New Unit: F22 Raptor

BeBro

King of the Krauts
Joined
Nov 2, 2000
Messages
1,924
Location
Germany
Edit: old version, please see the "Unit Artist's Library" thread for updated versions of my units ;)
 
Wow that is a great unit. Thanks.
 
5***** unit.

You are not only the of King of Air-unit creation,
you are the Emperor!

Rocoteh
 
Umm, sorry, didn´t saw this....here´s an improved version, I edited out all those "=="

I´ll double-check the next time......;)
 
great job dawg ;)
 


Jost had to use this smiley :D :D :D
 
Would you be willing to make an A10 tank killer (warthog or what ever they are called now)? Please.:)
 
Wonderful! Is this going to be in X-Com as the starting Interceptor?
 
Well, I made an interceptor similar to the one from the original xcom game, so the F22 wasn´t planned for this. Perhaps I include it for the American civ in the game.
 
umm guys, when i try to load my scenario, it says there is a missing default.inf (i think inf).....any suggestions?
 
This is an amazing unit BeBro, now we have a real Stealth Fighter since the F-117 is more like a small bomber. By the way, can an F-22 takeoff and land on a carrier or is it going to just be an Air Force plane?
 
Top Bottom