Odintheking's tech library

good Job on your hard work.
 
odintheking said:
Longship, Bererkergang, Runes
odintheking - I tried putting these into my Going Viking scenario but they don't appear on the science adviser screen - just a black picture appears. Does it have something to do with resolution?
thanks
KA
 
These were originally just FF techs, but I threw in some LotR ones as well, :)

From top left: Aeons-Fell Beasts-Guardians
Second row: Summoning-Wargs-Summon Materia
Download Here:
 

Attachments

  • zfantasypack.zip
    274.6 KB · Views: 277
Thanks for the techs, Odin.... I'll be adding them to the ol' mod once I get the modern Tech tree sorted out.
 
looks good! :goodjob:

I'm sure Stormrage will love it.....:lol:
 
It's not a toothpick, Stormie, it's a friggin' battle-axe. The other one looked unnatural, and did it actually look like he was holding it? No. Of course, I do have the original image, without the axe. I saw some good Wh40k axes, but they were low-quality jpegs. If you find a bloody battle axe, from dawn of war, I could do that...
 
4 new fantasy techs, thanks to NeoPaint, Plotinus, and the good people at turbosquid, :D.

EDIT: Please also download the updated version of castles, it looks much better in-game.
 

Attachments

  • fantasy4pack.zip
    51.9 KB · Views: 261
  • castle.zip
    9.7 KB · Views: 251
Warrior code, from a model I found at turbosquid (my submission to this month's tech competition):

EDIT: There was a small pallette issue. I fixed it.

 

Attachments

  • warriorcode.zip
    11.5 KB · Views: 299
That came out great. I like that one a lot! :thumbsup:
 
Top Bottom