A. Let the record show I called for war often and loudly. Not a full out war but rather a surgical strike to removeboth his both access to ivory and iron. Luckily those are your first targets as well. Seattle and Philidelphia are the keys to success vs Rosy. Without them he is limited to trebs/maces/spears and HA's until the gunpowder era. By that point he should be someone's vassal.
B. You made the classic error that so many players make when playing a Protective leader. You tired to configure your planning to leverage a trait that doesn't benefit by leveraging. Protective doesn't mean you should beeline Fuedalism if you are planning an offensive. it means you don't need to. Protective archers behind cheap walls and castles do just fine. Just try and picture the Frenchmen in Monty Python's Holy Grail thumbing their noses at the "silly English Kaniggits"
C. All that is meaningless at this point. But let's use what we have to our advantage. get into slavery w/HedRule and start whipping. I would switch production in Bagdad to a pikeman and whip after one turn soit drops to a 2popwhip. The majority of his attacking units appear to be mounted units. I am thinking shishkabobs for lunch.
D. Switch Gaul from a forge to military units and whip every other turn until you run out of people to whip.
E. Whip and build at least one pike and 2 LB's in all border cities then start on offensive troops. 2 protective LBs behind walls are a safe garrison. If the city is threatened whip a couple more while they drop the walls. NOW this is protective at it's best. When less is more.
F.Take seattle and philidelphia then sue for a cease fire i wouldn't go for peace treaty because he doesn't have crap to give you. And if sury jumps on him afterwards you aren't forced to wait 10 turns to dogpile him.
G. Let the pops regrow a little while you build more offensive troops. Then when they are up there...whip some more.
H. Go scoop up what american lands you want.
B. You made the classic error that so many players make when playing a Protective leader. You tired to configure your planning to leverage a trait that doesn't benefit by leveraging. Protective doesn't mean you should beeline Fuedalism if you are planning an offensive. it means you don't need to. Protective archers behind cheap walls and castles do just fine. Just try and picture the Frenchmen in Monty Python's Holy Grail thumbing their noses at the "silly English Kaniggits"
C. All that is meaningless at this point. But let's use what we have to our advantage. get into slavery w/HedRule and start whipping. I would switch production in Bagdad to a pikeman and whip after one turn soit drops to a 2popwhip. The majority of his attacking units appear to be mounted units. I am thinking shishkabobs for lunch.
D. Switch Gaul from a forge to military units and whip every other turn until you run out of people to whip.
E. Whip and build at least one pike and 2 LB's in all border cities then start on offensive troops. 2 protective LBs behind walls are a safe garrison. If the city is threatened whip a couple more while they drop the walls. NOW this is protective at it's best. When less is more.
F.Take seattle and philidelphia then sue for a cease fire i wouldn't go for peace treaty because he doesn't have crap to give you. And if sury jumps on him afterwards you aren't forced to wait 10 turns to dogpile him.
G. Let the pops regrow a little while you build more offensive troops. Then when they are up there...whip some more.
H. Go scoop up what american lands you want.