Mumpulus
King
Another excellent set. Seeing and then going for the wines first has provided us with some very good options I think.
My comments, once more without Civ at hand (suggestions for cubsfan's early turns in bold):
I'm happy to see the "exploration" of our west flank. The coast goes straight south for a bit there, so we can definitely put a town there. I'd wait just a bit to meet light-blue, but not too long either. In my experience, when a civ is close by, you want to meet them soonish, because slowing them down is better than letting them develop and then throw a truckload of more advanced troops at you all at once, from very near by. Of course, delay contact until we are a bit more settled. Therefore the GS west of Richborough should go east into town immediately.
Lugdunum settler can go for the last spot in my earlier "dotmap", 3 tiles south of Augustodurum. Richborough's worker should start roading towards that site.
Still no attacks on Verulamium. I'd move GSs to counter the Ottos mostly, and prepare for a possible encounter with light blue. Cats, spears and a small GS contingent should suffice to hold the east. Verulamium settler can then go SE of Tonawanda, after the army razes said Iroquois town. I still haven't been able to check if that hill is on the river; I hope so, but probably not. Still, Tonawanda wastes a BG and is out of place for us, so raze anyway.
Entremont should build another settler soonish to go for the wines. Founding directly north of them will get us CxxC with both Camulodunum and New Tonawanda.
Slaves are very important, be sure to protect them. From Rat's report, they should be safe for this turn, so the army can recover some hitpoints first. The first turn, it can move nicely towards Tonawanda
.
After the first few new towns, I'd follow up toward the east, staying north of the desert. If we can clear the Iroquois fast, we will only have to defend the south, with the desert providing no cover to incoming enemy units. Defending the wines will not become important for a while, we have two luxes already, which is fine for now.
For our Forbidden Palace, I'd go with the spot 3 east of Tonawanda, which is on a river, has some forests, hills and mountains and probably good lands in general. 3 south from that will then be another good spot with 2 BG at least. I'd prioritize the FP a bit provided we can contain the Iroquois quickly. I feel it will be the next important step for us.
Edit: for research, let's keep that going at max until we are certain about the GL. Not sure we should go for horses though, I'd rather go for Monarchy.
Roster
Mumpulus - On deck
Own
nerovats
Mizar
ThERat - Just played
cubsfan6506 - Up
My comments, once more without Civ at hand (suggestions for cubsfan's early turns in bold):
I'm happy to see the "exploration" of our west flank. The coast goes straight south for a bit there, so we can definitely put a town there. I'd wait just a bit to meet light-blue, but not too long either. In my experience, when a civ is close by, you want to meet them soonish, because slowing them down is better than letting them develop and then throw a truckload of more advanced troops at you all at once, from very near by. Of course, delay contact until we are a bit more settled. Therefore the GS west of Richborough should go east into town immediately.
Lugdunum settler can go for the last spot in my earlier "dotmap", 3 tiles south of Augustodurum. Richborough's worker should start roading towards that site.
Still no attacks on Verulamium. I'd move GSs to counter the Ottos mostly, and prepare for a possible encounter with light blue. Cats, spears and a small GS contingent should suffice to hold the east. Verulamium settler can then go SE of Tonawanda, after the army razes said Iroquois town. I still haven't been able to check if that hill is on the river; I hope so, but probably not. Still, Tonawanda wastes a BG and is out of place for us, so raze anyway.
Entremont should build another settler soonish to go for the wines. Founding directly north of them will get us CxxC with both Camulodunum and New Tonawanda.
Slaves are very important, be sure to protect them. From Rat's report, they should be safe for this turn, so the army can recover some hitpoints first. The first turn, it can move nicely towards Tonawanda

After the first few new towns, I'd follow up toward the east, staying north of the desert. If we can clear the Iroquois fast, we will only have to defend the south, with the desert providing no cover to incoming enemy units. Defending the wines will not become important for a while, we have two luxes already, which is fine for now.
For our Forbidden Palace, I'd go with the spot 3 east of Tonawanda, which is on a river, has some forests, hills and mountains and probably good lands in general. 3 south from that will then be another good spot with 2 BG at least. I'd prioritize the FP a bit provided we can contain the Iroquois quickly. I feel it will be the next important step for us.
Edit: for research, let's keep that going at max until we are certain about the GL. Not sure we should go for horses though, I'd rather go for Monarchy.
Roster
Mumpulus - On deck
Own
nerovats
Mizar
ThERat - Just played
cubsfan6506 - Up