Civilization IV: The Civs
Will Alexander go out on that date with Hatchepsut?
Doubt it since he was gay.
Civilization IV: The Civs
Will Alexander go out on that date with Hatchepsut?
Please keep Civ4 a historic game and not a fantasy game.
Settle petal. Why is 2250 AD fantasy and 2050 isn't? Maybe firaxis should lock the game according to your computer's system clock, so that as soon as you hit the present year the game stops?
Of course the game is a fantasy game, almost every game is. The American's can meet the Egyptians for Christ sake!
Civ is a fantasy game, just face it. Romans never built the Great Wall and it's hard to think about China with a Jewish state religion. Civ is directed by general principles, and there is absolutely no reason they can't go into the future with them.
Turns need to go into Months and days as time advances as well. Planes and ships need to move massively faster. Last time I checked Sea/Air transport historically are ALWAYS faster than footslogging, but this is always the opposite in-game. A navy should be a good thing to have, not an annoyance to manage as it slowly chugg's its way around the earth to be usefull.
The whole 2050 thing really dissapoints me, I mean, what does Cid Mier know that I don't know? Are we living in the end times? Is the Rapture of Christ at hand? Ahh!!
So just because of alternative historic happenings, and the use of fantasy maps, or the practical using of turns, you mean it's logical to make CIV a pure fantasy game with unicorns and green men from Mars?
I don't buy your arguments, sorry.....
Civ is a fantasy game, just face it...
Honestly, I think you missed the words I italicized in my post. I'm not disputing it's a game with its quirks and oddities, because the game essentially allows you to either a) re-write real world history, or b) write a new history on a random planet that develops similar to Earth. Nowhere in there is anything about aliens or underwater cities...unless you count natural disasters and floods. Civ4 is a game about messing around with the past, not the future.
TOT has a Fantasy and Sci Fi versions in it.
Honestly, I think you missed the words I italicized in my post. I'm not disputing it's a game with its quirks and oddities, because the game essentially allows you to either a) re-write real world history, or b) write a new history on a random planet that develops similar to Earth. Nowhere in there is anything about aliens or underwater cities...unless you count natural disasters and floods. Civ4 is a game about messing around with the past, not the future.
Civilization IV
Whippin' n Choppin'
Historically based, yes, but history shall march onAlso there are a lot of technologies/ideas that are current that aren't really covered by the tech tree now. For example cloneing/advanced genetic engeneering, terrorisim, bioweapons, modern agriculture (being able to plant resources like corn and rice rather than being dependent on the map), and invisiblity (which is actually way closer than anyone previously imagined).
I don't mean necissarily taking civ enormously far into the future, but 100 years couldn't hurt. I think it's fairly safe to say what technologies look likey (for example Fusion is already there - its an obvious next step). I also think that there need to be social techs that go into the future, not just scientific ones. About the seas and space - I don't think we are anywhere near either of those, except merely to gather resources - so I don't think space-sea settlers are an option unless it's the extreme future. BTW - Can you imagine the cost of upkeep for space cities (!!).
The whole last 1/3rd of the game is kinda screwed up in my view with units moving way too slowly and turns going way too fast (I mean does it take from 1970 to 1975 to get units across a large continent). Some technolgies like Flight are way less of a bomb than they should be. The ability to get stuff anywhere any time should be a great boon, but a lot of the time it's just a distraction to getting further up the tree.
I think Civ has moved well to the right direction with the civics system, and I would like to see more of those in the future.
I've kinda rambled but I think I got around to my major points. It's not like we are ending at some major juncture, say industralization or the World War II era, it just sort of peters out and that just leaves me (and many) feeling unsatisfied. I mean, obviously we are still going . . . so keep the game going.
P.S. Oh yeah, I think Postmodern should be an Era, and I don't think universal sufferage should be so easy to get. but thats just my 2 cents.