ALC Game #22 Take 2: Arabs/Saladin

Try "one" e.g. "One should go on a whipping spree at this point. One should pound Monty's ugly face into the dirt," etc. :)
Boy, does that sound pretentious! People around here use "we" and "you" interchangeably, sometimes even within the same post (including myself). Don't sweat it.
 
Boy, does that sound pretentious! People around here use "we" and "you" interchangeably, sometimes even within the same post (including myself). Don't sweat it.

We don't mind if you use the term "one"

Ha, not only all in the same post but in the same sentence. One should be pleased at what we have done for You..Ha ha twice.
 
It rubs the lotion on its skin.
 
We could all refer to ourselves in the third person. :lol:
 
Mukuu agrees, he will refer to himself in the third person for the rest of this ALC, he also thinks that other people should join him. :lol:
 
Another alternative is that I could use the royal "we". At least when I'm running Hereditary Rule... :king:


I started the next round last night, I'll try to finish and post it tonight or tomorrow night at the latest.
 
Aaah so when the time comes we don't hear anything from you at all we know you switched to police state :lol:
 
Yes, but I had several other slow-moving units there in a very small stack and wanted the protection of defensive terrain. Fortunately Seattle was not well-defended, so IIRC all my units survived their battles.

Well maybe there was a reason in this case (although I'm not sure I buy that explanation completely). But it just was an unfortunate coincidence that the one screenshot you show of combat involves attacking across a river when you don't have to.

We don't want some of the new players who learn from these threads to get into the habit of doing that, thinking that if the great Sisiutil does it, it must be right. ;)
 
We don't want some of the new players who learn from these threads to get into the habit of doing that, thinking that if the great Sisiutil does it, it must be right. ;)
:lol: It seems to me, based upon the commentary, that the purpose of these threads is to point out all my mistakes.
 
Speak for yourself. The only contribution I make to these threads is to point out Sisiutil's glaring and terrible mistakes to prove to everyone how uber a Civver I really am - all part of my ultimate goal of world domination!!! Mwahahaha... ha... ha... ....ha... Did I just post that?

Sorry. I'm just here to learn. Great thread, Sisiutil!
 
Hey Sisiutil,

Have you ever considered using permanent alliances in your games? They can really spice up the late game by upping the anté.

Take my last Emperor game as an example. Playing as Goldfinger himself (Sury), I had a troubled start but mananged to recover and work my way into 2nd place on the score by medieval times. Into the renaissance I noticed Mansa Musa would accept a PA and that really opened up my game to slice through the two most powerful civs on my continent - Catherine and Mehmed - who'd been taking turns to pick on myself and Mansa Musa repeatedly. Great I thought. Only then the two most powerful civs on the other continent - Pacal and Tokugawa - also signed a PA with each other, instantly making them the most technologically advanced! They jumped in on dogpiling Mehmed after vassalising their entire continent. Two veritable superpowers! The opportunity to vassalise Mehmed and Catherine arose, and I thought that by vassalising them my problems would dissipate. However, immediately upon doing so, the other superpower instantly declared and proceeded to drop around 10 nukes on my continent!

What ensued was a long drawn out and bloody intercontinental war which finally turned my way by virtue of a fortunate diplomatic victory. Thumbs up to permanent alliances which first brought me into the picture (I was considering quitting when Mehmed and Catherine declared), and then raised a beheamoth from the other continent to make the late game a thrill!
 
This as most of the ALC is very intresting.

IMO in this game Sisiutil have played very secure with long preparations for war. Thats why the civ improvement goes somehow slow. Im most mine games i try to attack ASAP(i play on Imm and on deity) because the AIs on higher difficulty can easy outtech you. Also i find that even on deity the AI is most vunerable in the clasic and in the start of medieval age. In a good fast game the home continent must be conquered before or around Astronomy.
 
As a subject of Her Majesty's Commonwealth, you should know better than to immitate the upstart Maggie Thatcher. :p
From what I know of her and her colleagues (including one I know quite well personally), she wasn't alone in spirit when she said that and it slipped out :). She wasn't using the royal we, she was just...speaking for two people rather than one.


Interesting game. Fancy playing it myself, will probably do so after I finish ripping my world to shreds as Mansa Musa on Warlords. Talk about knives through butter.

Looking forward to the next installment, Sis, as well as to your next installment in the Roman "There can be only one" saga.
 
Hey Sisiutil,

Have you ever considered using permanent alliances in your games? They can really spice up the late game by upping the anté.
It's an interesting idea--how about we move this discussion to the ALC bullpen?
 
Do we regret not founding a religion? Or were we hoping one of our continental neighbours would do so and we'd steal the holy city? Not capitalizing on cheap temples from our leader throughout the game seems like a missed opportunity... Nevertheless, all's well that ends well, it's looking like a great finale!
 
Do we regret not founding a religion? Or were we hoping one of our continental neighbours would do so and we'd steal the holy city? Not capitalizing on cheap temples from our leader throughout the game seems like a missed opportunity... Nevertheless, all's well that ends well, it's looking like a great finale!
I think it was either Validator or VoU who pointed out that I would have gotten beat to one the early religions. That's typical at Emperor--unless you have an advantage (e.g. Spain on a Lake), you're not going to get to either Meditation or Polytheism first. Going after one of the other religions via Monotheism or Theology would have required a focused effort and still would not have been guaranteed.

But I don't think it was a big loss. Granted, as you said, I was unable to take advantage of Spiritual's cheap temples, but the bigger advantage of Spiritual is the free civics switches, and I've taken advantage of that in this game. The happiness benefit of religion was not required thanks to the Pyramids and early Representation. The diplomatic benefits of a shared religion were not available, but I was careful to keep the more dangerous neighbours (Sury and Zara) pleased with me to reduce the likelihood of invasion. And the shared religion benefits are not guaranteed; Zara, given his early tech lead, could have easily chosen to prioritize a religion-granting tech and then I might have been facing a local religious enemy.

