aelf
Ashen One
By the way, DaviddesJ upgraded my account to Pro for me. Let's give him a big clap Thanks for your solid support for the thread! Really appreciate it
I'm confident this is an impossiblilty for a game like CIV. Just think about the number of decisions you make over the course of a full game of CIV versus the number made in a game of chess. Not to take anything away from chess, but the level of complexity is orders of magnitude different. One of the biggest issues facing a CIV AI is simply defining what success looks like. Training an adaptive algorithm to succeed, when "success" is such a nebulous concept, is a monumental undertaking.The ultimate goal should be to have an AI that is equal to the best human player without ANY bonuses and call it Deity.
By the way, DaviddesJ upgraded my account to Pro for me. Let's give him a big clap Thanks for your solid support for the thread! Really appreciate it
Yey! Way to go, DaviddesJ! aelf: so, where's the update?
gnp graph doesnt mean anything.
also you've been very lucky so far in that your alone with only two civs, one of which you had a chance to rush with chariots, so you dont have to worry about anyone attacking you. As far as attacking Rome with only jaguars and cats, well i havent actually looked at the save file, but if Rome has maces and longbows already, that might be a problem.
Going to nitpick, sorry.
futurehermit said:I'm not going crazy am I? Aelf said "lower happiness caps", but isn't the happiness cap the same on immortal/deity as it is on emperor (3)???
I'm just thinking aloud, but I have the feeling a cultural victory may be possible. What do you think, all?