent tens of thousands of troops stationed at or near the area in an assault against western Sintonia, while a smaller force struck at the capital from over the mountains, capturing the Sultan.
He was not deposed, but was forced to surrender and allow the Swades to conscript his people into the army.
After this brief campaign, Sintonia was out of the war. It was damaged, the Sultan was unpopular, but the nation remained independent.
(+20 000 Swade Conscripts (Net), -3000 Sintonian Swordsmen, -1000 Archers, -Confidence)
Myocaca performed considerably better. After the victory at Herim tower, many Oneists returned to Myocaca as military volunteers. General Sunez was given the difficult job of defending Diliculo from the final, massive Swade assault, while other Generals worked away at other targets.
General Swithrine led his forces to join with the Valin and Davian armies (though there was at first a small amount of distrust between them).
General Aaron attacked through the bottleneck area separating the Swade heartlands from Ozkir and Alatia.
Meanwhile, Guangfei struck from the south, with Buguan assisting. Ozkir was quickly overrun, while Buguan took Alatia.
Guangfei also launched a campaign into what had once been New Veritas. All they encountered in Swade territory there were civilians, who they conquered with minimal casualties.
(-1000 Ma Gun, -1000 Ma Bing, -5000 Guangfei Conscripts, -1000 Buguan Swordsmen, -2000 Myocacan Swordsmen, -2500 Bigjaur Riders, -1500 Cavalry, -6 Ramids, -Countless Swade Conscripts)
On all fronts, the Swades were collapsing. Evern IV Wilipi was being increasingly viewed as insane, even by his own people. He even began to lose his sense of ‘honour’, twisted though it was. For when Horthen Ceaser Emor arrived for his one on one ‘epic’ with the Swade Leader, he was killed by arrows on sight. On top of this, the civilians of the Ascendancy were sick of the brutal policies of Evern, taking away their young to fight and leaving their parents to starve due to a lack of agricultural workforce. While the military remained unfailingly loyal, the surviving civilians were all but rebelling.
Furthermore, all invaders were compelled to advance. Myocaca due to its need to survive, Guangfei and Buguan due to their strong desire to win a morale-boosting victory over one of their biggest historical threats, and the Oneists for their pure hatred for Evern IV ‘The Mad’ (plus the fact that Khemri’s fleet prevented them from leaving safely).
A brief time of hope arrived with a most unexpected occurrence. Aryie had been going through a leadership struggle, resulting in the throne going to Zekat, a Bladeist. Shortly after his ascension, things started to go badly in the city. Bladeist fanatics took to the streets, and began to fulfill Evern’s Extinction Doctrine. The nation’s military did nothing, until the entire nation was purged. Then, even more unexpected, the government went violent.
Most suspect that Zekat was merely a puppet of the Swades. Regardless of this point, the army of Aryie joined the Swades. Several thousand swordsmen advanced into Myocaca. They pillaged in a most uncharacteristic manner, fighting their way up the Myocacan coastline until forces could be redirected to stop them.
At the same time, a second force landed in Sintonia and began doing the same. Hazim II’s struggling government took another blow, but managed to prevent the fall of any major cities.
(-3000 Aryien Swordsmen, -5000 Myocacan Militia, -1000 Myocacan Cavalry, -1000 Sintonian Swordsmen, -500 Ky, -1000 Archers)
Despite this small aid, bit by bit, the forces of the Swades were forced back, to the ancient city of Swade itself. Here, Evern III Wilipi gathered his forces to make a last stand, in the holy city of Bladeism.
The invading Valins, Davians, Guangfei, Buguan, and Myocacans lay siege to the city, undermining its walls and fighting off countless Swade sorties. The battling was brutal, and neither side gained or lost an inch.
However, the arrival of Khemri changed this.
At first, the allied invaders believed that Khemri was here to relieve the Swades. But Khemri declared that it had tolerated the brutality of the Swades for too long, and joined the attacking forces.
They were distrusted, naturally, but never attempted any trickery.
At the end of the first month of the siege, one final change in the players decided the fate of the Swades.
A great ram, built by all of the besiegers together, finally smashed through the gate to the city, and attackers poured in. And a second, unexpected attack came from behind.
A force of three thousand Bigjaur Riders, led by a Swade man riding a rare Albino, charged into the city. It smashed a path straight to Evern, where he commanded his troops. The White Rider flung a javelin, and it impaled the mighty Swade leader.
All seemed to fall silent as the regicidal warrior spoke.
"The Tyrant is now gone, his corruption fertilizing the Earth. He deserves not the honourable blade in death, for he destroyed so many in life."
He continued to speak, but chaos broke out. The Swades attacked the man’s Bigjaur force, but they simply resumed their charge, breaking apart the Swade formation before leaving the battlefield.
The rest of the Battle of Swade was a slaughter. Every Swade Soldier was killed, and the city was put under joint occupation. Khemri maintained a truce with the Oneists, though it did not let them leave until negotiations could be held about if the war was to continue, or if they would accept peace terms.
