Synopsis of building wonders and whatnot. I am moving slowly, have many guards, but surprisingly little Barbarian activity. I even have Marco Polo, which is nice keeping up on the competition, but has yielded little science because the AI distrusts me. My idiot Senate has signed many Cease fires, but the "Revolution Rule of 4" has permitted me to continue to attack.
Ferenginar: I've been EMailing to
matrix@civfanatics.net cc:
m.c.lensink@home.nl and that has been getting thru.
1650 BC, Xerxes proclaimed Shah of new Persian Monarchy! 30,00,70%
110,000 people, 5 cities, inc $5 -0, Sci 9 in 8 turns, F11 Mfg=13, FS=8.6!
950 BC, declared war on Zulus to remove their Horse.
625 BC, built the Hanging Gardens of Pasargadae SSC. French switch to Colossus. Celts begin the Pyramids.
400 BC, built the Pyramids. The Celts and Zulus sign a secret Alliance against us, then run off. Discovered Iron Working. Choose Mathematics for Copernicus, over Literacy, Construction, Feudalism, and Polytheism, all of which we need. Building 5 Legions.
375 BC, the Celts Sneak Attack and kill an Archer. We kill a Horse. Founded Sidon Peat.
275 BC, French build Colossus. Zimbabwe is holding against the combined Zulu Celt onslaught, killed a Zulu Archer and Celt Horse, reinforcement Legions are coming, hopefully just in time. We have lost 2 Archers, 1 Horse.
250 BC, 610,000 people, 10 cities, $15 -5 = 10, Sci 36 in 8, Mfg=48 FS=5.2
175 BC, Cardiff built Lighthouse. 660,000 people. 3 Legions and an Archer rescue 2 severly damaged Veteran Archers.
1 AD, we capture Ulundi, size 2, and move in an extra guard.
780,000 people, 12 cities, $19 -6 = 13, Sci 42 in 9, Mfg=56 FS=4.7
20 AD, we sign a Cease fire with the Celts and save Ulundi from their Horse, Catapult and Warrior AND they give us 300 Gold! Tyre Coal mine.
100 AD, built Copernicus. Destroyed the worrisome Celt Catapults.
970,000 people, 12 cities, $20 -6 = 14, Sci 59 in 6, Mfg=63 FS=4.0
200 Ad, built Marco Polo, Legion survived Horse attack, founded Sardis.
220 AD, built The Temple of Zimbabwe and irigated the Corn.
260 AD, Spanish discover Alphabet!? We discover Polytheism, and choose Philosophy/Michelangelo over Republic/Science, Seafaring/Explorers, Construction, Feudalism/Pikemen, and Wheel/Invention etc. Our Legions survived the mopup attack last turn, there was no counterattack and we are advancing.
320 AD, we trade Polytheism to the Greeks for the Wheel. The Spanish and the Greeks sign a peace treaty, and we wait another 4 turns for Philosophy.
440 AD, built Michelangelo's Chapel. French and Greeks sign peace treaty. The Greeks got Seafaring from the French, and we trade them Philosophy for it.
Founded Samaria, and began building Explorers.
1,290,000 people in 15, $24 -7 = 17, Sci 67 in 11, Mfg=75 FS=4.8
680 AD, start the Revolution: turn=134 = 33*4+2, found Dariush Kabir.
700 AD, Xerxes proclaimed Consul of new Persian Republic! 30,00,70%
And, the Celt Catapult blunders into our Archer.
2,110,000 people in 19, $51 -12 = 39, Sci 142 in 9, Mfg=102 FS=4.
1000 AD, we buy Tintagel, storm and capture Armagh.
3,230,000 people in 28, $73 -19 = 52, Sci 188/5, Mfg=149 FS=5.0
2 captured Barracks, 10 Temple, 5 Library, 2 Markets. 14 Settler, 16 Legion, 10 Archer, 5 Pikemen, 2 Horse, 5 Crusader, 2 Catapult, 1 Trireme, 1 Diplomat, 6 Caravan, 3 Explorer, and in production: 7 Settlers, 4 Horsemen, 2 Diplomat, 4 Caravans, 4 Temples, 2 Library, 2 Markets, and 2 new Harbors.
Now Cardiff has City Walls -- the sole remaining Celt city.