mucco
Warlord
When you discover a tech, every city of your empire gains the tech, and no road is needed. However, you may lack a specific resource in that city (ex. you have discovered bronze working but can't build axemen in a city because copper isn't connected). What does it mean that you have to research techs for every city? Techs are a "national advance", if you discover one, all your cities will know it.1. Cities within my Civ do not share techs, even though I have a road system in place. How do I get it to whenever I discover/arrive at a tech, this tech is available at my other cities concurrently. I find it annoying that I have to start all over again with the techs for each city, or at least I am no where near the same tech level throughout my Civ.
Press F6 to see the whole tech tree, and check the diplomatic screen to see which techs the other civs have.2. Is there a simple diagram which shows you the tech progressions? Yes, I am know that Great People & Wonders speed up and/or influence the tech progression. And, please don't tell me to use the in-game Civopedia, as it becomes a jumbled mess for me to figure out as a game progresses.
Longbowmen don't take down bombers. Check again.3. I have noticed that Longbowmen take down bombers. This isn't right, unless that was meant to be in the game for balance reasons.
Are you sure? Probably they fought, but you didn't see the battles. Else... they are just lazy.4. I have asked Napoleon to join with me in a war against Alexander, which Napoleon did. But, even though Napoleon massed his troups around several of Alexander's cities, he never fought...even after I kissed and made up with Alexander, and the two were still at war. Also, these Civs were next to each other. A bug, or another reason for this?
As far as I know, there's no way to do such things.5. Is there a way to pull in the mod builder into MP? Yes, it can open up cheating, but family is playing, and we wanted to experiment with different objects while we MP.
6. Is there a simple way to change the number of turns to finish the game, and place it as one of the menu choices (call it "Super Quick")? I may want to have a game be completed, say, in 200 turns. Maybe I should say, and easy way to do this.
The expansion is making the game better, bigger, more stable. It will include new civs, new leaders, new traits, new units. I know there is plenty of them in the forums, but that will be a professional work, with animated leaders and tweaked new features.7. I see that there is an expansion pack coming out. Why would anyone want to buy it if mods and scenarios are aplenty at CivFanatics? I am not trying to be a jerk, I am just asking...Am I missing something? Perhaps the expansion pack will also include an easy-to-use game editor?