<Nexus>
Traveler of the Multiverse
Some mods have it as a feature and it is also mentioned several times that AND has too much health sources available.
So the idea is to have something similar cap on cities as Realistic Timescale for techs. If a city grows bigger than a certain threshold (depending on eras), no matter how healthy the city is, it has a chance to trigger a Plague event. It would spread through city connectedness, greatly decreasing the city's health --> decreasing city population.
I believe plagues throughout history had just as much impact on it as wars.
And as human players are better in super-growing their cities than the AI it would affect the human players more
What do you think?
So the idea is to have something similar cap on cities as Realistic Timescale for techs. If a city grows bigger than a certain threshold (depending on eras), no matter how healthy the city is, it has a chance to trigger a Plague event. It would spread through city connectedness, greatly decreasing the city's health --> decreasing city population.
I believe plagues throughout history had just as much impact on it as wars.
And as human players are better in super-growing their cities than the AI it would affect the human players more
What do you think?