I believe occurunce values are ratios, e.g. for every ten times you see Kailash, on average, you'll see FoY once. The 10%/1% things are utter garbage--different size maps have different numbers of wonders on them, and all of those slots must be filled, and with chances like that, it would be possible to have a Huge map with no wonders, or a Duel map with all of them. I'm guessing the generator for natural wonders is that all of the wonders are put into an array with a number of values equal to their occurence frequency, and a number of values equal to the number of required wonders is generated (I believe that Standard, for example, has 7), and if two values overlap on the same wonder, another value is generated. The total value of wonders is 118 with G&K, which would make the odds of finding FoY pretty unlikely. Can someone who's better at math write an equation to find the odds of finding any given wonder on a map, please?