Dimy
Monarch
Introduction:
I've won all victory conditions in Civ IV except for the Cultural Victory, I just don't know how to do it . So for this game I hope to get the help and input from the forum to get my first Cultural Victory. War is always an option, but should remain optional and limited.
Civilization and Leader:
I'm playing this game as William of Orange of The Netherlands who has the Creative and Financial Traits, starting techs are Fishing and Agriculture.
Settings & Mod:
I'm running the BUFFY-3.19.003 Mod and choose a Custom Game, apart from Lock Modified Assets all other options are ticked off. The difficulty level is Prince and there are 6 competing civilizations.
Map: Continents
Size: Standard
Climate: Temperate
Sealevel: Medium
Era: Ancient
Speed: Epic
World Wrap: Cylindrical
Resources: Standard
All Victory Conditions are ENABLED for this game. I also have to admit that I didn't play Civ IV for a while and although I've won at Prince Level before lately I'm struggling at this level, but I want to give myself a little challenge for this game as well.
The Starting Position:
So we've got Corn, Cow and Crab, I'm thinking about moving the settler to where the warrior is, but that'll make me loose one turn. It'll give me a nice coastal city though...
So the first important decisions for William:
Founding the 1st city:
Settle in place
Settle on the "Warrior"-site
Settle somewhere else? (use Warrior to scout east)
Build queue:
And what to build first? I'm thinking Worker (for the Corn), but I usually don't start building those until my city has grown to size 3.
Research:
What techs should we be pursueing first? My guess would be to go for an early religion.
Please help William with these tough but important decisions!
I've won all victory conditions in Civ IV except for the Cultural Victory, I just don't know how to do it . So for this game I hope to get the help and input from the forum to get my first Cultural Victory. War is always an option, but should remain optional and limited.
Civilization and Leader:
I'm playing this game as William of Orange of The Netherlands who has the Creative and Financial Traits, starting techs are Fishing and Agriculture.
Settings & Mod:
I'm running the BUFFY-3.19.003 Mod and choose a Custom Game, apart from Lock Modified Assets all other options are ticked off. The difficulty level is Prince and there are 6 competing civilizations.
Map: Continents
Size: Standard
Climate: Temperate
Sealevel: Medium
Era: Ancient
Speed: Epic
World Wrap: Cylindrical
Resources: Standard
All Victory Conditions are ENABLED for this game. I also have to admit that I didn't play Civ IV for a while and although I've won at Prince Level before lately I'm struggling at this level, but I want to give myself a little challenge for this game as well.
The Starting Position:
So we've got Corn, Cow and Crab, I'm thinking about moving the settler to where the warrior is, but that'll make me loose one turn. It'll give me a nice coastal city though...
So the first important decisions for William:
Founding the 1st city:
Settle in place
Settle on the "Warrior"-site
Settle somewhere else? (use Warrior to scout east)
Build queue:
And what to build first? I'm thinking Worker (for the Corn), but I usually don't start building those until my city has grown to size 3.
Research:
What techs should we be pursueing first? My guess would be to go for an early religion.
Please help William with these tough but important decisions!