(-Swade Ascendancy, -2000 Guangfei Spearmen, -500 Crossbowmen, -9000 Recruits, -1000 Khemri Crystal Knights, -1000 Horse Archers, -5000 Militia, -1000 Myocacan Bigjaur Riders, -500 Davian Marines, -500 Scimitari, -1000 Pelarioi, -2000 Urban Militia, -3000 Cavalry Militia)
Skilv’so has finally cast off what remains of its original name and culture, declaring itself to be Zuoharra. This has been accompanied by a large military reorganization.
Gerougia and Guarela are both growing together, mutually deciding that most of the outside world is too violent to get involved with for their tastes.
Destre has begun to develop economically, with the government focusing on improving agriculture.
(+1 Region)
Magland, under the rule of their first Emperor, Odan, has launched a grand campaign against the barbarians to its east. The army of nearly 15 000 soldiers smashed apart all resistance with ease, reaching the border of Rozan before wheeling around, campaigning back towards civilization.
All of the men who fought were killed, women and children were enslaved. All in all, this was reminiscent of Trinlin's early campaigns, where they enslaved their own religious bretheren.
This brutal attack has solidified the resolve of the remaining Trinlinist tribes, who are now growing hateful of the powerful nation which can destroy them apparently on a whim. They are drifting further and further away from the Trinlinist religion. For the opposite reason, Magland is also beginning to develop Trinlinism further.
In Magland proper however, the attack has been a great success. Huge amounts of plunder have been brought to Magon, and a large population of slaves has strengthened the economy and improved the standard of living for their captors. However, it has brought a large, discontent minority into the population, which is never a good thing.
(+1 Bonus Eco Point, +Confidence, -4000 Recruits, -500 Swordsmen, -500 Cavalry)
After the White Rider slew Evern IV Wilipi, he left for the coast. He left Cultesia with his followers and set sail for Exilsium.
Upon arriving, he declared it to be ‘The Free and Holy Land of Otaria’. He took control of the remaining militia there and began to resettle the land. The remnants of the Swade navy also joined him.
The new nation is apparently peaceful, and no actions have yet been made against it.
(+Otaria)
Following these busy years, the world is very much a changed place, but in other ways maintains the status quo. Khemri is an immovable boulder of a nation, as always. Gorin has made a temporary recovery, but it maintains severe unity and internal problems.
Veritas is shattered, most of its population is dead. A sizeable population still resides in Old Veritas largely unscathed, and Norvalin remains untouched by war- at the time of this writing, at least. But its power may be forever broken.
The Swade Ascendancy, despite all of its military prowess and fanaticism, is dead. It is completely occupied, and the civilians are quickly turning on each other, forming their own factions.
But the apparent end of this war shows not only suffering. It shows a possible path to future peace. A scholar of the Citadel based in Swade, shortly after the climactic battle, perhaps puts it best:
"All civilizations are founded to end violence. Men band together to prevent wanton slaughter and disregard for life. They entrust government with power over them, in return for protecting their rights, and allowing them to live as they choose provided they do not harm others.
Civilization is certainly better than the alternative. We know it to be so; for civilizations have steadily expanded and fostered imitators. The barbarians on the edge of civilization must eventually either be incorporated, found their own states, or flee to ever more remote locations.
But independent states are not the culmination of mankind's ingenuity, but only a step above anarchy. Corruption and thuggery become more subtle, but they persist. More people have more freedom, but not all have as much as they would wish.
The thuggery of civilization becomes apparent in the phenomenon known as war. Wars are almost never started for the good of the entire nation waging them. Instead, one ruling class, which has installed itself as ruler over the rest of the world, looks greedily or enviously at the domain of another ruling class. And then they attempt to take it by force. But, of course, they do not go themselves. Instead, they send those who are worth most in society, but given the least privileges. They send the common people, without whose power and whose actions no civilization is possible, to fight and to die in service of an empty cause, to fuel the greed of their oppressors.
This is only barely better than anarchy. And there is a better way, one that will benefit all men, not only those who happen to be born to the right family, one that does not require the needless death of millions.
That way is peace and cooperation, for the advancement of all mankind. War is the antithesis of peace, but also of progress. From its bloody grip, no society can recover. All across the world today, bloated nations batter each other, using their people as mere tools of death, to be thrown away at a whim and for no gain.
The way of peace is possible, and it is approaching. The day is very near when all mankind will live together in harmony. Join this cause, march together with us to end war, to end hate. Wherever we march, peace shall follow. And we will not rest until every nation is united in a brotherhood of peace."
Notes: Kelios only got 500 cavalry for its eco point because it was expensive to ship horses from the lands in the far west, and its current population of horses was low. In the future they will be normal price.
Hybridizing names? It must be some sort of fad. Who knows what we’ll see next? Norvexilsitasium, Khemrexou, Arcadavar, Gorimari (oh wait, that’s already been done)…
@LittleBoots- Could you give me a description of the religion, so I can put it in the stats?
@Luckymoose- In your face!
@Thlayli- In your face!
@Everyone else who doubted my solemn vow to finish tonight- In your face!
