amirsan
King of all Kings
Ok, Ive been entering most of the new NESs for a little while and I found out that its pretty easy to get the hang of it. So I've decided to take a stab at Modding a game. I have come up with some new ideas and this game will also have some ideas from other games. So on with the rules!
Everything runs on Economy. This NES will run on 13 different levels. They are;
Dead
Poor
Depression
Recession
Failing
Moving
Stable
Developing
Growing
Healthy
Booming
Sky Rocket
World Class
You start in 3 but cannot go past 7.
Ahhh yes! The best part, Military! This way of buying military is inspired by Amon Savag and his Asnes game. Everyone must buy their troops by the 100s unless told otherwise. Navy will be bought by the 10s. One set of troops (100 at this time) cost 1 economy level. The same for 10 Rafts. You may buy more than one set of troops or rafts in one year though it will cost. The penalty will be a higher price. If you buy 200 troops in one turn instead of 100 then it will cost 3 economy levels instead of 2. If you buy 30 rafts instead of 10 in one turn then you pay 4 economy levels. To make the game more realistic, I need to know where you want me to put your set of troops so I can set it in the map.
The Moral of your army can effect the next battle, I will control the Morale of your Army. The higher the Morale, the more chances your have to winning the battle. Morale will go by points; 1 to 5 (1 being low and 5 being high).
The Training of your troops greatly effects the outcome of your battles. If your military is a bunch of Monkeys and your opponent knows how to use a bow and arrow, who is going to win?? The levels are;
Monkeys
Farmers
Peasants
Conscripts
Educated
Regular
Veterans
Special Ops
National Guard
Another common concept in NES is Education. Education helps the outcomes in battles also, though very little. Though theyre biggest benefit is the abilities to discover new things in the world and even be the first to a new age. Keep your education high and surprises will come.
0IQ
Slow
Dumb
Backwards
Uneducated
Illerate
Progressive
Literate
Smart
Classical
Intelligent
Einstiens
Super Brains
Now thats realy it for the military, now lets move on to some other stuff!
Culture, culture is very important in this game. Culture is accumulated by points. You get culture by building available infastructure and wonders. I can also add culture to a Civilization myself. Culture helps in different ways. One is, helps you keep newly conquered territory easily. It will also expand your territory if it is high. NPC nations will like you better with more culture, and can even take over their nation if it is soo overcoming.
Citizen Mood helps your nation keep itself together and not in civil war. Most of you guys should know this but if you dont then here it is. If you keep your citizen moods low then they may revolt, if you keep them happy then you will get surprises. Dont keep them unhappy, you wont like it . They are mostly affected by the stories you write! So write thoughs stories! I like reading them
Wonders- You may build wonders. Just contact me first and tell me what are the effects you wish. If you dont contact first then I will cancel construction. You can also use your economy levels to hurry wonders by a couple of turns. You must also contact me for this also. (Contact can be asked motely on AIM, PM, or at last resort, Post it). We will also use patents, if you start a wonder, other can join also in construction of their own. Though with patents, you get a head start. You can also rush your wonder with your army though when finished, but your training must be over Farmers to do so. Though the army workers will turn to citizens and cannot go back to military. So when you put them in, they dont come out.
I will control NPC and barbarians. Please tell me if I missed something, if its something that I am trying to play it in the game then I wont answer the question. So dont feel ignored, just wait for the update and youll find out . I answer all questions if otherwise.
**No one can start in the Americas, for colonization reasons.
Look below at the "Purchase List" it tells you what you can get.
**Remember that I will update the rules in most of the updates, especially the first so pay attention.
My AIM contact is AMIR1710.
Template;
Civ Name:
CFC Name:
Capitol:
Economy: Depression
Army: 200
Navy: 10 Rafts
Morale: 1
Training: Monkeys
Education: 0IQ
Citizen Moods: Content
Culture: 5
Wonder: Capitol Sancuary +5 Culture
Everything runs on Economy. This NES will run on 13 different levels. They are;
Dead
Poor
Depression
Recession
Failing
Moving
Stable
Developing
Growing
Healthy
Booming
Sky Rocket
World Class
You start in 3 but cannot go past 7.
Ahhh yes! The best part, Military! This way of buying military is inspired by Amon Savag and his Asnes game. Everyone must buy their troops by the 100s unless told otherwise. Navy will be bought by the 10s. One set of troops (100 at this time) cost 1 economy level. The same for 10 Rafts. You may buy more than one set of troops or rafts in one year though it will cost. The penalty will be a higher price. If you buy 200 troops in one turn instead of 100 then it will cost 3 economy levels instead of 2. If you buy 30 rafts instead of 10 in one turn then you pay 4 economy levels. To make the game more realistic, I need to know where you want me to put your set of troops so I can set it in the map.
The Moral of your army can effect the next battle, I will control the Morale of your Army. The higher the Morale, the more chances your have to winning the battle. Morale will go by points; 1 to 5 (1 being low and 5 being high).
The Training of your troops greatly effects the outcome of your battles. If your military is a bunch of Monkeys and your opponent knows how to use a bow and arrow, who is going to win?? The levels are;
Monkeys
Farmers
Peasants
Conscripts
Educated
Regular
Veterans
Special Ops
National Guard
Another common concept in NES is Education. Education helps the outcomes in battles also, though very little. Though theyre biggest benefit is the abilities to discover new things in the world and even be the first to a new age. Keep your education high and surprises will come.
0IQ
Slow
Dumb
Backwards
Uneducated
Illerate
Progressive
Literate
Smart
Classical
Intelligent
Einstiens
Super Brains
Now thats realy it for the military, now lets move on to some other stuff!
Culture, culture is very important in this game. Culture is accumulated by points. You get culture by building available infastructure and wonders. I can also add culture to a Civilization myself. Culture helps in different ways. One is, helps you keep newly conquered territory easily. It will also expand your territory if it is high. NPC nations will like you better with more culture, and can even take over their nation if it is soo overcoming.
Citizen Mood helps your nation keep itself together and not in civil war. Most of you guys should know this but if you dont then here it is. If you keep your citizen moods low then they may revolt, if you keep them happy then you will get surprises. Dont keep them unhappy, you wont like it . They are mostly affected by the stories you write! So write thoughs stories! I like reading them
Wonders- You may build wonders. Just contact me first and tell me what are the effects you wish. If you dont contact first then I will cancel construction. You can also use your economy levels to hurry wonders by a couple of turns. You must also contact me for this also. (Contact can be asked motely on AIM, PM, or at last resort, Post it). We will also use patents, if you start a wonder, other can join also in construction of their own. Though with patents, you get a head start. You can also rush your wonder with your army though when finished, but your training must be over Farmers to do so. Though the army workers will turn to citizens and cannot go back to military. So when you put them in, they dont come out.
I will control NPC and barbarians. Please tell me if I missed something, if its something that I am trying to play it in the game then I wont answer the question. So dont feel ignored, just wait for the update and youll find out . I answer all questions if otherwise.
**No one can start in the Americas, for colonization reasons.
Look below at the "Purchase List" it tells you what you can get.
**Remember that I will update the rules in most of the updates, especially the first so pay attention.
My AIM contact is AMIR1710.
Template;
Civ Name:
CFC Name:
Capitol:
Economy: Depression
Army: 200
Navy: 10 Rafts
Morale: 1
Training: Monkeys
Education: 0IQ
Citizen Moods: Content
Culture: 5
Wonder: Capitol Sancuary +5 Culture