| General | Hosted Sites | Civ5 | CivRev | Civ4Col | Civ4 | Civ3 | Civ2 | Civ1 | Misc | Marketplace |
![]() |
|
|
Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 |
|
It'sNotStupidIt'sAdvanced
Join Date: Jul 2005
Location: EU
Posts: 857
|
[BTS Python/XML] KGB Wonder
update: new KGB building
Here is another little mini mod: KGB Wonder (It was part of the GIRs Sevomod Add-On) It adds a new Wonder: KGB (KGB building by asioasioasio) Link to all my mini mod components:http://forums.civfanatics.com/showpo...30&postcount=6
__________________
FFH2 Mana Flares and Unique Events Add-On GIRs Sevomod ADD-ON - - Hybrid Mod Components Last edited by GIR; Feb 14, 2008 at 08:36 PM. |
|
|
|
|
|
#2 |
|
Espada
Join Date: Jan 2007
Location: Hueco Mundo
Posts: 2,363
|
Sounds cool.
Can you remind me what sentry, morale and mobility does again? It's been too long since I played civ I remember always picking morale when I attached a great general to a unit though.
|
|
|
|
|
|
#3 |
|
Prince
Join Date: Apr 2006
Location: Czech Kingdom
Posts: 1,539
|
, Awesome, thanks you for this |
|
|
|
|
|
#4 |
|
Fallout Scrubber
Join Date: Mar 2006
Location: Poland, EU
Posts: 3,058
|
Wow great wonder - i'll use it
I have a question if i change if iBuildingType == gc.getInfoTypeForString( 'BUILDING_KGB' ) u_spy = gc.getInfoTypeForString( 'UNIT_SPY' ) if ( pUnit.getUnitClassType() == gc.getInfoTypeForString("UNITCLASS_SPY") ): if pCity.getNumActiveBuilding(gc.getInfoTypeForString ( 'BUILDING_KGB' )) == true: and change there UNITCLASS_SPY BUILDING_KGB to other - i could get than other buildings and units?
__________________
World War II 1939 Mod for BTS Released!!! More info here Poland in Civilization V We, fans of the game, would like to see a change we can believe in! We dream of playing as a Poles, if not in an original release, then maybe in one of expansion sets that for sure are being planned. Please join our cause on FaceBook and back up our efforts by undersigning our petition on official 2K Games Forum. It might be just one small click for a man, one giant leap for civilized mankind. Many thanks for your support. |
|
|
|
|
|
#5 | ||
|
It'sNotStupidIt'sAdvanced
Join Date: Jul 2005
Location: EU
Posts: 857
|
Quote:
Quote:
__________________
FFH2 Mana Flares and Unique Events Add-On GIRs Sevomod ADD-ON - - Hybrid Mod Components |
||
|
|
|
|
|
#6 |
|
Prince
Join Date: Apr 2006
Location: Czech Kingdom
Posts: 1,539
|
Please, GIR, for change for example in this line:
pNewUnit = pPlayer.initUnit( u_spy, iX, iY, UnitAITypes.UNITAI_ATTACK, DirectionTypes.NO_DIRECTION ) i donīt understand u_spy args. For example archer in this have be u_archer??? |
|
|
|
|
|
#7 |
|
Espada
Join Date: Jan 2007
Location: Hueco Mundo
Posts: 2,363
|
|
|
|
|
|
|
#8 |
|
Prince
Join Date: Apr 2006
Location: Czech Kingdom
Posts: 1,539
|
Sorry. Iīm not programmer but for second view I see you define u_spy is...
sorry and thanks for it It is very helpful concept. Excellent work HROCHland |
|
|
|
|
|
#9 |
|
Fallout Scrubber
Join Date: Mar 2006
Location: Poland, EU
Posts: 3,058
|
BTW GIR.
Do you want model of KGB on Lubyanka? It should be pritty simple to model i could make it.
__________________
World War II 1939 Mod for BTS Released!!! More info here Poland in Civilization V We, fans of the game, would like to see a change we can believe in! We dream of playing as a Poles, if not in an original release, then maybe in one of expansion sets that for sure are being planned. Please join our cause on FaceBook and back up our efforts by undersigning our petition on official 2K Games Forum. It might be just one small click for a man, one giant leap for civilized mankind. Many thanks for your support. |
|
|
|
|
|
#10 |
|
It'sNotStupidIt'sAdvanced
Join Date: Jul 2005
Location: EU
Posts: 857
|
yeha, that would be great !
