Update 2

The commander of the Egyptian garrison in Libya cannot understand what is happening. Memphis had ordered him to move his forces out to take control of Cyreneica, which the Jews are surrendering to Egypt peacefully. Instead, here was a Judaica army marching towards them across the desert. A scout he had sent to investigate the matter came back missing his nose and a demand from Judaica that he surrenders the province or die.
For a week he hesitated, as the fearsome Jewish army moved ever closer. Then word came that Memphis itself had fallen. Turns out Judaica had launched a surprise attack on Kingdom from both east and west. The Pharoah was caught completely by surprise, and barely managed to escape to Upper Egypt with a few loyal troops. Colonists about to depart for Greece were caught in the Delta and instead sent to serve the Judaican ruler in Yerushalayim.
The commander in Libya looked around his base. It didn't have proper walls. He barely had any soldiers, and they were barely armed. The Egyptian army was well-drilled and well-disciplined but here, out in the Libyan Desert, his ragtag forces in their make-shift fortress could never have held out against the Jewish army. When the Judaican general entered the capital of the province demanding his surrender, he duly did so.

The Greek general realized he was about to die.
He had volunteered, a few months ago, to lead the force which was to take Constantinople. The plan was to rely on speed - the Greeks would enter Macedonia, smash the Byzantine troops sent there to take the province, and then rush into Constantinople before they even knew what hit them. He was full of confidence - the Byzantines were numerically superior, true, but quality-wise the Greeks could match the Byzantines in weaponry and organization.
No amount of discipline or bravery could save the Greeks from annihilation that day, however. The Greeks had been marching rapidly across the Macedonian country when suddenly confronted by a massive Byzantine force attacking from two different directions. The Greeks attempted to stand their ground, but soon it was clear they would be overwhelmed by sheer numbers. A hasty retreat quickly turned into a rout. The Byzantines, in no mood to compromise in battle as in diplomacy, butchered all Greeks they find, prisoners included.
The General, along with a few of his bodyguards, though wounded, managed to survive the initial bloodbath. After seeing his army so utterly shattered, he was a broken man. They took refuge in a small village, where the locals took pity on them and hosted them for the next few days. Eventually, Byzantine scouts found them. At this point the General had lost the will to live and willingly knelt to receive the executioner's sword.

As the fall of the Egyptian capital reach the provincial governors, they must now decide whether to remain loyal to the apparently doomed empire.
Fortunately for the Pharoah, the Governor of Middle Egypt is a true patriot. His province remained loyal to Egypt. As for Upper Egypt, the presence of an army deters any talk of secession. But now the nation face an uncertain future.
Battle Results:
Macedon - Battle
Byzantium vs Greece
Armies: 2 - 1
Quality: 6.3 - 2
Modified: 8.7 - 3.0
*Byzantium: +38 (RNG)
*Greece: +47% (RNG)
Byzantine victory
Greek army destroyed
Libya - Siege
Judaica vs Egypt
Chance of Failure - 0%
Judaican Victory
Lower Egypt - Siege
Judaica vs Egypt
Chance of Failure - 0%
Judaican Victory
Map - Territories:
Spoiler :

Map - Military:
Spoiler :

Stats:
Spoiler :

============================================
It is now Turn 3
Judaica had launch a surprise attack on Egypt. Libya and Lower Egypt fell quickly due to having no forts or army to speak of to defend the territories.
Macedon is now proudly Byzantine, which continue to increase the size of its armed forces. The Greeks are at a real risk of being obliterated; they are lucky (or not) that with a low army quality the effect of losing their army (-20% quality) is too small to register.
Egypt got lucky, but from now on, if you lose your capital, all provinces without an army has a 50% chance of defecting, and provinces with an army has a 25% chance of defecting. A province can defect to another country or revert to being a neutral territory. So defend it at all cost!
The turn ends in approximately 48 hours.