HeavyTwenty
Chieftain
- Joined
- Sep 25, 2010
- Messages
- 69
Possible issue: http://forums.2kgames.com/forums/showthread.php?t=94139
They should hire that author for their internal testing team.
So any way to limit how many workers the AI produces? Maybe a mod? I only use 1.5 per 2 cities, and later when most of the cities are developed, I'll delete some.TL;DR:
Turns processed at game start with 175 AI warriors and one AI civ take only 1.5 seconds on average.
Turns processed at game start with 175 AI workers and one AI civ take 22 seconds on average.
Tiles "in line of sight" exponentially increase processing time for these workers.
Number of cities on the map exponentially increase processing time for these workers.
Techs that allow improvements exponentially increase processing time for these workers.
AI workers are the major cause for all late game slowdown and turn processing, and can cause turns of several minutes late-game in huge games.
They should hire that author for their internal testing team.