Following a question posed some time ago, here's some shots of what you should see when everything is working properly.
The first thing you should see after starting up a new game (using either the Play Now or Custom Game settings): your selected civ (the right screen attached below). After clicking you should see your initial colony or homeworld (left screen below). Notice how there are no active unit buttons; this is because the only unit you start with cannot move off-world (it still has zero move points). What you can do is select your homeworld and start production of a unit that can move: the Probe. Also, in the top right is the accompanying Tutorial pop up (the Tutorial mode can either be switched on or off).
Finally you may note that, althoughyou can build Spies, you cannot assign Espionage; this is because there's no race to assign it to. (In other words: you cannot spy on anybody.)
In this case the homeworld is Fieras, because I'm playing the Mrrshan. (If I'd chosen the Trilarians, the population would be size 2, as all Trilarian colonies start at size 2.)
The first thing you should see after starting up a new game (using either the Play Now or Custom Game settings): your selected civ (the right screen attached below). After clicking you should see your initial colony or homeworld (left screen below). Notice how there are no active unit buttons; this is because the only unit you start with cannot move off-world (it still has zero move points). What you can do is select your homeworld and start production of a unit that can move: the Probe. Also, in the top right is the accompanying Tutorial pop up (the Tutorial mode can either be switched on or off).
Finally you may note that, althoughyou can build Spies, you cannot assign Espionage; this is because there's no race to assign it to. (In other words: you cannot spy on anybody.)
In this case the homeworld is Fieras, because I'm playing the Mrrshan. (If I'd chosen the Trilarians, the population would be size 2, as all Trilarian colonies start at size 2.)