So as usual in this game, it's all about adapting to the variations that are thrown at you.
 
It's an interesting idea--how about we move this discussion to the ALC bullpen?

We would love to, if perhaps One would post a round for us to comment on in this thread...Poke, nudge goad
 
Round 12: 1525 AD to 1784 AD (77 turns) - Part 1

77 turns?!? Hey, wars take a while.

I started off, as usual, by implementing much of the sage advice found here. Starting with a slight civics adjustment, retreating from Free Market back to Mercantilism:

ALC22_1784AD_01.jpg


The free specialists would, in turn, help power much of the initial Great Person-producing moves that CivCorpse recommended. I dutifully increased Medina's scientists by 3 (1 being free made that easy) and adjusted some of my builds as well.

Meanwhile, as I suspected, Montezuma declared war on Pacal.

ALC22_1784AD_02.jpg


He managed to take a couple of cities from the Mayan, probably due to surprise more than anything else. It didn't seem to slow Pacal's teching down much, but the Mayan had not, unlike me, focused on military techs despite having an Astronomy-owning Monty a hop, skip, and jump across a narrow channel of water. So, Pacal got what he deserved.

I was, meanwhile, very much focused on military.

ALC22_1784AD_03.jpg


After that, as CivCorpse recommended, I set off in pursuit of Steel. To help out there, I had Medina's Great Scientist, who went to Mecca to found an Academy.

ALC22_1784AD_04.jpg


I also used that earlier Great Prophet to start the first of two successive Golden Ages.

ALC22_1784AD_05.jpg


I then began running as many Scientists as I could in Gaul to generate another GP. Aksum would still generate one before that, but I was counting on it being something other than a Great Scientist that I could combine with a GS from Gaul for the next Golden Age.

I kept after the military techs...

ALC22_1784AD_06.jpg


And I had started converting Medina into my riverside Ironworks city by this point, putting watermills on the river tiles that would take them.

As I had discussed earlier, I decided to put some Privateers into action to keep Monty hemmed in, and keep an eye on him. I earned a few XPs along the way.

ALC22_1784AD_07.jpg


At one point I had about a half dozen Privateers collecting XPs and blockade booty in Aztec waters. Unfortunately, during the war (which I'll get to shortly) I wasn't keeping as close an eye on Montezuma's techs as I should have been. He acquired Chemistry, built some Frigates (or, more likely, upgraded several Caravels), and proceeded to kill all my Privateers. But they served their purpose.

Part way through the first golden age, with the military techs in place and several units built up in my cities' queues, I changed civics:

ALC22_1784AD_08.jpg


Police State to accelerate military production, Vassalage for the XPs. I kept in these civics for the remainder of this and all of the following Golden Age. '

Some of you recommended taking advantage of the flasks an earlier GS had contributed towards Scientific Method, so that was my next tech.

ALC22_1784AD_09.jpg


And then I went on a tech trading frenzy, acquiring several techs to catch up to the AI, or get as near as I could.

ALC22_1784AD_10.jpg


ALC22_1784AD_11.jpg


Pacal created a colony on one of his land masses, and I was able to make a very advantageous tech trade with his new colony/vassal:

ALC22_1784AD_12.jpg


With the Ironworks well underway in Medina, its first attempt at a wonder would be the Statue of Liberty. Several civs had beaten me to Democracy, but I was betting on none of them having built a production powerhouse city like I had. I had also stopped trading copper to them for a while to undermine their head start even more.

As soon as the first Golden Age ended, I used the Great Artist Aksum generated and a Great Scientist out of Gaul to begin the next Golden Age.

ALC22_1784AD_13.jpg


My next tech was something of a diversion, but I've noticed that the AI loves to research this but hates to trade it nowadays, and I've been caught off guard in a few games expecting to pick it up in trade and have then missed out on building the Pentagon and gaining the free Great General from Fascism.

ALC22_1784AD_14.jpg


Well, the extra trade routes would soon help, I figured, and before the end of the round I had started building Wall Street in Mecca.

The next tech after that was a military one.

ALC22_1784AD_15.jpg


With the Ironworks complete in Medina, I began work on the Statue of Liberty. Check out how many turns that was going to take!

ALC22_1784AD_16.jpg


Of course, it actually took longer, because I was in the middle of a Golden Age. Still, that's pretty awesome, I think.

With Military Science in the bag, I was able to start building military academies. I decided to make Addis Ababa my West Point city. It's a mature city, is not in danger from Khmer counter-attack, and is coastal--all advantages it has over Washington. Once I swapped some tiles from neighbouring cities to it, it also had decent food and production. So my first military academy, built by the Great General who'd been hanging around since my war with Roosevelt, went there.

ALC22_1784AD_17.jpg


With the bulk of my army built and the Golden Age at an end, I switched back to Representation and Bureaucracy--though as you'll see, I didn't stick with them for long. I took full advantage of the Spiritual trait's anarchy-free civics changes in this round.

ALC22_1784AD_18.jpg


Another tech, and I just squeaked by Sury and Pacal to get the free Great Scientist from this one:

ALC22_1784AD_19.jpg


I began moving all my units into position. Sury had the bulk of his forces holed up in Hariharalaya:

ALC22_1784AD_20.jpg


Dang, that was a lot of Knights and Ballista Elephants! As soon as I declared war, I knew I could expect a counter-attack. I thought long and hard about how to deal with all those mounted units. Then I spotted that forested hill just east of this city, and remembered that I had a Woodsman III Warrior from very early in the game who'd been promoted to Axeman, then Maceman, and was now a Rifleman. Hmmm...

To be continued...
 
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