__________________
FFH2 Mana Flares and Unique Events Add-On GIRs Sevomod ADD-ON - - Hybrid Mod Components |
|
|
|
|
|
#11 |
|
Fallout Scrubber
Join Date: Mar 2006
Location: Poland, EU
Posts: 3,058
|
__________________
World War II 1939 Mod for BTS Released!!! More info here Poland in Civilization V We, fans of the game, would like to see a change we can believe in! We dream of playing as a Poles, if not in an original release, then maybe in one of expansion sets that for sure are being planned. Please join our cause on FaceBook and back up our efforts by undersigning our petition on official 2K Games Forum. It might be just one small click for a man, one giant leap for civilized mankind. Many thanks for your support. Last edited by asioasioasio; Feb 14, 2008 at 02:02 PM. |
|
|
|
|
|
#12 |
|
It'sNotStupidIt'sAdvanced
Join Date: Jul 2005
Location: EU
Posts: 857
|
THATS AWESOME!
thx a lot! mod updated
__________________
FFH2 Mana Flares and Unique Events Add-On GIRs Sevomod ADD-ON - - Hybrid Mod Components |
|
|
|
|
|
#13 |
|
King
Join Date: Oct 2007
Posts: 961
|
Awesome model. Much better than the hospital reskin.
That Da Vinci's workshop one would be great to have next (all units upgraded for free? Awsome!). Hell, all those neat python-related wonders from your Sevomod Add-on would be great to have either individually or as a complete stand-alone package.
__________________
But if we don't kill nature, how do we build our houses? |
|
|
|
|
|
#14 |
|
It'sNotStupidIt'sAdvanced
Join Date: Jul 2005
Location: EU
Posts: 857
|
well, i can't promise that but i will try to make one or two more mini mods in the next few weeks...
__________________
FFH2 Mana Flares and Unique Events Add-On GIRs Sevomod ADD-ON - - Hybrid Mod Components |
|
|
|
|
|
#15 |
|
King
Join Date: Oct 2007
Posts: 961
|
I'd love to help, but me + python = fail
__________________
But if we don't kill nature, how do we build our houses? |
|
|
|
|
|
#16 |
|
Fallout Scrubber
Join Date: Mar 2006
Location: Poland, EU
Posts: 3,058
|
I'm not fully happy with the roof - but it's best what i can get from Google Earth (the photo was shoot from angle).
I would be glad to see wonder units - the unit that can be built only in one example and only once.
__________________
World War II 1939 Mod for BTS Released!!! More info here Poland in Civilization V We, fans of the game, would like to see a change we can believe in! We dream of playing as a Poles, if not in an original release, then maybe in one of expansion sets that for sure are being planned. Please join our cause on FaceBook and back up our efforts by undersigning our petition on official 2K Games Forum. It might be just one small click for a man, one giant leap for civilized mankind. Many thanks for your support. |
|
|
|
|
|
#17 | |
|
It'sNotStupidIt'sAdvanced
Join Date: Jul 2005
Location: EU
Posts: 857
|
Quote:
__________________
FFH2 Mana Flares and Unique Events Add-On GIRs Sevomod ADD-ON - - Hybrid Mod Components |
|
|
|
|
|
|
#18 | |
|
King
Join Date: Oct 2007
Posts: 961
|
Quote:
__________________
But if we don't kill nature, how do we build our houses? |
|
|
|
|
|
|
#19 |
|
Fallout Scrubber
Join Date: Mar 2006
Location: Poland, EU
Posts: 3,058
|
Lol good example
![]() Is it python modcomp? or chuck doesn't need any code to kick ennemies?
__________________
World War II 1939 Mod for BTS Released!!! More info here Poland in Civilization V We, fans of the game, would like to see a change we can believe in! We dream of playing as a Poles, if not in an original release, then maybe in one of expansion sets that for sure are being planned. Please join our cause on FaceBook and back up our efforts by undersigning our petition on official 2K Games Forum. It might be just one small click for a man, one giant leap for civilized mankind. Many thanks for your support. |
|
|
|
|
|
#20 |
|
It'sNotStupidIt'sAdvanced
Join Date: Jul 2005
Location: EU
Posts: 857
|
but when he dies you can build him again - or is it possible to prevent this without python?
__________________
FFH2 Mana Flares and Unique Events Add-On GIRs Sevomod ADD-ON - - Hybrid Mod Components |
|
|
|
![]() |
| Bookmarks |
|
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| [BTS Python/XML] Partisan Mod | GIR | Civ4 - Mod Components | 28 | Jul 25, 2011 06:59 PM |
| [BTS Python/XML] Via Appia Mod | GIR | Civ4 - Mod Components | 14 | Jul 14, 2011 02:28 AM |
| [BTS Python/XML] MachuPicchu Mod | GIR | Civ4 - Mod Components | 35 | May 22, 2008 01:45 AM |
| [BTS Python/XML] LeonardosWorkshop | GIR | Civ4 - Mod Components | 8 | Mar 12, 2008 08:37 PM |
| [BTS Python/XML] CircusMaximus Mod | GIR | Civ4 - Mod Components | 2 | Aug 29, 2007 10:02 AM |