[2943587.000] Player 0 (Zulu Empire) setTurnActive for turn 100
[2943587.000] 133 from Population (16/600)
134 from Land (54/802)
173 from Technology (29/334)
32 from Wonders (10/310)
------------------------
Total Score = 472
Score by winning this turn = 29238
[2943587.000] Total Score: 472, Population Score: 16 (16 total pop), Land Score: 54, Tech Score: 29, Wonder Score: 10
[2943587.000] Economy avg: 119, Industry avg: 19, Agriculture avg: 40
[2943587.000] Player 0 (Zulu Empire) has 4 cities, 16 pop, 80 power, 100 tech percent
[2943587.000] Team 0 has met: 1,2,3,4,5,6,
[2943609.750] City Ulundi pushes production of unit Settler with UNITAI settle
[2943630.500] City Nobamba pushes production of building Monument
[2959548.500] Team 0 (Zulu Empire) acquires tech Metal Casting
[2959548.500] Player 1 (Spanish Empire) setTurnActive for turn 100
[2959548.500] 108 from Population (13/600)
119 from Land (48/802)
101 from Technology (17/334)
48 from Wonders (15/310)
------------------------
Total Score = 376
Score by winning this turn = 23074
[2959548.500] Total Score: 376, Population Score: 13 (13 total pop), Land Score: 48, Tech Score: 17, Wonder Score: 15
[2959548.500] Economy avg: 53, Industry avg: 25, Agriculture avg: 33
[2959548.500] Player 1 (Spanish Empire) has 4 cities, 13 pop, 88 power, 54 tech percent
[2959548.500] Team 1 has met: 0,2,3,4,5,6,
[2959548.500] City Cordoba pop 2 considering new production: iProdRank 4, iBuildUnitProb 25
[2959548.500] City Cordoba pushes production of building Monument
[2959548.500] Player 2 (Greek Empire) setTurnActive for turn 100
[2959548.500] 58 from Population (7/600)
102 from Land (41/802)
83 from Technology (14/334)
16 from Wonders (5/310)
------------------------
Total Score = 259
Score by winning this turn = 13796
[2959548.500] Total Score: 259, Population Score: 7 (7 total pop), Land Score: 41, Tech Score: 14, Wonder Score: 5
[2959548.500] Economy avg: 26, Industry avg: 19, Agriculture avg: 19
[2959548.500] Player 2 (Greek Empire) has 3 cities, 7 pop, 62 power, 45 tech percent
[2959548.500] Team 2 has met: 0,1,3,4,6,
[2959548.500] Settler heading for best found plot 23, 13
[2959550.000] Player 3 (Japanese Empire) setTurnActive for turn 100
[2959550.000] 100 from Population (12/600)
122 from Land (49/802)
107 from Technology (18/334)
16 from Wonders (5/310)
------------------------
Total Score = 345
Score by winning this turn = 21718
[2959550.000] Total Score: 345, Population Score: 12 (12 total pop), Land Score: 49, Tech Score: 18, Wonder Score: 5
[2959550.000] Economy avg: 33, Industry avg: 20, Agriculture avg: 40
[2959550.000] Player 3 (Japanese Empire) has 4 cities, 12 pop, 68 power, 58 tech percent
[2959550.000] Team 3 has met: 0,1,2,4,5,6,
[2959550.250] Settler heading for best found plot 33, 24
[2959550.250] City Kyoto finishes production of unit Archer with UNITAI city defense
[2959550.250] City Kyoto pop 4 considering new production: iProdRank 2, iBuildUnitProb 25
[2959550.250] City Kyoto pushes production of unit Chariot with UNITAI counter
[2959550.250] City Kyoto uses choose unit by probability
[2959550.250] City Tokyo finishes production of unit Buddhist Missionary with UNITAI missionary
[2959550.250] City Tokyo pop 4 considering new production: iProdRank 1, iBuildUnitProb 25
[2959550.250] City Tokyo pushes production of building Library
[2959550.250] City Tokyo uses choose iEconomyFlags 1
[2959550.250] Player 4 (Ethiopian Empire) setTurnActive for turn 100
[2959550.250] 108 from Population (13/600)
149 from Land (60/802)
113 from Technology (19/334)
16 from Wonders (5/310)
------------------------
Total Score = 386
Score by winning this turn = 23764
[2959550.250] Total Score: 386, Population Score: 13 (13 total pop), Land Score: 60, Tech Score: 19, Wonder Score: 5
[2959550.250] Economy avg: 59, Industry avg: 12, Agriculture avg: 37
[2959550.250] Player 4 (Ethiopian Empire) has 3 cities, 13 pop, 71 power, 61 tech percent
[2959550.250] Team 4 has met: 0,1,2,3,5,6,
[2959550.250] City Gondar finishes production of unit Archer with UNITAI city defense
[2959550.250] City Gondar pop 4 considering new production: iProdRank 3, iBuildUnitProb 20
[2959550.250] City Gondar pushes production of unit Archer with UNITAI attack city
[2959550.250] City Gondar uses choose unit by probability
[2959550.250] Player 5 (Dutch Empire) setTurnActive for turn 100
[2959550.250] 33 from Population (4/600)
127 from Land (51/802)
107 from Technology (18/334)
32 from Wonders (10/310)
------------------------
Total Score = 299
Score by winning this turn = 10763
[2959550.250] Total Score: 299, Population Score: 4 (4 total pop), Land Score: 51, Tech Score: 18, Wonder Score: 10
[2959550.250] Economy avg: 55, Industry avg: 13, Agriculture avg: 16
[2959550.250] Player 5 (Dutch Empire) has 2 cities, 4 pop, 59 power, 58 tech percent
[2959550.250] Team 5 has met: 0,1,3,4,6,
[2959550.500] Settler heading for best found plot 52, 8
[2959550.500] Player 5 (Dutch Empire) selects tech Monarchy with value 251213
[2959550.500] Team 6 (Native American Empire) acquires tech Polytheism
[2959550.500] Player 5 (Dutch Empire) trades tech Polytheism due to TRADE_TECHNOLOGIES with player 6 (Native American Empire)
[2959550.500] Team 5 (Dutch Empire) acquires tech Meditation
[2959550.500] Player 6 (Native American Empire) trades tech Meditation due to TRADE_TECHNOLOGIES with player 5 (Dutch Empire)
[2959550.500] Player 6 (Native American Empire) setTurnActive for turn 100
[2959550.500] 100 from Population (12/600)
102 from Land (41/802)
119 from Technology (20/334)
16 from Wonders (5/310)
------------------------
Total Score = 337
Score by winning this turn = 21649
[2959550.500] Total Score: 337, Population Score: 12 (12 total pop), Land Score: 41, Tech Score: 20, Wonder Score: 5
[2959550.500] Economy avg: 44, Industry avg: 17, Agriculture avg: 28
[2959550.500] Player 6 (Native American Empire) has 3 cities, 12 pop, 94 power, 64 tech percent
[2959550.500] Team 6 has met: 0,1,2,3,4,5,
[2959552.250] Player 6 (Native American Empire) selects tech Horseback Riding with value 479920