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#1 |
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Administrator
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When the AI realize resistance is futile, they simply give up!
I was playing a game a few days ago and fighting a war w/ the Greeks and I've gotten them down to one city that's been there for a while. When my troops gain sight of it, there is a spearman in it. On the next turn, when my troops are in striking distance, the city is abandoned and the Greeks just let me walk in and finish them off. I've never seen the computer surrender like this before. It really took all the joy out of victory. http://www.civfanatics.com/sotd/sotd41.jpg It's probably a smart thing to do... If you can't win, the least you can do is annoy your enemy. Thanks to Myartar for the submission.
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Thunderfall Weight: 1.0 Value: 161 Cast When used Shock Damage 1 to 25 points on Touch |
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#2 |
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Moderator
![]() Join Date: Feb 2002
Location: Baltimore
Posts: 23,547
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I just had a similar thing happen! The last city had 5 spearmen. I unloaded my troops next to the city, and 4 spearmen came darting out! (away from my troops!).
Then again, I had 2 just-acquired cities from another civ that were undefended.
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"Never trust an Aztec with nukes!" (Civ1 - unknown) | 2nd user of the Ancient Style. South America (based on El Mencey's Map) | N & S America (based on El Mencey's Map) | C3C Scenario: 7,000 Turns Civ2 Earth for C3C | Old Style Civ3 for C3C | "Future is Wild" map How to upload multiple files to a post | File Upload | Paint Shop Pro 3.11 shareware (screenshot util - doesn't expire) | Chieftess' Culture Flip Calc | Don't wind up like this AI! | ![]() ![]() resource icons file To download a patch: Select "Advanced" from the main menu, and go to "Check for Updates". || My Web Journal (yes, it's a "blog")
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#3 |
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Chieftain
Join Date: Aug 2002
Posts: 19
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Yeh it happened to me once before. Perhaps it's because the Greeks have 0 treasury, and a negative cash flow so on the next turn they had to disband their military unit to pay the debt.
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#4 |
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Deity
Join Date: Dec 2001
Posts: 7,475
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I posted a thread not long ago on empty towns - maybe this was a similar phenomenon?
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#5 |
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Vassalising Spain
Join Date: Jun 2002
Location: Oporto, Portugal (duh)
Posts: 2,849
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Empty towns?
Do that happen more than once to you? How often? Any idea WHY that happens?
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Incarnating D. Joćo II in Civ4! ![]() Linked In: http://www.linkedin.com/in/campelodemagalhaes |
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#6 |
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Paterfamilias
Join Date: Jun 2002
Location: Treadin' trodden trails...
Posts: 1,628
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It seems like on the last thread the conclusion was that it was because of a treasury deficit....my money is on that being the reason here as well.
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#7 |
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Deity
Join Date: Dec 2001
Posts: 7,475
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Portuguese: here's the thread: http://forums.civfanatics.com/showth...wn+AND+capital
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#8 |
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Vassalising Spain
Join Date: Jun 2002
Location: Oporto, Portugal (duh)
Posts: 2,849
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Empty towns?
Do that happen more than once to you? How often? Any idea WHY that happens?
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Incarnating D. Joćo II in Civ4! ![]() Linked In: http://www.linkedin.com/in/campelodemagalhaes |
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#9 |
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Deity
![]() Join Date: Apr 2002
Location: Randomistan
Posts: 25,973
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Maybe the AI thought the cause was lost, and loaded the Spearman on a Galley with a Settler, off to lands unknown.
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#10 |
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Warlord
Join Date: Oct 2002
Location: Planet Earth
Posts: 106
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not if the advisor tells you that "we've wiped out the Greeks"
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#11 |
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Chairman and CEO
Join Date: Oct 2001
Location: the land of milk and honey, Canada.
Posts: 359
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One thing I don't get in that screenie; why do all the units have so many hitpoints?
You modded it so? |
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#12 | |
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Vassalising Spain
Join Date: Jun 2002
Location: Oporto, Portugal (duh)
Posts: 2,849
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Quote:
It's pretty simple, in the editor...
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Incarnating D. Joćo II in Civ4! ![]() Linked In: http://www.linkedin.com/in/campelodemagalhaes |
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#13 | |
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Yeah, I'm back
Join Date: May 2002
Location: Springfield, Missouri
Posts: 257
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Quote:
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Now with the war I can tell they're a little shook up 'Cause just a few mother's sons will never really be enough Not 'til half of our names are etched out in a wall And the other half ruined from the things we saw |
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#14 | |
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Administrator
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Quote:
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Thunderfall Weight: 1.0 Value: 161 Cast When used Shock Damage 1 to 25 points on Touch |
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#15 |
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haunted by blackness
Join Date: Aug 2002
Location: somewhere
Posts: 3,745
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The AI frequently leaves its unimportant cities unguraded. When I moved computers, and had to reinstall Civ3, I took advantage of the exploit where a ruler pays gold it can't afford. When I took all the cities from that trade, they were all unguraded and it was a nervous few turns while they were cranking out military units.
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#16 | |
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Combat Smurf
Join Date: Oct 2002
Location: Aachen, Germany, Europe, Earth, ...
Posts: 317
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Quote:
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#17 |
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Cat Petter
Join Date: Oct 2001
Location: Canada's Capital
Posts: 76
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I once saw the AI abandon the last defender in it's last city, after I'd been harassing that city for a while. It's true, it took the joy out of wiping them out. and they were destroyed, as soon as I walked in there. I hadn't checked to see if the civ was in democracy/republic at the time, so if they were the support cost thing might explain it. Weird, though.
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#18 |
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Hitchhiker
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I like that Winamp there at the top-left corner. I should also keep it there that way as I also like to listen my own mp3's as I play. Thisfar it has just been on the background but one can clearly use the Always on Top -mode. Thanks for the idea.
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Visit the Civilization Wiki at Wikia! |
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#19 |
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Administrator
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I didn't notice that! Thanks for pointing it out ZeroOne. It's amazing people notice those small things.
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Thunderfall Weight: 1.0 Value: 161 Cast When used Shock Damage 1 to 25 points on Touch |
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#20 | ||
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Yeah, I'm back
Join Date: May 2002
Location: Springfield, Missouri
Posts: 257
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Quote:
Quote:
__________________
Now with the war I can tell they're a little shook up 'Cause just a few mother's sons will never really be enough Not 'til half of our names are etched out in a wall And the other half ruined from the things we saw |
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