ilduce349
(Financial, Philo)
k, seems my advice might be needed here,
1. cottage on flood plains=good
far on flood plains = OK
workshop on floodplains = bad
with a farm u will get +1 food, so what? it already has 3 food and therefore a surplus and a farm isn't necessary, with a cottage u will end up getting 3 food 6 gold, which later on will lead to many culture points.
2. oracle = build
it is the most important preaesthetics wonder and will give u a free tech, it normally takes me 10 turns 2 build and saves me the 31 turns to research metal casting, it also gives 8 culture per turn now that you have a second city wonders are easier to build,
3. based on the circumstances u were in taking mecca was a good idea, building 3 chariots is less production then a settler, based on studies it has been proven that 53% (production of 3 chariots/production of settler) attacking a holy city early on is a good thing
4. I just finished my attempt of a culture victory, and sadly Churchill won a space race 37 turns (this was a marathon game so more like 13 turns) before st petes would become legendary, Moscow was at 220000 and Kyoto was at 160000, but st petes fell just short
5. as I said earlier on in 15% of situations (the odds that u will be a coastal city) building a work boat first is the best move, and in this case it is, if u have a water resource build work boats.
6. if u have a continent to ur self it means just one simple thing, settler whore (every other thing build in a city with more then 3 pop should be a settler)
7. congrats on beating the Arabs
8. hope u can continue on this relatively successful rate
1. cottage on flood plains=good
far on flood plains = OK
workshop on floodplains = bad
with a farm u will get +1 food, so what? it already has 3 food and therefore a surplus and a farm isn't necessary, with a cottage u will end up getting 3 food 6 gold, which later on will lead to many culture points.
2. oracle = build
it is the most important preaesthetics wonder and will give u a free tech, it normally takes me 10 turns 2 build and saves me the 31 turns to research metal casting, it also gives 8 culture per turn now that you have a second city wonders are easier to build,
3. based on the circumstances u were in taking mecca was a good idea, building 3 chariots is less production then a settler, based on studies it has been proven that 53% (production of 3 chariots/production of settler) attacking a holy city early on is a good thing
4. I just finished my attempt of a culture victory, and sadly Churchill won a space race 37 turns (this was a marathon game so more like 13 turns) before st petes would become legendary, Moscow was at 220000 and Kyoto was at 160000, but st petes fell just short
5. as I said earlier on in 15% of situations (the odds that u will be a coastal city) building a work boat first is the best move, and in this case it is, if u have a water resource build work boats.
6. if u have a continent to ur self it means just one simple thing, settler whore (every other thing build in a city with more then 3 pop should be a settler)
7. congrats on beating the Arabs
8. hope u can continue on this relatively successful rate