Next round to writing.
Goal is to settle E and blocking Han. There's another advantage in settling E that'll become apparent this set, starting writing without stopping for pottery is clearly best. My worker begins chopping the forested hill 2e from capital.I begin building a chariot in the capital but i direct the chop to a second worker and finish him. My first worker doesn't begin mining 2E of capital immediately. I had already one turn into a road on this hill there and i finish the road and begin roading towards my second city. With help of the second worker i have this road up in no time and i finish mining the hill just before the city grows to 5.
Our brave warrior in the south survives another attack.
c1 chariots apparently have 86% chance + some residual retreat odds against archers in the open.
SB founds judaism and Han converts same turn, what a great development, Han is sure to go for Liz now if he feels the war itch
We found Akkad at E.
Some archers come out of the north western fog
They're dealt with by 2 chariots, i sacrifice a cover warrior in the woods to at least hurt the healthy one.
I make the rice clam deal with Han, health is not yet an issue but i'd like to cement this deal before Han trades clam way to someone else.
Our warrior finds English borders. Don't think English next city'll threaten gems and banana next. Somehwat earlier Liz asked me to open borders, so she has writing, good chance she'll have alpha soon.
Writing in
I immediately make this deal with Han. It wasn't mentioned yet but after connecting the 2 cities it's only 1 road to connect with Han for pretty early +2 trade routes in both cities.
Relations between Liz and Han are deteriorating nicely.
Our cities
5 turns to our next settler but 2 turns will be shaved off by a forest chop from the worker near capital. I might use it to block the second southern pass. Another city in the far southeast and Liz would be blocked too. This would block an enormous chunk of land probably enough to win peacefully.It won't cut too much into maintenance since these cities'll probably get routes with Han as well. Haven't looked too deeply into it yet though.
I set slider to 0% ftm but if i'm going to settle very aggressively in the south i should research mysticism for quick monuments now. If i proceed more cautiously i could go for some more workers and keep chopping libraries. Don't need pottery at all for now.
Akkad'll have his library in ~10 turns. 7 turns to generate 21 hammers, 1 turn to convert to slavery, 1 to whip and finish chops. So in 15 turns we'll pop borders, not so far from my initial estimate. We'll be near size 2 after the whip. Depends when Han pops borders there how soon we'll be able to grow to 3 and run scientists, probably ~15 turns = around 1000 bc also as expected. first gs 600 bc isn't bad combined with aggressive expansion. Only one fp needs to be farmed to run the 2 scientists so maybe we can run them even sooner.
SB's borders found.Some nice land in the north western corner, we may lose clam there to SB as we won't settle here for some time.